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packager sync issue

Cilcraft [07-27-16 - 04:41]
packager sync issue
Filename
CHANGELOG.txt
PortraitHealth.lua
PortraitHealth.toc
diff --git a/CHANGELOG.txt b/CHANGELOG.txt
index 79f8c65..2ecf5b2 100644
--- a/CHANGELOG.txt
+++ b/CHANGELOG.txt
@@ -1,5 +1,8 @@
+v4.0.2
+	- fixed packager sync issue
+
 v4.0.1
-	- removed sound. will return in a future version
+	- removed sound. will return in a future version

 v4.0
 	- Demon Hunter additions
diff --git a/PortraitHealth.lua b/PortraitHealth.lua
index 1702119..930b2dd 100755
--- a/PortraitHealth.lua
+++ b/PortraitHealth.lua
@@ -4,7 +4,7 @@ local classDisplayName, class, classID = UnitClass("player"); -- **
 local PlayerClass = classID;                                  -- this code and variables
 local PlayerClassName = classDisplayName;                     -- could be redundant. fix later.
 local PlayerClassNameIndex = class;                           -- **
-local PH_v = '4.0.1'; -- version number
+local PH_v = '4.0.2'; -- version number
 local total = 0; -- timer start
 local done = 0; -- toggle for timer repeat
 -- local debug = "yep";
diff --git a/PortraitHealth.toc b/PortraitHealth.toc
index 005b5d4..760fc57 100755
--- a/PortraitHealth.toc
+++ b/PortraitHealth.toc
@@ -2,7 +2,7 @@
 ## Title: Portrait Health
 ## Notes: See your target's health percentage in bold text over their portrait.
 ## Author: Cilcraft
-## Version: 4.0.1
+## Version: 4.0.2
 ## SavedVariablesPerCharacter: PH_on
 PortraitHealth.lua
 PortraitHealth.xml