working unitframes again
Cynyr [10-29-10 - 04:38]
diff --git a/config.lua b/config.lua
index fa78f38..2600ecb 100644
--- a/config.lua
+++ b/config.lua
@@ -31,7 +31,7 @@ cfg.backdrop = {
--cfg.backdrop_edge_texture = "Interface\\AddOns\\oUF_Simple\\media\\backdrop_edge"
cfg.font = "FONTS\\FRIZQT__.ttf"
-cfg.height = 27
+cfg.height = 20
cfg.width = 185
-----------------------------
diff --git a/oUF_Cynyr.lua b/oUF_Cynyr.lua
index 4d58a55..858c0dd 100644
--- a/oUF_Cynyr.lua
+++ b/oUF_Cynyr.lua
@@ -380,8 +380,8 @@ local UnitSpecific = {
--]]
end,
- player = function(self)
- Shared(self)
+ player = function(self, ...)
+ Shared(self, ...)
if (select(2, UnitClass('player')) == 'DEATHKNIGHT') then
local Health = self.Health
@@ -420,8 +420,8 @@ local UnitSpecific = {
end
end,
- targettarget = function(self)
- Shared(self)
+ targettarget = function(self, ...)
+ Shared(self, ...)
--Make target and focus smaller.
self:SetAttribute('initial-width', cfg.width * 0.85)
end,