From 2cd2fbcf60ea6767dfd80ba65cdd713db4f039db Mon Sep 17 00:00:00 2001 From: Taracque Date: Tue, 10 Mar 2015 17:51:50 +0100 Subject: [PATCH] Fixed a typo in set bonus checking --- Elementarist.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Elementarist.lua b/Elementarist.lua index 03cbbd3..bb6599a 100755 --- a/Elementarist.lua +++ b/Elementarist.lua @@ -183,7 +183,7 @@ function Elementarist.events.PLAYER_ALIVE() -- check anything Elementarist:detectTalent() Elementarist:detectiLevel(); - Elementarist.hasT17_4pcs = Elementaris.HasSetBonus( 165580, 4 ); + Elementarist.hasT17_4pcs = Elementarist:HasSetBonus( 165580, 4 ); Elementarist:ApplySettings() -- Elementarist.eventFrame:UnregisterEvent("PLAYER_ALIVE") @@ -192,12 +192,12 @@ end function Elementarist.events.PLAYER_ENTERING_WORLD() Elementarist:detectTalent(); Elementarist:detectiLevel(); - Elementarist.hasT17_4pcs = Elementaris.HasSetBonus( 165580, 4 ); + Elementarist.hasT17_4pcs = Elementarist:HasSetBonus( 165580, 4 ); end function Elementarist.events.PLAYER_EQUIPMENT_CHANGED() Elementarist:detectiLevel(); - Elementarist.hasT17_4pcs = Elementaris.HasSetBonus( 165580, 4 ); + Elementarist.hasT17_4pcs = Elementarist:HasSetBonus( 165580, 4 ); end function Elementarist.events.PLAYER_LOGIN() -- 1.7.9.5