From 2d0b369acbb193fcb10b285c5f9192126231f1a8 Mon Sep 17 00:00:00 2001 From: torhal Date: Sat, 28 Nov 2009 17:19:19 +0000 Subject: [PATCH] Set MainPanel to be clamped to the screen. Lowercased all of the MainPanel.filter_menu members (general, obtain, etc) Moved Generic_MakeCheckButton() to just after the creation of MainPanel.filter_menu Moved creation of MainPanel.filter_menu.general and its check-buttons to the main file body from addon:InitializeFrame() All of the CheckButtons for the General filter menu have been moved out of the global namespace and into MainPanel.filter_menu.general - they also no longer inherit from UICheckButtonTemplate. In Generic_MakecheckButton(): Create a FontString and Normal/Pushed/Highlight/Disabled/Checked textures for the CheckButton, since it will no longer inherit from UICheckButtonTemplate. Updated references to the General filter checkbuttons in FilterValueMap. Re-wrote the OnClick script for MainPanel.filter_menu.general.class_toggle for clarity/efficiency. --- ARLFrame.lua | 998 +++++++++++++++++++++++++++++----------------------------- 1 file changed, 492 insertions(+), 506 deletions(-) diff --git a/ARLFrame.lua b/ARLFrame.lua index 2826788..573a9b4 100644 --- a/ARLFrame.lua +++ b/ARLFrame.lua @@ -1052,6 +1052,7 @@ MainPanel:SetHitRectInsets(5, 5, 5, 5) MainPanel:EnableMouse(true) MainPanel:EnableKeyboard(true) MainPanel:SetMovable(true) +MainPanel:SetClampedToScreen(true) MainPanel:Show() MainPanel.is_expanded = false @@ -1438,9 +1439,9 @@ do local ChangeFilters = false - MainPanel.filter_menu.Rep.Classic:Hide() - MainPanel.filter_menu.Rep.BC:Hide() - MainPanel.filter_menu.Rep.LK:Hide() + MainPanel.filter_menu.rep.Classic:Hide() + MainPanel.filter_menu.rep.BC:Hide() + MainPanel.filter_menu.rep.LK:Hide() ARL_Rep_ClassicCB:SetChecked(false) ARL_Rep_BCCB:SetChecked(false) @@ -1452,13 +1453,13 @@ do HideARL_ExpOptCB("general") -- display the correct subframe with all the buttons and such, hide the others - MainPanel.filter_menu.General:Show() - MainPanel.filter_menu.Obtain:Hide() - MainPanel.filter_menu.Binding:Hide() - MainPanel.filter_menu.Item:Hide() - MainPanel.filter_menu.Player:Hide() - MainPanel.filter_menu.Rep:Hide() - MainPanel.filter_menu.Misc:Hide() + MainPanel.filter_menu.general:Show() + MainPanel.filter_menu.obtain:Hide() + MainPanel.filter_menu.binding:Hide() + MainPanel.filter_menu.item:Hide() + MainPanel.filter_menu.player:Hide() + MainPanel.filter_menu.rep:Hide() + MainPanel.filter_menu.misc:Hide() ChangeFilters = true else @@ -1470,13 +1471,13 @@ do HideARL_ExpOptCB("obtain") -- display the correct subframe with all the buttons and such, hide the others - MainPanel.filter_menu.General:Hide() - MainPanel.filter_menu.Obtain:Show() - MainPanel.filter_menu.Binding:Hide() - MainPanel.filter_menu.Item:Hide() - MainPanel.filter_menu.Player:Hide() - MainPanel.filter_menu.Rep:Hide() - MainPanel.filter_menu.Misc:Hide() + MainPanel.filter_menu.general:Hide() + MainPanel.filter_menu.obtain:Show() + MainPanel.filter_menu.binding:Hide() + MainPanel.filter_menu.item:Hide() + MainPanel.filter_menu.player:Hide() + MainPanel.filter_menu.rep:Hide() + MainPanel.filter_menu.misc:Hide() ChangeFilters = true else @@ -1488,13 +1489,13 @@ do HideARL_ExpOptCB("binding") -- display the correct subframe with all the buttons and such, hide the others - MainPanel.filter_menu.General:Hide() - MainPanel.filter_menu.Obtain:Hide() - MainPanel.filter_menu.Binding:Show() - MainPanel.filter_menu.Item:Hide() - MainPanel.filter_menu.Player:Hide() - MainPanel.filter_menu.Rep:Hide() - MainPanel.filter_menu.Misc:Hide() + MainPanel.filter_menu.general:Hide() + MainPanel.filter_menu.obtain:Hide() + MainPanel.filter_menu.binding:Show() + MainPanel.filter_menu.item:Hide() + MainPanel.filter_menu.player:Hide() + MainPanel.filter_menu.rep:Hide() + MainPanel.filter_menu.misc:Hide() ChangeFilters = true else @@ -1506,13 +1507,13 @@ do HideARL_ExpOptCB("item") -- display the correct subframe with all the buttons and such, hide the others - MainPanel.filter_menu.General:Hide() - MainPanel.filter_menu.Obtain:Hide() - MainPanel.filter_menu.Binding:Hide() - MainPanel.filter_menu.Item:Show() - MainPanel.filter_menu.Player:Hide() - MainPanel.filter_menu.Rep:Hide() - MainPanel.filter_menu.Misc:Hide() + MainPanel.filter_menu.general:Hide() + MainPanel.filter_menu.obtain:Hide() + MainPanel.filter_menu.binding:Hide() + MainPanel.filter_menu.item:Show() + MainPanel.filter_menu.player:Hide() + MainPanel.filter_menu.rep:Hide() + MainPanel.filter_menu.misc:Hide() ChangeFilters = true else @@ -1524,13 +1525,13 @@ do HideARL_ExpOptCB("player") -- display the correct subframe with all the buttons and such, hide the others - MainPanel.filter_menu.General:Hide() - MainPanel.filter_menu.Obtain:Hide() - MainPanel.filter_menu.Binding:Hide() - MainPanel.filter_menu.Item:Hide() - MainPanel.filter_menu.Player:Show() - MainPanel.filter_menu.Rep:Hide() - MainPanel.filter_menu.Misc:Hide() + MainPanel.filter_menu.general:Hide() + MainPanel.filter_menu.obtain:Hide() + MainPanel.filter_menu.binding:Hide() + MainPanel.filter_menu.item:Hide() + MainPanel.filter_menu.player:Show() + MainPanel.filter_menu.rep:Hide() + MainPanel.filter_menu.misc:Hide() ChangeFilters = true else @@ -1542,13 +1543,13 @@ do HideARL_ExpOptCB("rep") -- display the correct subframe with all the buttons and such, hide the others - MainPanel.filter_menu.General:Hide() - MainPanel.filter_menu.Obtain:Hide() - MainPanel.filter_menu.Binding:Hide() - MainPanel.filter_menu.Item:Hide() - MainPanel.filter_menu.Player:Hide() - MainPanel.filter_menu.Rep:Show() - MainPanel.filter_menu.Misc:Hide() + MainPanel.filter_menu.general:Hide() + MainPanel.filter_menu.obtain:Hide() + MainPanel.filter_menu.binding:Hide() + MainPanel.filter_menu.item:Hide() + MainPanel.filter_menu.player:Hide() + MainPanel.filter_menu.rep:Show() + MainPanel.filter_menu.misc:Hide() ChangeFilters = true else @@ -1560,13 +1561,13 @@ do HideARL_ExpOptCB("misc") -- display the correct subframe with all the buttons and such, hide the others - MainPanel.filter_menu.General:Hide() - MainPanel.filter_menu.Obtain:Hide() - MainPanel.filter_menu.Binding:Hide() - MainPanel.filter_menu.Item:Hide() - MainPanel.filter_menu.Player:Hide() - MainPanel.filter_menu.Rep:Hide() - MainPanel.filter_menu.Misc:Show() + MainPanel.filter_menu.general:Hide() + MainPanel.filter_menu.obtain:Hide() + MainPanel.filter_menu.binding:Hide() + MainPanel.filter_menu.item:Hide() + MainPanel.filter_menu.player:Hide() + MainPanel.filter_menu.rep:Hide() + MainPanel.filter_menu.misc:Show() ChangeFilters = true else @@ -1707,10 +1708,165 @@ MainPanel.filter_menu.texture:SetAllPoints(MainPanel.filter_menu) MainPanel.filter_menu.texture:SetTexCoord(0, (FILTERMENU_DOUBLE_WIDTH/256), 0, (FILTERMENU_HEIGHT/512)) ------------------------------------------------------------------------------- --- Generic function to create expansion buttons in MainPanel.filter_menu.Rep +-- Function to initialize a check-button with the given values. Used in all of +-- the sub-menus of MainPanel.filter_menu +------------------------------------------------------------------------------- +local Generic_MakeCheckButton +do + local PUSHDOWN = { + ["cloak"] = true, + ["necklace"] = true, + ["ring"] = true, + ["trinket"] = true, + ["shield"] = true, + } + function Generic_MakeCheckButton(cButton, anchorFrame, ttText, scriptVal, row, col, misc) + -- set the position of the new checkbox + local xPos = 2 + ((col - 1) * 100) + local yPos = -3 - ((row - 1) * 17) + + if PUSHDOWN[scriptVal] then + yPos = yPos - 5 + end + cButton:SetPoint("TOPLEFT", anchorFrame, "TOPLEFT", xPos, yPos) + cButton:SetHeight(24) + cButton:SetWidth(24) + + cButton:SetNormalTexture("Interface\\Buttons\\UI-CheckBox-Up") + cButton:SetPushedTexture("Interface\\Buttons\\UI-CheckBox-Down") + cButton:SetHighlightTexture("Interface\\Buttons\\UI-CheckBox-Highlight") + cButton:SetDisabledCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check-Disabled") + cButton:SetCheckedTexture("Interface\\Buttons\\UI-CheckBox-Check") + + cButton.text = cButton:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall") + cButton.text:SetPoint("LEFT", cButton, "RIGHT", 0, 0) + + -- depending if we're on the misc panel or not, set an alternative OnClick method + if misc == 0 then + cButton:SetScript("OnClick", + function() + FilterValueMap[scriptVal].svroot[scriptVal] = FilterValueMap[scriptVal].cb:GetChecked() and true or false + MainPanel:UpdateTitle() + ReDisplay() + end) + else + cButton:SetScript("OnClick", + function() + addon.db.profile.ignoreexclusionlist = not addon.db.profile.ignoreexclusionlist + ReDisplay() + end) + end + SetTooltipScripts(cButton, ttText, 1) + end +end -- do + +------------------------------------------------------------------------------- +-- Create MainPanel.filter_menu.general, and set its scripts. +------------------------------------------------------------------------------- +MainPanel.filter_menu.general = CreateFrame("Frame", nil, MainPanel.filter_menu) +MainPanel.filter_menu.general:SetWidth(FILTERMENU_SMALL) +MainPanel.filter_menu.general:SetHeight(280) +MainPanel.filter_menu.general:EnableMouse(true) +MainPanel.filter_menu.general:EnableKeyboard(true) +MainPanel.filter_menu.general:SetMovable(false) +MainPanel.filter_menu.general:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) +MainPanel.filter_menu.general:Hide() + +------------------------------------------------------------------------------- +-- Create the CheckButtons for MainPanel.filter_menu.general +------------------------------------------------------------------------------- +MainPanel.filter_menu.general.specialty = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.specialty, MainPanel.filter_menu.general, L["SPECIALTY_DESC"], "specialty", 1, 1, 0) +MainPanel.filter_menu.general.specialty.text:SetText(L["Specialties"]) + +MainPanel.filter_menu.general.skill = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.skill, MainPanel.filter_menu.general, L["SKILL_DESC"], "skill", 1, 2, 0) +MainPanel.filter_menu.general.skill.text:SetText(_G.SKILL) + +MainPanel.filter_menu.general.faction = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.faction, MainPanel.filter_menu.general, L["FACTION_DESC"], "faction", 2, 1, 0) +MainPanel.filter_menu.general.faction.text:SetText(_G.FACTION) + +MainPanel.filter_menu.general.known = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.known, MainPanel.filter_menu.general, L["KNOWN_DESC"], "known", 2, 2, 0) +MainPanel.filter_menu.general.known.text:SetText(L["Show Known"]) + +MainPanel.filter_menu.general.unknown = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.unknown, MainPanel.filter_menu.general, L["UNKNOWN_DESC"], "unknown", 3, 1, 0) +MainPanel.filter_menu.general.unknown.text:SetText(L["Show Unknown"]) + +------------------------------------------------------------------------------- +-- Create the Class toggle and CheckButtons for MainPanel.filter_menu.general +------------------------------------------------------------------------------- +MainPanel.filter_menu.general.class_toggle = GenericCreateButton(nil, MainPanel.filter_menu.general, 20, 105, "GameFontHighlight", "GameFontHighlightSmall", + L["Classes"] .. ":", "LEFT", L["CLASS_TEXT_DESC"], 0) +MainPanel.filter_menu.general.class_toggle:SetPoint("TOPLEFT", MainPanel.filter_menu.general.unknown, "BOTTOMLEFT", -4, -10) +MainPanel.filter_menu.general.class_toggle:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight") +MainPanel.filter_menu.general.class_toggle:RegisterForClicks("LeftButtonUp", "RightButtonUp") +MainPanel.filter_menu.general.class_toggle:SetScript("OnClick", + function(self, button) + local filterdb = addon.db.profile.filters + local toggle = (button == "LeftButton") and true or false + + for class in pairs(filterdb.classes) do + filterdb.classes[class] = toggle + MainPanel.filter_menu.general[class]:SetChecked(toggle) + end + + if toggle == false then + local class = strlower(Player["Class"]) + filterdb.classes[class] = true + MainPanel.filter_menu.general[class]:SetChecked(true) + end + MainPanel:UpdateTitle() + ReDisplay() + end) + +MainPanel.filter_menu.general.deathknight = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.deathknight, MainPanel.filter_menu.general, L["CLASS_DESC"], "deathknight", 6, 1, 0) +MainPanel.filter_menu.general.deathknight.text:SetText(LOCALIZED_CLASS_NAMES_MALE["DEATHKNIGHT"]) + +MainPanel.filter_menu.general.druid = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.druid, MainPanel.filter_menu.general, L["CLASS_DESC"], "druid", 6, 2, 0) +MainPanel.filter_menu.general.druid.text:SetText(LOCALIZED_CLASS_NAMES_MALE["DRUID"]) + +MainPanel.filter_menu.general.hunter = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.hunter, MainPanel.filter_menu.general, L["CLASS_DESC"], "hunter", 7, 1, 0) +MainPanel.filter_menu.general.hunter.text:SetText(LOCALIZED_CLASS_NAMES_MALE["HUNTER"]) + +MainPanel.filter_menu.general.mage = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.mage, MainPanel.filter_menu.general, L["CLASS_DESC"], "mage", 7, 2, 