From 0e9ad05b0f25ae156ad77abc01b237e17c08683a Mon Sep 17 00:00:00 2001 From: Darthpred Date: Sat, 28 Jun 2014 20:16:13 +0400 Subject: [PATCH] Raid marks mouseover --- ElvUI_SLE/config/profile.lua | 1 + ElvUI_SLE/modules/marks/marks.lua | 30 +++++++++++++++++++++++++++++- ElvUI_SLE/modules/marks/options.lua | 13 +++++++++++-- 3 files changed, 41 insertions(+), 3 deletions(-) diff --git a/ElvUI_SLE/config/profile.lua b/ElvUI_SLE/config/profile.lua index fd6dfa8..5e4b108 100755 --- a/ElvUI_SLE/config/profile.lua +++ b/ElvUI_SLE/config/profile.lua @@ -243,6 +243,7 @@ P['sle'] = { ['showinside'] = false, ['target'] = false, ['size'] = 18, + ['mouseover'] = false, }, ['flares'] = { diff --git a/ElvUI_SLE/modules/marks/marks.lua b/ElvUI_SLE/modules/marks/marks.lua index 402c7c1..fa00ed5 100755 --- a/ElvUI_SLE/modules/marks/marks.lua +++ b/ElvUI_SLE/modules/marks/marks.lua @@ -5,6 +5,8 @@ local Mtemplate = "SecureActionButtonTemplate" local IsInInstance = IsInInstance local UnitExists = UnitExists local mark_menu, m1, m2, m3, m4, m5, m6, m7, m8, MarkB +local UIFrameFadeIn = UIFrameFadeIn +local UIFrameFadeOut = UIFrameFadeOut --Main frame function RM:CreateFrame() @@ -118,10 +120,17 @@ function RM:UpdateVisibility() if show then E.FrameLocks['Mark_Menu'] = true mark_menu:Show() + for i = 1, 8 do + MarkB[i]:Show() + end else E.FrameLocks['Mark_Menu'] = nil mark_menu:Hide() + for i = 1, 8 do + MarkB[i]:Hide() + end end + RM:Mouseover() end function RM:Target() @@ -143,10 +152,30 @@ function RM:Backdrop() end end +function RM:Mouseover() + if not mark_menu then return end + local db = E.db.sle.marks + if db.mouseover then + mark_menu:SetScript("OnUpdate", function(self) + if MouseIsOver(self) then + UIFrameFadeIn(self, 0.2, self:GetAlpha(), 1) + else + UIFrameFadeOut(self, 0.2, self:GetAlpha(), 0) + end + end) + else + mark_menu:SetScript("OnUpdate", nil) + if mark_menu:IsShown() then + UIFrameFadeIn(mark_menu, 0.2, mark_menu:GetAlpha(), 1) + end + end +end + function RM:Update() if not mark_menu then return end RM:FrameButtonsSize() RM:FrameButtonsGrowth() + RM:Target() RM:UpdateVisibility() RM:Backdrop() end @@ -157,7 +186,6 @@ function RM:Initialize() RM:Update() RM:CreateButtons() self:RegisterEvent("PLAYER_ENTERING_WORLD", "UpdateVisibility"); - RM:Target() E:CreateMover(mark_menu, "MarkMover", "RM", nil, nil, nil, "ALL,S&L,S&L MISC") end diff --git a/ElvUI_SLE/modules/marks/options.lua b/ElvUI_SLE/modules/marks/options.lua index e92d261..0a97a5b 100755 --- a/ElvUI_SLE/modules/marks/options.lua +++ b/ElvUI_SLE/modules/marks/options.lua @@ -71,8 +71,17 @@ E.Options.args.sle.args.options.args.marks = { get = function(info) return E.db.sle.marks.target end, set = function(info, value) E.db.sle.marks.target = value; RM:Target(); RM:UpdateVisibility() end }, + mouseover = { + order = 7, + type = "toggle", + name = L["Mouseover"], + desc = L["Show on mouse over."], + disabled = function() return not E.private.sle.marks.marks end, + get = function(info) return E.db.sle.marks.mouseover end, + set = function(info, value) E.db.sle.marks.mouseover = value; RM:UpdateVisibility() end --RM:Mouseover() end + }, size = { - order = 8, + order = 9, type = "range", name = L['Size'], desc = L["Sets size of buttons"], @@ -82,7 +91,7 @@ E.Options.args.sle.args.options.args.marks = { set = function(info, value) E.db.sle.marks.size = value; RM:FrameButtonsGrowth(); RM:FrameButtonsSize() end, }, growth = { - order = 9, + order = 10, type = "select", name = L["Direction"], desc = L["Change the direction of buttons growth from the skull marker"], -- 1.7.9.5