packager sync issue
Cilcraft [07-27-16 - 04:41]
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index 79f8c65..2ecf5b2 100644
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -1,5 +1,8 @@
+v4.0.2
+ - fixed packager sync issue
+
v4.0.1
- - removed sound. will return in a future version
+ - removed sound. will return in a future version
v4.0
- Demon Hunter additions
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index 1702119..930b2dd 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -4,7 +4,7 @@ local classDisplayName, class, classID = UnitClass("player"); -- **
local PlayerClass = classID; -- this code and variables
local PlayerClassName = classDisplayName; -- could be redundant. fix later.
local PlayerClassNameIndex = class; -- **
-local PH_v = '4.0.1'; -- version number
+local PH_v = '4.0.2'; -- version number
local total = 0; -- timer start
local done = 0; -- toggle for timer repeat
-- local debug = "yep";
diff --git a/PortraitHealth.toc b/PortraitHealth.toc
index 005b5d4..760fc57 100755
--- a/PortraitHealth.toc
+++ b/PortraitHealth.toc
@@ -2,7 +2,7 @@
## Title: Portrait Health
## Notes: See your target's health percentage in bold text over their portrait.
## Author: Cilcraft
-## Version: 4.0.1
+## Version: 4.0.2
## SavedVariablesPerCharacter: PH_on
PortraitHealth.lua
PortraitHealth.xml