From 19bb02996d8c7646bbac38ab2e7913e01d542419 Mon Sep 17 00:00:00 2001 From: Steven Jackson Date: Thu, 11 Sep 2014 14:19:52 -0500 Subject: [PATCH] little patch --- Interface/AddOns/SVUI_ArtOfWar/SVUI_ArtOfWar.lua | 8 ++++---- Interface/AddOns/SVUI_StyleOMatic/addons/pvp.lua | 6 ++---- 2 files changed, 6 insertions(+), 8 deletions(-) diff --git a/Interface/AddOns/SVUI_ArtOfWar/SVUI_ArtOfWar.lua b/Interface/AddOns/SVUI_ArtOfWar/SVUI_ArtOfWar.lua index 5680891..591f33e 100644 --- a/Interface/AddOns/SVUI_ArtOfWar/SVUI_ArtOfWar.lua +++ b/Interface/AddOns/SVUI_ArtOfWar/SVUI_ArtOfWar.lua @@ -350,7 +350,7 @@ local function StealthAlarm(spell, name) local msg = ("%s Detected!"):format(spell); HeadsUpAlarm(msg, CombatText_StandardScroll, 1, 0.5, 0); print(("%s has %sed nearby!"):format(name, spell)) - Stealth_Emote(name) + --Stealth_Emote(name) end function PLUGIN:UpdateSummary() @@ -629,7 +629,7 @@ function PLUGIN:EventDistributor(event, ...) end if(SVAOW_Cache[guid]) then HeadsUpAlarm("Kill On Sight!", CombatText_StandardScroll, 1, 0, 0, "crit") - KOS_Emote() + --KOS_Emote() end end elseif(event == "PLAYER_DEAD") then @@ -1119,8 +1119,8 @@ function PLUGIN:Load() self:RegisterEvent("PLAYER_ENTERING_WORLD", "UpdateCommunicator") self:RegisterEvent("UPDATE_BATTLEFIELD_SCORE", "UpdateCommunicator") - SVUI_Player.Health.LowAlertFunc = LowHealth_PlayerEmote - SVUI_Target.Health.LowAlertFunc = LowHealth_TargetEmote + -- SVUI_Player.Health.LowAlertFunc = LowHealth_PlayerEmote + -- SVUI_Target.Health.LowAlertFunc = LowHealth_TargetEmote end -- /tar Sinnisterr diff --git a/Interface/AddOns/SVUI_StyleOMatic/addons/pvp.lua b/Interface/AddOns/SVUI_StyleOMatic/addons/pvp.lua index df785f8..443ac9a 100644 --- a/Interface/AddOns/SVUI_StyleOMatic/addons/pvp.lua +++ b/Interface/AddOns/SVUI_StyleOMatic/addons/pvp.lua @@ -29,10 +29,6 @@ local function PVPFrameStyle() STYLE:ApplyWindowHolder(PVPUIFrame, true) - if(SV.___interface < 60000) then - PVPUIFrame.Shadows:RemoveTextures() - end - STYLE:ApplyCloseButtonStyle(PVPUIFrameCloseButton) for g = 1, 2 do @@ -67,7 +63,9 @@ local function PVPFrameStyle() HonorFrame.BonusFrame.RandomBGButton:SetButtonTemplate() HonorFrame.BonusFrame.RandomBGButton.SelectedTexture:FillInner() HonorFrame.BonusFrame.RandomBGButton.SelectedTexture:SetTexture(1, 1, 0, 0.1) + if(SV.___interface < 60000) then + PVPUIFrame.Shadows:RemoveTextures() HonorFrame.BonusFrame.CallToArmsButton:RemoveTextures() HonorFrame.BonusFrame.CallToArmsButton:SetFixedPanelTemplate("Button") HonorFrame.BonusFrame.CallToArmsButton:SetButtonTemplate() -- 1.7.9.5