From 0d8886b0712dcde520dec549b876241b9abe3f74 Mon Sep 17 00:00:00 2001 From: Taracque Date: Fri, 7 Dec 2012 15:55:57 +0100 Subject: [PATCH] Fixed the mini buff/debuff tracker for track up to 10 targets. (maybe usefull for riptide) --- Elementarist.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Elementarist.lua b/Elementarist.lua index d5e1f0c..8147d69 100755 --- a/Elementarist.lua +++ b/Elementarist.lua @@ -589,7 +589,7 @@ function Elementarist:UpdateDebuffTracker() -- update mini frames local m = 1 for i,v in pairs(Elementarist.debuffCooldowns) do - if ( (v["start"] + v["duration"]) > GetTime() ) and (i ~= tguid) and (m <= 4) and (v["action"]>GetTime() - 4) then + if ( (v["start"] + v["duration"]) > GetTime() ) and (i ~= tguid) and (m <= 10) and (v["action"]>GetTime() - 4) then Elementarist:SetTexture(Elementarist.textureList["debuff_" .. tostring(m)],icon) Elementarist.debuffCooldownFrame["mini_" .. tostring(m)]:SetCooldown( v["start"], v["duration"]) m = m + 1 -- 1.7.9.5