From 01f360bc8558e37769029e7d7b8c2d756fb775d9 Mon Sep 17 00:00:00 2001 From: Repooc Date: Fri, 8 Mar 2013 07:39:13 -0500 Subject: [PATCH] some updates to install --- ElvUI_SLE/modules/install/install.lua | 29 +++++++++++++++++++---------- 1 file changed, 19 insertions(+), 10 deletions(-) diff --git a/ElvUI_SLE/modules/install/install.lua b/ElvUI_SLE/modules/install/install.lua index b7be0c6..5253475 100644 --- a/ElvUI_SLE/modules/install/install.lua +++ b/ElvUI_SLE/modules/install/install.lua @@ -1431,6 +1431,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.general.autoRepair = "GUILD" E.db.general.bottomPanel = false E.db.general.topPanel = false + E.db.general.interruptAnnounce = "RAID" E.db.general.backdropfadecolor = { ["r"] = 0.054, ["g"] = 0.054, @@ -1468,6 +1469,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.chat.editBoxPosition = "ABOVE_CHAT" E.db.chat.emotionIcons = true E.db.chat.panelTabTransparency = true + E.db.chat.hyperlinkHover = false if GetScreenWidth() < 1920 then E.db.chat.panelWidth = 380 else @@ -1475,6 +1477,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to end --Unitframes + E.db.unitframe.smartRaidFilter = true E.db.unitframe.font = "KGSmallTownSouthernGirl" E.db.unitframe.fontOutline = "OUTLINE" E.db.unitframe.fontSize = 12 @@ -1537,6 +1540,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.player.debuffs.attachTo = "FRAME" --CHECK? E.db.unitframe.units.player.debuffs.sizeOverride = 25 + E.db.unitframe.units.player.debuffs.yOffset = 2 E.db.unitframe.units.player.portrait.overlay = true E.db.unitframe.units.player.portrait.enable = true E.db.unitframe.units.player.classbar.enable = false @@ -1552,6 +1556,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.player.buffs.attachTo = "FRAME" E.db.unitframe.units.player.buffs.noDuration = false E.db.unitframe.units.player.buffs.yOffset = 4 + E.db.unitframe.units.player.buffs.xOffset = -2 E.db.unitframe.units.player.buffs.anchorPoint = "LEFT" E.db.unitframe.units.player.buffs.numrows = 3 E.db.unitframe.units.player.buffs.perrow = 3 @@ -1570,6 +1575,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.target.power.position = "RIGHT" E.db.unitframe.units.target.debuffs.sizeOverride = 25 E.db.unitframe.units.target.debuffs.attachTo = "FRAME" + E.db.unitframe.units.target.debuffs.yOffset = 2 E.db.unitframe.units.target.castbar.height = 20 E.db.unitframe.units.target.castbar.width = 404 E.db.unitframe.units.target.width = 404 @@ -1580,6 +1586,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.target.buffs.numrows = 3 E.db.unitframe.units.target.buffs.perrow = 3 E.db.unitframe.units.target.buffs.yOffset = 4 + E.db.unitframe.units.target.buffs.xOffset = 2 E.db.unitframe.units.focustarget.power.width = "inset" E.db.unitframe.units.focustarget.power.offset = 0 @@ -1614,7 +1621,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.party.roleIcon.enable = false E.db.unitframe.units.party.roleIcon.position = "BOTTOMRIGHT" E.db.unitframe.units.party.GPSArrow.size = 40 - E.db.unitframe.units.party.positionOverride = "BOTTOMRIGHT" + E.db.unitframe.units.party.growthDirection = "LEFT_UP" E.db.unitframe.units.party.healPrediction = true E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.party.health.text_format = "" @@ -1643,6 +1650,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.party.width = 80 E.db.unitframe.units.party.height = 45 E.db.unitframe.units.party.groupBy = "GROUP" + E.db.unitframe.units.party.showSolo = true if not E.db.unitframe.units.raid10.customTexts then E.db.unitframe.units.raid10.customTexts = {}; @@ -1668,7 +1676,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid10.roleIcon.enable = false E.db.unitframe.units.raid10.power.width = "inset" E.db.unitframe.units.raid10.power.offset = 0 - E.db.unitframe.units.raid10.positionOverride = "BOTTOM" + E.db.unitframe.units.raid10.growthDirection = "LEFT_UP" E.db.unitframe.units.raid10.healPrediction = true E.db.unitframe.units.raid10.health.frequentUpdates = true E.db.unitframe.units.raid10.health.text_format = "" @@ -1688,7 +1696,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid10.raidicon.xOffset = 9 