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- Add class color option to health bars

Lanerra [10-19-14 - 22:21]
- Add class color option to health bars
- Added tapped color for unit frames
- Updated to 6.0
Filename
oUF_Lanerra.lua
oUF_Lanerra.toc
oUF_Lanerra_Config.lua
diff --git a/oUF_Lanerra.lua b/oUF_Lanerra.lua
index bf5d9fc..8811ec0 100644
--- a/oUF_Lanerra.lua
+++ b/oUF_Lanerra.lua
@@ -291,8 +291,16 @@ local UpdateHealth = function(Health, unit, min, max)
 		end
 	end

-	-- Bar Color Stuff
-	Health:SetStatusBarColor(.25, .25, .25)
+	-- Bar Color Stuff
+	if (Settings.Show.ClassColorHealth) then
+        Health.colorClass = true
+    else
+        Health:SetStatusBarColor(0.25, 0.25, 0.25)
+    end
+
+	if UnitIsTapped(unit) then
+		Health:SetStatusBarColor(0.6, 0.6, 0.6)
+	end
 end

 -- Group update health function
diff --git a/oUF_Lanerra.toc b/oUF_Lanerra.toc
index 3868ad8..8f8c005 100644
--- a/oUF_Lanerra.toc
+++ b/oUF_Lanerra.toc
@@ -1,5 +1,5 @@
-## Interface: 50400
-## Version: 1.5.4
+## Interface: 60000
+## Version: 1.5.5

 ## Title: oUF_Lanerra
 ## Notes: oUF layout by Lanerra
diff --git a/oUF_Lanerra_Config.lua b/oUF_Lanerra_Config.lua
index bd0125b..a32f9c1 100644
--- a/oUF_Lanerra_Config.lua
+++ b/oUF_Lanerra_Config.lua
@@ -6,7 +6,8 @@ Settings = {
         ToT = true,
         Party = true,
         Raid = true,
-        HealerOverride = true
+        HealerOverride = true,
+        ClassColorHealth = true,
     },
     Media = {
         Border = 'Interface\\Addons\\oUF_Lanerra\\media\\borderTexture.tga',