0) +MainPanel.filter_menu.general.mage.text:SetText(LOCALIZED_CLASS_NAMES_MALE["MAGE"]) + +MainPanel.filter_menu.general.paladin = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.paladin, MainPanel.filter_menu.general, L["CLASS_DESC"], "paladin", 8, 1, 0) +MainPanel.filter_menu.general.paladin.text:SetText(LOCALIZED_CLASS_NAMES_MALE["PALADIN"]) + +MainPanel.filter_menu.general.priest = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.priest, MainPanel.filter_menu.general, L["CLASS_DESC"], "priest", 8, 2, 0) +MainPanel.filter_menu.general.priest.text:SetText(LOCALIZED_CLASS_NAMES_MALE["PRIEST"]) + +MainPanel.filter_menu.general.rogue = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.rogue, MainPanel.filter_menu.general, L["CLASS_DESC"], "rogue", 9, 1, 0) +MainPanel.filter_menu.general.rogue.text:SetText(LOCALIZED_CLASS_NAMES_MALE["ROGUE"]) + +MainPanel.filter_menu.general.shaman = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.shaman, MainPanel.filter_menu.general, L["CLASS_DESC"], "shaman", 9, 2, 0) +MainPanel.filter_menu.general.shaman.text:SetText(LOCALIZED_CLASS_NAMES_MALE["SHAMAN"]) + +MainPanel.filter_menu.general.warlock = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.warlock, MainPanel.filter_menu.general, L["CLASS_DESC"], "warlock", 10, 1, 0) +MainPanel.filter_menu.general.warlock.text:SetText(LOCALIZED_CLASS_NAMES_MALE["WARLOCK"]) + +MainPanel.filter_menu.general.warrior = CreateFrame("CheckButton", nil, MainPanel.filter_menu.general) +Generic_MakeCheckButton(MainPanel.filter_menu.general.warrior, MainPanel.filter_menu.general, L["CLASS_DESC"], "warrior", 10, 2, 0) +MainPanel.filter_menu.general.warrior.text:SetText(LOCALIZED_CLASS_NAMES_MALE["WARRIOR"]) + +------------------------------------------------------------------------------- +-- Generic function to create expansion buttons in MainPanel.filter_menu.rep ------------------------------------------------------------------------------- local function CreateExpansionButton(bName, bTex) - local cButton = CreateFrame("CheckButton", bName, MainPanel.filter_menu.Rep) + local cButton = CreateFrame("CheckButton", bName, MainPanel.filter_menu.rep) cButton:SetWidth(100) cButton:SetHeight(46) cButton:SetChecked(false) @@ -2689,46 +2845,6 @@ local function toRGB(hex) return (tonumber(r, 16) / 256), (tonumber(g,16) / 256), (tonumber(b, 16) / 256) end -local Generic_MakeCheckButton -do - local PUSHDOWN = { - ["cloak"] = true, - ["necklace"] = true, - ["ring"] = true, - ["trinket"] = true, - ["shield"] = true, - } - function Generic_MakeCheckButton(cButton, anchorFrame, ttText, scriptVal, row, col, misc) - -- set the position of the new checkbox - local xPos = 2 + ((col - 1) * 100) - local yPos = -3 - ((row - 1) * 17) - - if PUSHDOWN[scriptVal] then - yPos = yPos - 5 - end - cButton:SetPoint("TOPLEFT", anchorFrame, "TOPLEFT", xPos, yPos) - cButton:SetHeight(24) - cButton:SetWidth(24) - - -- depending if we're on the misc panel or not, set an alternative OnClick method - if misc == 0 then - cButton:SetScript("OnClick", - function() - FilterValueMap[scriptVal].svroot[scriptVal] = FilterValueMap[scriptVal].cb:GetChecked() and true or false - MainPanel:UpdateTitle() - ReDisplay() - end) - else - cButton:SetScript("OnClick", - function() - addon.db.profile.ignoreexclusionlist = not addon.db.profile.ignoreexclusionlist - ReDisplay() - end) - end - SetTooltipScripts(cButton, ttText, 1) - end -end -- do - local function SetSortName() local sort_type = addon.db.profile.sorting @@ -3248,145 +3364,15 @@ function addon:InitializeFrame() ------------------------------------------------------------------------------- -- Flyaway virtual frames to group buttons/text easily (and make them easy to show/hide) ------------------------------------------------------------------------------- - MainPanel.filter_menu.General = CreateFrame("Frame", "ARL_FilterMenu_General", MainPanel.filter_menu) - MainPanel.filter_menu.General:SetWidth(FILTERMENU_SMALL) - MainPanel.filter_menu.General:SetHeight(280) - MainPanel.filter_menu.General:EnableMouse(true) - MainPanel.filter_menu.General:EnableKeyboard(true) - MainPanel.filter_menu.General:SetMovable(false) - MainPanel.filter_menu.General:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) - MainPanel.filter_menu.General:Hide() - - - ------------------------------------------------------------------------------- - -- () Craft Specialty