E.db.unitframe.units.raid10.raidicon.size = 13 E.db.unitframe.units.raid10.raidicon.yOffset = 0 - E.db.unitframe.units.raid10.name.text_format = "[namecolor][name:veryshort]" + E.db.unitframe.units.raid10.name.text_format = "[namecolor][name:short]" E.db.unitframe.units.raid10.debuffs.sizeOverride = 21 E.db.unitframe.units.raid10.debuffs.xOffset = -4 E.db.unitframe.units.raid10.debuffs.yOffset = -7 @@ -1723,7 +1731,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid25.power.offset = 0 E.db.unitframe.units.raid25.power.width = "inset" E.db.unitframe.units.raid25.power.position = "CENTER" - E.db.unitframe.units.raid25.positionOverride = "BOTTOM" + E.db.unitframe.units.raid25.growthDirection = "DOWN_RIGHT" E.db.unitframe.units.raid25.healPrediction = true E.db.unitframe.units.raid25.health.frequentUpdates = true E.db.unitframe.units.raid25.health.text_format = "" @@ -1748,7 +1756,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid25.buffs.playerOnly = false E.db.unitframe.units.raid25.buffs.perrow = 1 E.db.unitframe.units.raid25.buffs.useFilter = "TurtleBuffs" - E.db.unitframe.units.raid25.name.text_format = "[namecolor][name:veryshort]" + E.db.unitframe.units.raid25.name.text_format = "[namecolor][name:short]" E.db.unitframe.units.raid25.yOffset = 4 E.db.unitframe.units.raid25.width = 80 E.db.unitframe.units.raid25.height = 40 @@ -1776,7 +1784,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid40.point = "BOTTOM" E.db.unitframe.units.raid40.xOffset = 1 E.db.unitframe.units.raid40.yOffset = 1 - E.db.unitframe.units.raid40.positionOverride = "BOTTOM" + E.db.unitframe.units.raid40.growthDirection = "UP_LEFT" E.db.unitframe.units.raid40.healPrediction = true E.db.unitframe.units.raid40.width = 48 E.db.unitframe.units.raid40.height = 43 @@ -1786,7 +1794,7 @@ function E:RepoocSetup() --The function to switch from classic ElvUI settings to E.db.unitframe.units.raid40.raidicon.attachTo = "LEFT" E.db.unitframe.units.raid40.rdebuffs.size = 26 E.db.unitframe.units.raid40.name.position = "TOP" - E.db.unitframe.units.raid40.name.text_position = "[namecolor][name:veryshort]" + E.db.unitframe.units.raid40.name.text_position = "[namecolor][name:short]" --E.db.unitframe.units.raid40.buffIndicator.fontSize = 10 E.db.unitframe.units.raid40.power.enable = true E.db.unitframe.units.raid40.power.offset = 0 @@ -2050,6 +2058,7 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t E.db.unitframe.font = "Doris PP" E.db.unitframe.fontOutline = "OUTLINE" E.db.unitframe.statusbar = "Polished Wood" + E.db.unitframe.smartRaidFilter = true E.db.unitframe.colors.healthclass = false E.db.unitframe.colors.castColor = { ["r"] = 0.1, @@ -2144,7 +2153,7 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t E.db.unitframe.units.party.buffIndicator.size = 10 E.db.unitframe.units.party.roleIcon.enable = false E.db.unitframe.units.party.GPSArrow.size = 40 - E.db.unitframe.units.party.positionOverride = "BOTTOMRIGHT" + E.db.unitframe.units.party.growthDirection = "LEFT_UP" E.db.unitframe.units.party.healPrediction = true E.db.unitframe.units.party.health.frequentUpdates = true E.db.unitframe.units.party.health.text_format = "" @@ -2251,7 +2260,7 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t E.db.unitframe.units.raid25.power.offset = 0 E.db.unitframe.units.raid25.power.width = "inset" E.db.unitframe.units.raid25.power.position = "CENTER" - E.db.unitframe.units.raid25.positionOverride = "BOTTOMRIGHT" + E.db.unitframe.units.raid25.growthDirection = "UP_LEFT" E.db.unitframe.units.raid25.healPrediction = true E.db.unitframe.units.raid25.health.frequentUpdates = true E.db.unitframe.units.raid25.health.text_format = "" @@ -2303,7 +2312,7 @@ function E:AffinitiiSetup() --The function to switch from class ElvUI settings t E.db.unitframe.units.raid40.point = "BOTTOM" E.db.unitframe.units.raid40.xOffset = 1 E.db.unitframe.units.raid40.yOffset = 1 - E.db.unitframe.units.raid40.positionOverride = "BOTTOMRIGHT" + E.db.unitframe.units.raid40.growthDirection = "UP_LEFT" E.db.unitframe.units.raid40.healPrediction = true E.db.unitframe.units.raid40.width = 50 E.db.unitframe.units.raid40.height = 43 -- 1.7.9.5