From 05192134937971184ae98d56b8a6faac300add30 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Thu, 18 Dec 2014 21:32:33 +0400 Subject: [PATCH] should be ok now --- ElvUI_SLE/modules/uibuttons.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/ElvUI_SLE/modules/uibuttons.lua b/ElvUI_SLE/modules/uibuttons.lua index 30da9ef..fdf884c 100644 --- a/ElvUI_SLE/modules/uibuttons.lua +++ b/ElvUI_SLE/modules/uibuttons.lua @@ -276,10 +276,10 @@ function UB:ConfigSetup() button:HookScript('OnEnter', UB.OnEnter) button:HookScript('OnLeave', UB.OnLeave) - UB:CreateDropdownButton("Config", "Elv", "ElvUI", L["ElvUI Config"], L["Click to toggle config window"], E.ToggleConfig) + UB:CreateDropdownButton("Config", "Elv", "ElvUI", L["ElvUI Config"], L["Click to toggle config window"], function() E:ToggleConfig() end) UB:CreateDropdownButton("Config", "SLE", "S&L", L["S&L Config"], L["Click to toggle Shadow & Light config group"], function() E:ToggleConfig(); ACD:SelectGroup("ElvUI", "sle", "options") end) UB:CreateDropdownButton("Config", "Benik", "BenikUI", L["BenikUI Config"], L["Click to toggle BenikUI config group"], function() E:ToggleConfig(); ACD:SelectGroup("ElvUI", "bui") end) - UB:CreateDropdownButton("Config", "Reload", "/reloadui", L["Reload UI"], L["Click to reload your interface"], ReloadUI) + UB:CreateDropdownButton("Config", "Reload", "/reloadui", L["Reload UI"], L["Click to reload your interface"], function() ReloadUI() end) UB:CreateDropdownButton("Config", "MoveUI", "/moveui", L["Move UI"], L["Click to unlock moving ElvUI elements"], function() E:ToggleConfigMode() end) ConfigTable = { @@ -317,10 +317,10 @@ function UB:AddonSetup() UB:CreateDropdownButton("Addon", "Manager", L["AddOns"], L["AddOns Manager"], L["Click to toggle the AddOn Manager frame."], function() GameMenuButtonAddons:Click() end) UB:CreateDropdownButton("Addon", "Boss", L["Boss Mod"], L["Boss Mod"], L["Click to toggle the Configuration/Option Window from the Bossmod you have enabled."], function() UB.menuHolder.Addon.Boss.bossmode() end, true) - UB:CreateDropdownButton("Addon", "Altoholic", "Altoholic", nil, nil, Altoholic.ToggleUI, "Altoholic") + UB:CreateDropdownButton("Addon", "Altoholic", "Altoholic", nil, nil, function() Altoholic:ToggleUI() end, "Altoholic") UB:CreateDropdownButton("Addon", "AtlasLoot", "AtlasLoot", nil, nil, function() AtlasLoot.GUI:Toggle() end, "AtlasLoot") - UB:CreateDropdownButton("Addon", "WeakAuras", "WeakAuras", nil, nil, SlashCmdList.WEAKAURAS, "WeakAuras") - UB:CreateDropdownButton("Addon", "Swatter", "Swatter", nil, nil, Swatter.ErrorShow, "!Swatter") + UB:CreateDropdownButton("Addon", "WeakAuras", "WeakAuras", nil, nil, function() SlashCmdList.WEAKAURAS() end, "WeakAuras") + UB:CreateDropdownButton("Addon", "Swatter", "Swatter", nil, nil, function() Swatter:ErrorShow() end, "!Swatter") tinsert(AddonTable, UB.menuHolder.Addon.Manager) tinsert(AddonTable, UB.menuHolder.Addon.Boss) @@ -401,7 +401,7 @@ function UB:RollSetup() UB:CreateDropdownButton("Roll", "Thirty", "1-30", nil, nil, function() RandomRoll(1, 30) end) UB:CreateDropdownButton("Roll", "Forty", "1-40", nil, nil, function() RandomRoll(1, 40) end) UB:CreateDropdownButton("Roll", "Hundred", "1-100", nil, nil, function() RandomRoll(1, 100) end) - UB:CreateDropdownButton("Roll", "Custom", L["Custom"], nil, nil, CusomRollCall) + UB:CreateDropdownButton("Roll", "Custom", L["Custom"], nil, nil, function() CusomRollCall() end) RollTable = { UB.menuHolder.Roll.Ten, -- 1.7.9.5