recipes - -- () All skill levels - -- () Cross-Faction - -- () Known - -- () Unknown - -- Classes: - -- () Deathknight - -- () Druid - -- () Hunter - -- () Mage - -- () Paladin - -- () Priest - -- () Rogue - -- () Shaman - -- () Warlock - -- () Warrior - ------------------------------------------------------------------------------- - local ARL_SpecialtyCB = CreateFrame("CheckButton", "ARL_SpecialtyCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_SpecialtyCB, MainPanel.filter_menu.General, L["SPECIALTY_DESC"], "specialty", 1, 1, 0) - ARL_SpecialtyCBText:SetText(L["Specialties"]) - - local ARL_LevelCB = CreateFrame("CheckButton", "ARL_LevelCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_LevelCB, MainPanel.filter_menu.General, L["SKILL_DESC"], "skill", 1, 2, 0) - ARL_LevelCBText:SetText(_G.SKILL) - - local ARL_FactionCB = CreateFrame("CheckButton", "ARL_FactionCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_FactionCB, MainPanel.filter_menu.General, L["FACTION_DESC"], "faction", 2, 1, 0) - ARL_FactionCBText:SetText(_G.FACTION) - - local ARL_KnownCB = CreateFrame("CheckButton", "ARL_KnownCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_KnownCB, MainPanel.filter_menu.General, L["KNOWN_DESC"], "known", 2, 2, 0) - ARL_KnownCBText:SetText(L["Show Known"]) - - local ARL_UnknownCB = CreateFrame("CheckButton", "ARL_UnknownCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_UnknownCB, MainPanel.filter_menu.General, L["UNKNOWN_DESC"], "unknown", 3, 1, 0) - ARL_UnknownCBText:SetText(L["Show Unknown"]) - - local ARL_ClassButton = GenericCreateButton("ARL_ClassButton", MainPanel.filter_menu.General, 20, 105, "GameFontHighlight", "GameFontHighlightSmall", - L["Classes"] .. ":", "LEFT", L["CLASS_TEXT_DESC"], 0) - ARL_ClassButton:SetPoint("TOPLEFT", ARL_UnknownCB, "BOTTOMLEFT", -4, -10) - - ARL_ClassButton:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight") - ARL_ClassButton:RegisterForClicks("LeftButtonUp", "RightButtonUp") - ARL_ClassButton:SetScript("OnClick", - function(self, button) - local filterdb = addon.db.profile.filters - - if button == "LeftButton" then - for class in pairs(filterdb.classes) do - filterdb.classes[class] = true - end - elseif button == "RightButton" then - for class in pairs(filterdb.classes) do - filterdb.classes[class] = false - end - -- Set your own class to true - filterdb.classes[strlower(Player["Class"])] = true - end - - -- Update the checkboxes with the new value - ARL_DeathKnightCB:SetChecked(filterdb.classes.deathknight) - ARL_DruidCB:SetChecked(filterdb.classes.druid) - ARL_HunterCB:SetChecked(filterdb.classes.hunter) - ARL_MageCB:SetChecked(filterdb.classes.mage) - ARL_PaladinCB:SetChecked(filterdb.classes.paladin) - ARL_PriestCB:SetChecked(filterdb.classes.priest) - ARL_RogueCB:SetChecked(filterdb.classes.rogue) - ARL_ShamanCB:SetChecked(filterdb.classes.shaman) - ARL_WarlockCB:SetChecked(filterdb.classes.warlock) - ARL_WarriorCB:SetChecked(filterdb.classes.warrior) - -- Reset our title - MainPanel:UpdateTitle() - -- Use new filters - ReDisplay() - end) - - -- Get the localized class names - local BCM = LOCALIZED_CLASS_NAMES_MALE - --local BCF = LOCALIZED_CLASS_NAMES_FEMALE - - local ARL_DeathKnightCB = CreateFrame("CheckButton", "ARL_DeathKnightCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_DeathKnightCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "deathknight", 6, 1, 0) - ARL_DeathKnightCBText:SetText(BCM["DEATHKNIGHT"]) - - local ARL_DruidCB = CreateFrame("CheckButton", "ARL_DruidCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_DruidCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "druid", 6, 2, 0) - ARL_DruidCBText:SetText(BCM["DRUID"]) - - local ARL_HunterCB = CreateFrame("CheckButton", "ARL_HunterCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_HunterCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "hunter", 7, 1, 0) - ARL_HunterCBText:SetText(BCM["HUNTER"]) - - local ARL_MageCB = CreateFrame("CheckButton", "ARL_MageCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_MageCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "mage", 7, 2, 0) - ARL_MageCBText:SetText(BCM["MAGE"]) - - local ARL_PaladinCB = CreateFrame("CheckButton", "ARL_PaladinCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_PaladinCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "paladin", 8, 1, 0) - ARL_PaladinCBText:SetText(BCM["PALADIN"]) - - local