From 1811317d46a4bc5d4000090ab6307f4fcf41fdbe Mon Sep 17 00:00:00 2001 From: Taracque Date: Tue, 26 Nov 2013 19:11:04 +0100 Subject: [PATCH] Fixed a typo, wrong enemy count for earthquake --- modules/elemental.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/elemental.lua b/modules/elemental.lua index f80633d..f3eef21 100755 --- a/modules/elemental.lua +++ b/modules/elemental.lua @@ -371,7 +371,7 @@ Elementarist.elemental = { -- if >=4 foes are available, and Earthquake not on cd if (ElementaristDB.EnableEQ) then - if (Elementarist.person["foeCount"]>=1) then + if (Elementarist.person["foeCount"]>=4) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Earthquake"]) if (d<0.5) then return Elementarist.SpellList["Earthquake"] -- 1.7.9.5