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Updated TOC for Patch 3.2

p3lim-52096 [08-04-09 - 20:46]
Updated TOC for Patch 3.2
Removed MouseOver boolean
Major cleanup, should work flawless

git-svn-id: svn://svn.wowinterface.com/oUF_Reputation-398/trunk@8 f82d3c14-86d8-4125-bab8-f0c326a23617
Filename
oUF_Reputation/oUF_Reputation.lua
oUF_Reputation/oUF_Reputation.toc
diff --git a/oUF_Reputation/oUF_Reputation.lua b/oUF_Reputation/oUF_Reputation.lua
index e9b961d..b1614a8 100644
--- a/oUF_Reputation/oUF_Reputation.lua
+++ b/oUF_Reputation/oUF_Reputation.lua
@@ -4,25 +4,23 @@
 	 .Reputation [statusbar]
 	 .Reputation.Text [fontstring] (optional)

-	Shared:
-	 - MouseOver [boolean]
-	 - Tooltip [boolean]
+	Booleans:
+	 - Tooltip

 	Functions that can be overridden from within a layout:
-	 - :PostUpdate(event, unit, bar, min, max, value, name, id)
-	 - :OverrideText(min, max, value, name, id)
+	 - PostUpdate(self, event, unit, bar, min, max, value, name, id)
+	 - OverrideText(bar, min, max, value, name, id)

 --]]
-local function Tooltip(self, min, max, name, id)
-	if(self.MouseOver) then self:SetAlpha(1) end

+local function tooltip(self, min, max, name, id)
 	GameTooltip:SetOwner(self, 'ANCHOR_BOTTOMRIGHT', 5, -5)
 	GameTooltip:AddLine(string.format('%s (%s)', name, _G['FACTION_STANDING_LABEL'..id]))
-	GameTooltip:AddLine(string.format('%d/%d (%.1f%%)', min, max, min/max*100))
+	GameTooltip:AddLine(string.format('%d / %d (%d%%)', min, max, min / max * 100))
 	GameTooltip:Show()
 end

-local function Update(self, event, unit)
+local function update(self, event, unit)
 	local bar = self.Reputation
 	if(not GetWatchedFactionInfo()) then return bar:Hide() end

@@ -41,46 +39,35 @@ local function Update(self, event, unit)

 	if(bar.Tooltip) then
 		bar:SetScript('OnEnter', function()
-			Tooltip(bar, value - min, max - min, name, id)
+			tooltip(bar, value - min, max - min, name, id)
 		end)
 	end

 	if(bar.PostUpdate) then bar.PostUpdate(self, event, unit, bar, min, max, value, name, id) end
 end

-local function Enable(self, unit)
+local function enable(self, unit)
 	local reputation = self.Reputation
 	if(reputation and unit == 'player') then
-		self:RegisterEvent('UPDATE_FACTION', Update)
-
-		if(reputation.Tooltip or reputation.MouseOver) then
-			reputation:EnableMouse()
-		end
-
-		if(reputation.Tooltip and reputation.MouseOver) then
-			reputation:SetAlpha(0)
-			reputation:SetScript('OnLeave', function(self) self:SetAlpha(0); GameTooltip:Hide() end)
-		elseif(reputation.MouseOver and not reputation.Tooltip) then
-			reputation:SetAlpha(0)
-			reputation:SetScript('OnEnter', function(self) self:SetAlpha(1) end)
-			reputation:SetScript('OnLeave', function(self) self:SetAlpha(0) end)
-		elseif(reputation.Tooltip and not reputation.MouseOver) then
-			reputation:SetScript('OnLeave', function() GameTooltip:Hide() end)
-		end
-
 		if(not reputation:GetStatusBarTexture()) then
 			reputation:SetStatusBarTexture([=[Interface\TargetingFrame\UI-StatusBar]=])
 		end

+		self:RegisterEvent('UPDATE_FACTION', update)
+
+		if(reputation.Tooltip) then
+			reputation:EnableMouse()
+			reputation:SetScript('OnLeave', GameTooltip_OnLeave)
+		end

 		return true
 	end
 end

-local function Disable(self)
+local function disable(self)
 	if(self.Reputation) then
-		self:UnregisterEvent('UPDATE_FACTION', Update)
+		self:UnregisterEvent('UPDATE_FACTION', update)
 	end
 end

-oUF:AddElement('Reputation', Update, Enable, Disable)
\ No newline at end of file
+oUF:AddElement('Reputation', update, enable, disable)
\ No newline at end of file
diff --git a/oUF_Reputation/oUF_Reputation.toc b/oUF_Reputation/oUF_Reputation.toc
index c3aa121..dcf2695 100644
--- a/oUF_Reputation/oUF_Reputation.toc
+++ b/oUF_Reputation/oUF_Reputation.toc
@@ -1,6 +1,6 @@
-## Interface: 30100
+## Interface: 30200
 ## Author: p3lim
-## Version: 30100.wowi:revision
+## Version: 30200.wowi:revision
 ## Title: oUF Reputation
 ## Notes: Reputation Bar support for oUF layouts.
 ## RequiredDeps: oUF