ARL_PriestCB = CreateFrame("CheckButton", "ARL_PriestCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_PriestCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "priest", 8, 2, 0) - ARL_PriestCBText:SetText(BCM["PRIEST"]) - - local ARL_RogueCB = CreateFrame("CheckButton", "ARL_RogueCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RogueCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "rogue", 9, 1, 0) - ARL_RogueCBText:SetText(BCM["ROGUE"]) - - local ARL_ShamanCB = CreateFrame("CheckButton", "ARL_ShamanCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ShamanCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "shaman", 9, 2, 0) - ARL_ShamanCBText:SetText(BCM["SHAMAN"]) - - local ARL_WarlockCB = CreateFrame("CheckButton", "ARL_WarlockCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WarlockCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "warlock", 10, 1, 0) - ARL_WarlockCBText:SetText(BCM["WARLOCK"]) - - local ARL_WarriorCB = CreateFrame("CheckButton", "ARL_WarriorCB", MainPanel.filter_menu.General, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WarriorCB, MainPanel.filter_menu.General, L["CLASS_DESC"], "warrior", 10, 2, 0) - ARL_WarriorCBText:SetText(BCM["WARRIOR"]) - MainPanel.filter_menu.Obtain = CreateFrame("Frame", "ARL_FilterMenu_Obtain", MainPanel.filter_menu) - MainPanel.filter_menu.Obtain:SetWidth(FILTERMENU_SMALL) - MainPanel.filter_menu.Obtain:SetHeight(280) - MainPanel.filter_menu.Obtain:EnableMouse(true) - MainPanel.filter_menu.Obtain:EnableKeyboard(true) - MainPanel.filter_menu.Obtain:SetMovable(false) - MainPanel.filter_menu.Obtain:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) - MainPanel.filter_menu.Obtain:Hide() + MainPanel.filter_menu.obtain = CreateFrame("Frame", "ARL_FilterMenu_Obtain", MainPanel.filter_menu) + MainPanel.filter_menu.obtain:SetWidth(FILTERMENU_SMALL) + MainPanel.filter_menu.obtain:SetHeight(280) + MainPanel.filter_menu.obtain:EnableMouse(true) + MainPanel.filter_menu.obtain:EnableKeyboard(true) + MainPanel.filter_menu.obtain:SetMovable(false) + MainPanel.filter_menu.obtain:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) + MainPanel.filter_menu.obtain:Hide() ------------------------------------------------------------------------------- -- () Instance () Raid @@ -3395,66 +3381,66 @@ function addon:InitializeFrame() -- () PVP () Discovery -- () World Drop () Mob Drop ------------------------------------------------------------------------------- - local ARL_InstanceCB = CreateFrame("CheckButton", "ARL_InstanceCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_InstanceCB, MainPanel.filter_menu.Obtain, L["INSTANCE_DESC"], "instance", 1, 1, 0) + local ARL_InstanceCB = CreateFrame("CheckButton", "ARL_InstanceCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_InstanceCB, MainPanel.filter_menu.obtain, L["INSTANCE_DESC"], "instance", 1, 1, 0) ARL_InstanceCBText:SetText(_G.INSTANCE) - local ARL_RaidCB = CreateFrame("CheckButton", "ARL_RaidCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RaidCB, MainPanel.filter_menu.Obtain, L["RAID_DESC"], "raid", 1, 2, 0) + local ARL_RaidCB = CreateFrame("CheckButton", "ARL_RaidCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RaidCB, MainPanel.filter_menu.obtain, L["RAID_DESC"], "raid", 1, 2, 0) ARL_RaidCBText:SetText(_G.RAID) - local ARL_QuestCB = CreateFrame("CheckButton", "ARL_QuestCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_QuestCB, MainPanel.filter_menu.Obtain, L["QUEST_DESC"], "quest", 2, 1, 0) + local ARL_QuestCB = CreateFrame("CheckButton", "ARL_QuestCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_QuestCB, MainPanel.filter_menu.obtain, L["QUEST_DESC"], "quest", 2, 1, 0) ARL_QuestCBText:SetText(L["Quest"]) - local ARL_SeasonalCB = CreateFrame("CheckButton", "ARL_SeasonalCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_SeasonalCB, MainPanel.filter_menu.Obtain, L["SEASONAL_DESC"], "seasonal", 2, 2, 0) + local ARL_SeasonalCB = CreateFrame("CheckButton", "ARL_SeasonalCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_SeasonalCB, MainPanel.filter_menu.obtain, L["SEASONAL_DESC"], "seasonal", 2, 2, 0) ARL_SeasonalCBText:SetText(SEASONAL_CATEGORY) - local ARL_TrainerCB = CreateFrame("CheckButton", "ARL_TrainerCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_TrainerCB, MainPanel.filter_menu.Obtain, L["TRAINER_DESC"], "trainer", 