From 1dff60e2e75a6b824399aa4551e284cab9bd7db1 Mon Sep 17 00:00:00 2001 From: Adrian L Lange Date: Tue, 16 Feb 2010 18:53:46 +0100 Subject: [PATCH] Use a solid value for target debuff size --- oUF_P3lim.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua index c1514dc..2bd179c 100644 --- a/oUF_P3lim.lua +++ b/oUF_P3lim.lua @@ -275,10 +275,10 @@ local function Style(self, unit) if(unit == 'target') then local debuffs = CreateFrame('Frame', nil, self) debuffs:SetPoint('TOPLEFT', self, 'BOTTOMLEFT', 0, -4) - debuffs:SetHeight(20 * 0.97) + debuffs:SetHeight(19.4) debuffs:SetWidth(230) debuffs.num = 20 - debuffs.size = 20 * 0.97 + debuffs.size = 19.4 debuffs.spacing = 4 debuffs.initialAnchor = 'TOPLEFT' debuffs['growth-y'] = 'DOWN' -- 1.7.9.5