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Config panel skeleton

Scott King [07-19-15 - 23:02]
Config panel skeleton
Filename
CHANGELOG.txt
PortraitHealth.lua
PortraitHealth.toc
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index a3318db..43529af 100644
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -1,3 +1,6 @@
+v4.0
+	- GUI configuration options
+
 v3.0.2
 	- simplified execute phase code

diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index a5c3340..2df90c3 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -4,7 +4,7 @@ local classDisplayName, class, classID = UnitClass("player");
 local PlayerClass = classID;
 local PlayerClassName = classDisplayName;
 local PlayerClassNameIndex = class;
-local PH_v = '3.0.2'; -- version number
+local PH_v = '4.0'; -- version number
 local limit1 = 0; -- limiter for sounds
 local executeSound = "Sound\\interface\\AuctionWindowClose.ogg";
 local total = 0 -- timer start
diff --git a/PortraitHealth.toc b/PortraitHealth.toc
index c19094d..ff01274 100755
--- a/PortraitHealth.toc
+++ b/PortraitHealth.toc
@@ -2,7 +2,9 @@
 ## Title: Portrait Health
 ## Notes: See your target's health percentage in bold text over their portrait.
 ## Author: Cilcraft
-## Version: 3.0.2
+## Version: 4.0
 ##SavedVariablesPerCharacter: PH_sound, PH_on
+PortraitHealthConfig.lua
+PortraitHealthConfig.xml
 PortraitHealth.lua
 PortraitHealth.xml