From 00c3fd2abb9a4f65c96c63d5034c42e0c7f89a9c Mon Sep 17 00:00:00 2001 From: elkano Date: Fri, 7 Nov 2008 10:01:23 +0000 Subject: [PATCH] fixed the recipe tooltip; it will now show up \o/ ~lart Ackis --- ARLFrame.lua | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/ARLFrame.lua b/ARLFrame.lua index b9c4a21..b0b1d4a 100644 --- a/ARLFrame.lua +++ b/ARLFrame.lua @@ -1699,12 +1699,19 @@ local function GenerateTooltipContent(owner, rIndex, playerFaction, exclude) if (spelllink) then + arlTooltip2:SetOwner(arlTooltip, "ANCHOR_NONE") +-- arlTooltip2:ClearAllPoints() + arlTooltip2:SetPoint("TOPLEFT", arlTooltip, "TOPRIGHT") arlTooltip2:SetHyperlink(spelllink) + arlTooltip2:Show() + + else + + arlTooltip2:Hide() end arlTooltip:Show() - arlTooltip2:Show() end @@ -1726,7 +1733,6 @@ function SetRecipeButtonTooltip(bIndex) pButton:SetScript("OnEnter", function (pButton) GenerateTooltipContent(pButton, rIndex, playerFaction, exclude) - arlTooltip2:Show() end ) @@ -1740,7 +1746,6 @@ function SetRecipeButtonTooltip(bIndex) rButton:SetScript("OnEnter", function (rButton) GenerateTooltipContent(rButton, rIndex, playerFaction, exclude) - arlTooltip2:Show() end ) @@ -3279,8 +3284,7 @@ function addon:CreateFrame( -- I'm going to use my own tooltip for recipebuttons arlTooltip = CreateFrame("GameTooltip", "arlTooltip", addon.Frame, "GameTooltipTemplate") - arlTooltip2 = CreateFrame("GameTooltip", "arlTooltip2", arlTooltip, "GameTooltipTemplate") - arlTooltip2:SetPoint("TOPLEFT", arlTooltip, "TOPRIGHT") + arlTooltip2 = CreateFrame("GameTooltip", "arlTooltip2", addon.Frame, "GameTooltipTemplate") -- The main recipe list buttons and scrollframe addon.PlusListButton = {} -- 1.7.9.5