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Updated version number in TOC and Lua

Scott King [07-06-15 - 04:48]
Updated version number in TOC and Lua
Filename
CHANGELOG.txt
PortraitHealth.lua
PortraitHealth.toc
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index dc5bcdd..a3318db 100644
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -1,4 +1,4 @@
-v3.1
+v3.0.2
 	- simplified execute phase code

 v3.0.1
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index 60e86c2..a5c3340 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -4,7 +4,7 @@ local classDisplayName, class, classID = UnitClass("player");
 local PlayerClass = classID;
 local PlayerClassName = classDisplayName;
 local PlayerClassNameIndex = class;
-local PH_v = '3.0'; -- version number
+local PH_v = '3.0.2'; -- version number
 local limit1 = 0; -- limiter for sounds
 local executeSound = "Sound\\interface\\AuctionWindowClose.ogg";
 local total = 0 -- timer start
diff --git a/PortraitHealth.toc b/PortraitHealth.toc
index 7a8338b..c19094d 100755
--- a/PortraitHealth.toc
+++ b/PortraitHealth.toc
@@ -2,7 +2,7 @@
 ## Title: Portrait Health
 ## Notes: See your target's health percentage in bold text over their portrait.
 ## Author: Cilcraft
-## Version: 3.0.0
+## Version: 3.0.2
 ##SavedVariablesPerCharacter: PH_sound, PH_on
 PortraitHealth.lua
 PortraitHealth.xml