From 26165e08e54c757d5a5cd5be08e90d1951a2a638 Mon Sep 17 00:00:00 2001 From: ckaotik Date: Fri, 20 Aug 2010 22:44:05 +0200 Subject: [PATCH] fixed list manipulations that were broken because of tooltip/attribute changes --- helper.lua | 2 ++ options.lua | 38 +++++++++++++++++++++----------------- 2 files changed, 23 insertions(+), 17 deletions(-) diff --git a/helper.lua b/helper.lua index 0ddc471..e74ab49 100644 --- a/helper.lua +++ b/helper.lua @@ -112,8 +112,10 @@ function BrokerGarbage:CreateDefaultLists(global) BG_GlobalDB.include[46069] = true -- argentum lance if BG_GlobalDB.include[6265] == nil then BG_GlobalDB.include[6265] = 20 end -- soulshards BG_GlobalDB.include["Consumable.Water.Conjured"] = true + BG_GlobalDB.include["Consumable.Food.Edible.Basic.Conjured"] = true BG_GlobalDB.forceVendorPrice["Consumable.Food.Edible.Basic"] = true BG_GlobalDB.forceVendorPrice["Consumable.Water.Basic"] = true + BG_GlobalDB.forceVendorPrice["tradeSkill.Mat.BySource.Vendor"] = true end -- tradeskills diff --git a/options.lua b/options.lua index bab94db..0a5096a 100644 --- a/options.lua +++ b/options.lua @@ -63,13 +63,13 @@ BrokerGarbage.listButtons = {} -- button tooltip infos local function ShowTooltip(self) GameTooltip:SetOwner(self, "ANCHOR_RIGHT") - if self.tiptext and not self.itemID then + if self.tiptext and self:GetParent() == _G["BG_ListOptionsScrollFrameContent"] then local text = string.gsub(self.tiptext, "%.", " |cffffd200>|r ") GameTooltip:ClearLines() GameTooltip:AddLine("LibPeriodicTable") GameTooltip:AddLine(text, 1, 1, 1, true) - elseif self.tiptext and self.itemID then + elseif self.tiptext then GameTooltip:SetText(self.tiptext, nil, nil, nil, nil, true) elseif self.itemLink then GameTooltip:SetHyperlink(self.itemLink) @@ -746,11 +746,11 @@ local function ShowListOptions(frame) local emptyList = CreateFrame("Button", "BrokerGarbage_EmptyListButton", frame) emptyList:SetPoint("LEFT", promote, "RIGHT", 14, 0) emptyList:SetWidth(25); emptyList:SetHeight(25) - emptyList:SetNormalTexture("Interface\\Buttons\\Ui-grouploot-pass-up") + emptyList:SetNormalTexture("Interface\\Buttons\\UI-GroupLoot-Pass-UP") emptyList.tiptext = BrokerGarbage.locale.LOEmptyList -- editbox curtesy of Tekkub - local searchbox = CreateFrame("EditBox", nil, frame) + local searchbox = CreateFrame("EditBox", frame:GetName().."SearchBox", frame) searchbox:SetAutoFocus(false) searchbox:SetPoint("TOPRIGHT", panel, "BOTTOMRIGHT", -4, 2) searchbox:SetWidth(160) @@ -1249,16 +1249,18 @@ local function ShowListOptions(frame) elseif self == minus then for i, button in ipairs(BrokerGarbage.listButtons) do if button:IsVisible() and button:GetChecked() then - if type(button.itemID) == "number" then - BrokerGarbage.itemsCache[button.itemID] = nil - else - BrokerGarbage.itemsCache = {} - end + local item = button.itemID or button.tiptext if BG_LocalDB[frame.current] then - BG_LocalDB[frame.current][button.itemID] = nil + BG_LocalDB[frame.current][item] = nil end if BG_GlobalDB[frame.current] then - BG_GlobalDB[frame.current][button.itemID] = nil + BG_GlobalDB[frame.current][item] = nil + end + + if type(item) == "number" then -- regular item + BrokerGarbage.itemsCache[item] = nil + else -- category string + BrokerGarbage.itemsCache = {} end end end @@ -1266,9 +1268,10 @@ local function ShowListOptions(frame) elseif self == demote then for i, button in ipairs(BrokerGarbage.listButtons) do if button:IsVisible() and button:GetChecked() then - if BG_GlobalDB[frame.current][button.itemID] and BG_LocalDB[frame.current] then - BG_LocalDB[frame.current][button.itemID] = BG_GlobalDB[frame.current][button.itemID] - BG_GlobalDB[frame.current][button.itemID] = nil + local item = button.itemID or button.tiptext + if BG_GlobalDB[frame.current][item] and BG_LocalDB[frame.current] then + BG_LocalDB[frame.current][item] = BG_GlobalDB[frame.current][item] + BG_GlobalDB[frame.current][item] = nil end end end @@ -1276,9 +1279,10 @@ local function ShowListOptions(frame) elseif self == promote then for i, button in ipairs(BrokerGarbage.listButtons) do if button:IsVisible() and button:GetChecked() then - if not BG_GlobalDB[frame.current][button.itemID] then - BG_GlobalDB[frame.current][button.itemID] = BG_LocalDB[frame.current][button.itemID] - BG_LocalDB[frame.current][button.itemID] = nil + local item = button.itemID or button.tiptext + if not BG_GlobalDB[frame.current][item] then + BG_GlobalDB[frame.current][item] = BG_LocalDB[frame.current][item] + BG_LocalDB[frame.current][item] = nil end end end -- 1.7.9.5