All in one execute phase experiment. Need a way to make an exception for Paladins, as they execute >= 20%
Scott King [07-05-15 - 06:24]
All in one execute phase experiment. Need a way to make an exception for Paladins, as they execute >= 20%
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index 5baee65..e3645ee 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -134,6 +134,14 @@ function HealthPercentage(event)
-- Class detection
+ -- All in one experiment
+ if PlayerClass == PlayerClass and TargetPercentHealth < PH_p[PlayerClass] then
+ PortraitHealth_Health:SetTextColor(1,0,0);
+ if not UnitIsDead("target") and limit == 0 and PH_sound == 1 then
+ PlaySoundFile(executeSound);
+ limit = 1;
+ end
+--[[
if PlayerClass == 1 and TargetPercentHealth < 20 then -- Warrior
PortraitHealth_Health:SetTextColor(1,0,0);
if not UnitIsDead("target") and limit1 == 0 and PH_sound == 1 then
@@ -203,6 +211,7 @@ function HealthPercentage(event)
PlaySoundFile(executeSound);
limit1 = 1;
end
+--]]
else
PortraitHealth_Health:SetTextColor(1,1,0);