From 0f80c63dfbdbc94fa82ba241e662d6a243e36ed5 Mon Sep 17 00:00:00 2001 From: Alex Shubert Date: Sun, 13 Oct 2013 23:36:19 +0400 Subject: [PATCH] code reformatting --- AutoTurnIn.lua | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/AutoTurnIn.lua b/AutoTurnIn.lua index ae723cd..643099a 100644 --- a/AutoTurnIn.lua +++ b/AutoTurnIn.lua @@ -3,8 +3,8 @@ Feel free to use this source code for any purpose ( except developing nuclear we Please keep original author statement. @author Alex Shubert (alex.shubert@gmail.com) ]]-- -local _G = _G --Rumors say that global _G is called by lookup in a super-global table. Have no idea whether it is true. -local _ --Sometimes blizzard exposes "_" variable as a global. +local _G = _G --Rumors say that global _G is called by lookup in a super-global table. Have no idea whether it is true. +local _ --Sometimes blizzard exposes "_" variable as a global. local addonName, ptable = ... local L = ptable.L local C = ptable.CONST @@ -12,7 +12,7 @@ local TOCVersion = GetAddOnMetadata(addonName, "Version") AutoTurnIn = LibStub("AceAddon-3.0"):NewAddon("AutoTurnIn", "AceEvent-3.0", "AceConsole-3.0") AutoTurnIn.defaults = {enabled = true, all = false, trivial = false, lootreward = 1, tournament = 2, - darkmoonteleport=true, todarkmoon=true, togglekey=4, darkmoonautostart=true, showrewardtext=true, + darkmoonteleport=true, todarkmoon=true, togglekey=4, darkmoonautostart=true, showrewardtext=true, version=TOCVersion, autoequip = false, debug=false, questlevel=true, watchlevel=true, questshare=false, armor = {}, weapon = {}, stat = {}, secondary = {}} @@ -22,7 +22,7 @@ AutoTurnIn.caption = addonName ..' [%s]' AutoTurnIn.funcList = {[1] = function() return false end, [2]=IsAltKeyDown, [3]=IsControlKeyDown, [4]=IsShiftKeyDown} AutoTurnIn.OptionsPanel, AutoTurnIn.RewardPanel = nil, nil AutoTurnIn.autoEquipList={} -AutoTurnIn.questCache={} -- daily quest cache. Initially is built from player's quest log +AutoTurnIn.questCache={} -- daily quest cache. Initially is built from player's quest log AutoTurnIn.ldbstruct = { type = "data source", @@ -204,7 +204,7 @@ function AutoTurnIn:QUEST_GREETING() local quest = L.quests[title] local notBlackListed = not (quest and (quest.donotaccept or AutoTurnIn:IsIgnoredQuest(title))) - if isDaily then + if isDaily then self:CacheAsDaily(GetAvailableTitle(index)) end @@ -228,7 +228,7 @@ function AutoTurnIn:VarArgForActiveQuests(...) for i=1, select("#", ...), MOP_INDEX_CONST do local isComplete = select(i+3, ...) -- complete status - if ( isComplete ) then + if ( isComplete ) then local questname = select(i, ...) if self:AllOrCachedDaily(questname) then local quest = L.quests[questname] @@ -272,20 +272,20 @@ function AutoTurnIn:VarArgForAvailableQuests(...) end function AutoTurnIn:isDarkmoonAndAllowed(questCount) - return (self.DarkmoonAllowToProceed and questCount) and - AutoTurnInCharacterDB.darkmoonautostart and - (GetZoneText() == L["Darkmoon Island"]) + return (self.DarkmoonAllowToProceed and questCount) and + AutoTurnInCharacterDB.darkmoonautostart and + (GetZoneText() == L["Darkmoon Island"]) end function AutoTurnIn:isYoungPandaren() return (UnitName("npc")== L["Scared Pandaren Cub"]) and - (GetRealZoneText() == L["The Jade Forest"]) + (GetRealZoneText() == L["The Jade Forest"]) end function AutoTurnIn:isDarkmoonFaireMysticMage() - return AutoTurnInCharacterDB.todarkmoon and + return AutoTurnInCharacterDB.todarkmoon and (UnitName("npc")== L["Darkmoon Faire Mystic Mage"]) and - (GetRealZoneText() ~= L["Darkmoon Island"]) + (GetRealZoneText() ~= L["Darkmoon Island"]) end function AutoTurnIn:isDarkmoonFaireTeleportologist() @@ -319,14 +319,14 @@ function AutoTurnIn:GOSSIP_SHOW() SelectGossipOption(1) end - if self:isDarkmoonFaireMysticMage() or self:isDarkmoonFaireTeleportologist() then + if self:isDarkmoonFaireMysticMage() or self:isDarkmoonFaireTeleportologist() then SelectGossipOption(1) StaticPopup1Button1:Click() end end function AutoTurnIn:QUEST_DETAIL() - if (QuestIsDaily() or QuestIsWeekly()) then + if (QuestIsDaily() or QuestIsWeekly()) then self:CacheAsDaily(GetTitleText()) end @@ -370,7 +370,7 @@ AutoTurnIn.delayFrame:SetScript('OnUpdate', function() return end - if (InCombatLockdown()) then + if (InCombatLockdown()) then return end @@ -588,7 +588,7 @@ function AutoTurnIn:QUEST_COMPLETE() return end - --/script faction = (GameTooltip:NumLines() > 2 and not UnitIsPlayer(select(2,GameTooltip:GetUnit()))) and + --/script faction = (GameTooltip:NumLines() > 2 and not UnitIsPlayer(select(2,GameTooltip:GetUnit()))) and -- getglobal("GameTooltipTextLeft"..GameTooltip:NumLines()):GetText() DEFAULT_CHAT_FRAME:AddMessage(faction or "NIL") if self:AllOrDaily() then local questname = GetTitleText() @@ -623,7 +623,7 @@ function AutoTurnIn:QUEST_COMPLETE() end end else - self:TurnInQuest(1) -- index greater than '0' enables autoequip check. + self:TurnInQuest(1) -- index greater than '0' enables autoequip check. end end end -- 1.7.9.5