From 156f631b98ade3a102ec5188eb432d5a17166d99 Mon Sep 17 00:00:00 2001 From: pschifferer Date: Thu, 22 Jan 2009 14:46:29 +0000 Subject: [PATCH] Restored some logging statements to their proper logging level (oops!). --- Cauldron/CauldronMain.lua | 12 ++++++------ Cauldron/CauldronQueue.lua | 10 +++++----- 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/Cauldron/CauldronMain.lua b/Cauldron/CauldronMain.lua index d49cddd..082c280 100644 --- a/Cauldron/CauldronMain.lua +++ b/Cauldron/CauldronMain.lua @@ -227,13 +227,13 @@ function Cauldron:OnBagUpdate() end if self.makingItem then - self:info("OnBagUpdate: self.makingItem="..self.makingItem); + self:debug("OnBagUpdate: self.makingItem="..self.makingItem); local count = GetItemCount(self.makingItem); - self:info("OnBagUpdate: count="..count); - self:info("OnBagUpdate: self.itemCurrentCount="..self.itemCurrentCount); + self:debug("OnBagUpdate: count="..count); + self:debug("OnBagUpdate: self.itemCurrentCount="..self.itemCurrentCount); if count ~= self.itemCurrentCount then local delta = self.itemCurrentCount - count; -- TODO: is this necessary? - self:info("OnBagUpdate: delta="..delta); + self:debug("OnBagUpdate: delta="..delta); CauldronQueue:AdjustItemCount(Cauldron:GetQueue(), self.queueInfo.name, -1); self.itemCurrentCount = count; end @@ -438,9 +438,9 @@ function Cauldron:ProcessItem(skillInfo, queueInfo, amount) if ((not PartialPlayTime()) and (not NoPlayTime())) then -- record the item we're making self.makingItem, _ = GetItemInfo(skillInfo.link); - self:info("ProcessItem: self.makingItem="..self.makingItem); + self:debug("ProcessItem: self.makingItem="..self.makingItem); self.itemCurrentCount = GetItemCount(skillInfo.link); - self:info("ProcessItem: self.itemCurrentCount="..self.itemCurrentCount); + self:debug("ProcessItem: self.itemCurrentCount="..self.itemCurrentCount); self.queueInfo = queueInfo; -- tell the user what we're doing diff --git a/Cauldron/CauldronQueue.lua b/Cauldron/CauldronQueue.lua index d3d055a..457548e 100644 --- a/Cauldron/CauldronQueue.lua +++ b/Cauldron/CauldronQueue.lua @@ -322,19 +322,19 @@ function CauldronQueue:AdjustItemCount(queue, name, delta) end end --]] - Cauldron:info("AdjustItemCount: item="..tostring(item)); + Cauldron:debug("AdjustItemCount: item="..tostring(item)); if item then - Cauldron:info("AdjustItemCount: item.amount="..item.amount); + Cauldron:debug("AdjustItemCount: item.amount="..item.amount); item.amount = item.amount + delta; - Cauldron:info("AdjustItemCount: item.amount(delta)="..item.amount); + Cauldron:debug("AdjustItemCount: item.amount(delta)="..item.amount); if item.amount < 1 then - Cauldron:info("AdjustItemCount: remove item: "..itemName); + Cauldron:debug("AdjustItemCount: remove item: "..itemName); queue.main[itemName] = nil; end end - Cauldron:info("AdjustItemCount: calculate required items"); + Cauldron:debug("AdjustItemCount: calculate required items"); CauldronQueue:CalculateAllRequiredItems(queue); end -- 1.7.9.5