3, 1, 0) + local ARL_TrainerCB = CreateFrame("CheckButton", "ARL_TrainerCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_TrainerCB, MainPanel.filter_menu.obtain, L["TRAINER_DESC"], "trainer", 3, 1, 0) ARL_TrainerCBText:SetText(L["Trainer"]) - local ARL_VendorCB = CreateFrame("CheckButton", "ARL_VendorCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_VendorCB, MainPanel.filter_menu.Obtain, L["VENDOR_DESC"], "vendor", 3, 2, 0) + local ARL_VendorCB = CreateFrame("CheckButton", "ARL_VendorCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_VendorCB, MainPanel.filter_menu.obtain, L["VENDOR_DESC"], "vendor", 3, 2, 0) ARL_VendorCBText:SetText(L["Vendor"]) - local ARL_PVPCB = CreateFrame("CheckButton", "ARL_PVPCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_PVPCB, MainPanel.filter_menu.Obtain, L["PVP_DESC"], "pvp", 4, 1, 0) + local ARL_PVPCB = CreateFrame("CheckButton", "ARL_PVPCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_PVPCB, MainPanel.filter_menu.obtain, L["PVP_DESC"], "pvp", 4, 1, 0) ARL_PVPCBText:SetText(_G.PVP) - local ARL_DiscoveryCB = CreateFrame("CheckButton", "ARL_DiscoveryCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_DiscoveryCB, MainPanel.filter_menu.Obtain, L["DISCOVERY_DESC"], "discovery", 4, 2, 0) + local ARL_DiscoveryCB = CreateFrame("CheckButton", "ARL_DiscoveryCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_DiscoveryCB, MainPanel.filter_menu.obtain, L["DISCOVERY_DESC"], "discovery", 4, 2, 0) ARL_DiscoveryCBText:SetText(L["Discovery"]) - local ARL_WorldDropCB = CreateFrame("CheckButton", "ARL_WorldDropCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WorldDropCB, MainPanel.filter_menu.Obtain, L["WORLD_DROP_DESC"], "worlddrop", 5, 1, 0) + local ARL_WorldDropCB = CreateFrame("CheckButton", "ARL_WorldDropCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WorldDropCB, MainPanel.filter_menu.obtain, L["WORLD_DROP_DESC"], "worlddrop", 5, 1, 0) ARL_WorldDropCBText:SetText(L["World Drop"]) - local ARL_MobDropCB = CreateFrame("CheckButton", "ARL_MobDropCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_MobDropCB, MainPanel.filter_menu.Obtain, L["MOB_DROP_DESC"], "mobdrop", 5, 2, 0) + local ARL_MobDropCB = CreateFrame("CheckButton", "ARL_MobDropCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_MobDropCB, MainPanel.filter_menu.obtain, L["MOB_DROP_DESC"], "mobdrop", 5, 2, 0) ARL_MobDropCBText:SetText(L["Mob Drop"]) - local ARL_OriginalWoWCB = CreateFrame("CheckButton", "ARL_OriginalWoWCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_OriginalWoWCB, MainPanel.filter_menu.Obtain, L["ORIGINAL_WOW_DESC"], "originalwow", 7, 1, 0) + local ARL_OriginalWoWCB = CreateFrame("CheckButton", "ARL_OriginalWoWCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_OriginalWoWCB, MainPanel.filter_menu.obtain, L["ORIGINAL_WOW_DESC"], "originalwow", 7, 1, 0) ARL_OriginalWoWCBText:SetText(_G.EXPANSION_NAME0) - local ARL_BCCB = CreateFrame("CheckButton", "ARL_BCCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_BCCB, MainPanel.filter_menu.Obtain, L["BC_WOW_DESC"], "bc", 8, 1, 0) + local ARL_BCCB = CreateFrame("CheckButton", "ARL_BCCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_BCCB, MainPanel.filter_menu.obtain, L["BC_WOW_DESC"], "bc", 8, 1, 0) ARL_BCCBText:SetText(_G.EXPANSION_NAME1) - local ARL_WrathCB = CreateFrame("CheckButton", "ARL_WrathCB", MainPanel.filter_menu.Obtain, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WrathCB, MainPanel.filter_menu.Obtain, L["LK_WOW_DESC"], "wrath", 9, 1, 0) + local ARL_WrathCB = CreateFrame("CheckButton", "ARL_WrathCB", MainPanel.filter_menu.obtain, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WrathCB, MainPanel.filter_menu.obtain, L["LK_WOW_DESC"], "wrath", 9, 1, 0) ARL_WrathCBText:SetText(_G.EXPANSION_NAME2) - MainPanel.filter_menu.Binding = CreateFrame("Frame", "ARL_FilterMenu_Binding", MainPanel.filter_menu) - MainPanel.filter_menu.Binding:SetWidth(FILTERMENU_LARGE) - MainPanel.filter_menu.Binding:SetHeight(280) - MainPanel.filter_menu.Binding:EnableMouse(true) - MainPanel.filter_menu.Binding:EnableKeyboard(true) - MainPanel.filter_menu.Binding:SetMovable(false) - MainPanel.filter_menu.Binding:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) - MainPanel.filter_menu.Binding:Hide() + MainPanel.filter_menu.binding = CreateFrame("Frame", "ARL_FilterMenu_Binding", MainPanel.filter_menu) + MainPanel.filter_menu.binding:SetWidth(FILTERMENU_LARGE) + MainPanel.filter_menu.binding:SetHeight(280) + MainPanel.filter_menu.binding:EnableMouse(true) + MainPanel.filter_menu.binding:EnableKeyboard(true) + MainPanel.filter_menu.binding:SetMovable(false) + MainPanel.filter_menu.binding:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) + MainPanel.filter_menu.binding:Hide() ------------------------------------------------------------------------------- -- () Crafted Item is Bind on Equip @@ -3462,30 +3448,30 @@ function addon:InitializeFrame() -- () Recipe is Bind on Equip -- () Recipe is Bind on Pickup ------------------------------------------------------------------------------- - local ARL_iBoECB = CreateFrame("CheckButton", "ARL_iBoECB", MainPanel.filter_menu.Binding, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_iBoECB, MainPanel.filter_menu.Binding, L["BOE_DESC"], "itemboe", 1, 1, 0) + local ARL_iBoECB = CreateFrame("CheckButton", "ARL_iBoECB", MainPanel.filter_menu.binding, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_iBoECB, MainPanel.filter_menu.binding, L["BOE_DESC"], "itemboe", 1, 1, 0) ARL_iBoECBText:SetText(L["BOEFilter"]) - local ARL_iBoPCB = CreateFrame("CheckButton", "ARL_iBoPCB", MainPanel.filter_menu.Binding, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_iBoPCB, MainPanel.filter_menu.Binding, L["BOP_DESC"], "itembop", 2, 1, 0) + local ARL_iBoPCB = CreateFrame("CheckButton", "ARL_iBoPCB", MainPanel.filter_menu.binding, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_iBoPCB, MainPanel.filter_menu.binding, L["BOP_DESC"], "itembop", 2, 1, 0) ARL_iBoPCBText:SetText(L["BOPFilter"]) - local ARL_rBoECB = CreateFrame("CheckButton", "ARL_rBoECB", MainPanel.filter_menu.Binding, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_rBoECB, MainPanel.filter_menu.Binding, L["RECIPE_BOE_DESC"], "recipeboe", 3, 1, 0) + local ARL_rBoECB = CreateFrame("CheckButton", "ARL_rBoECB", MainPanel.filter_menu.binding, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_rBoECB, MainPanel.filter_menu.binding, L["RECIPE_BOE_DESC"], "recipeboe", 3, 1, 0) ARL_rBoECBText:SetText(L["RecipeBOEFilter"]) - local ARL_rBoPCB = CreateFrame("CheckButton", "ARL_rBoPCB", MainPanel.filter_menu.Binding, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_rBoPCB, MainPanel.filter_menu.Binding, L["RECIPE_BOP_DESC"], "recipebop", 4, 1, 0) + local ARL_rBoPCB = CreateFrame("CheckButton", "ARL_rBoPCB", MainPanel.filter_menu.binding, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_rBoPCB, MainPanel.filter_menu.binding, L["RECIPE_BOP_DESC"], "recipebop", 4, 1, 0) ARL_rBoPCBText:SetText(L["RecipeBOPFilter"]) - MainPanel.filter_menu.Item = CreateFrame("Frame", "ARL_FilterMenu_Item", MainPanel.filter_menu) - MainPanel.filter_menu.Item:SetWidth(FILTERMENU_LARGE) - MainPanel.filter_menu.Item:SetHeight(280) - MainPanel.filter_menu.Item:EnableMouse(true) - MainPanel.filter_menu.Item:EnableKeyboard(true) - MainPanel.filter_menu.Item:SetMovable(false) - MainPanel.filter_menu.Item:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) - MainPanel.filter_menu.Item:Hide() + MainPanel.filter_menu.item = CreateFrame("Frame", "ARL_FilterMenu_Item", MainPanel.filter_menu) + MainPanel.filter_menu.item:SetWidth(FILTERMENU_LARGE) + MainPanel.filter_menu.item:SetHeight(280) + MainPanel.filter_menu.item:EnableMouse(true) + MainPanel.filter_menu.item:EnableKeyboard(true) + MainPanel.filter_menu.item:SetMovable(false) + MainPanel.filter_menu.item:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) + MainPanel.filter_menu.item:Hide() ------------------------------------------------------------------------------- -- Armor: @@ -3495,9 +3481,9 @@ function addon:InitializeFrame() -- () Rings () Trinkets -- () Shield ------------------------------------------------------------------------------- - local ARL_ArmorButton = GenericCreateButton("ARL_ArmorButton", MainPanel.filter_menu.Item, 20, 105, "GameFontHighlight", "GameFontHighlightSmall", _G.ARMOR_COLON, + local ARL_ArmorButton = GenericCreateButton("ARL_ArmorButton", MainPanel.filter_menu.item, 20, 105, "GameFontHighlight", "GameFontHighlightSmall", _G.ARMOR_COLON, "LEFT", L["ARMOR_TEXT_DESC"], 0) - ARL_ArmorButton:SetPoint("TOPLEFT", MainPanel.filter_menu.Item, "TOPLEFT", -2, -4) + ARL_ArmorButton:SetPoint("TOPLEFT", MainPanel.filter_menu.item, "TOPLEFT", -2, -4) ARL_ArmorButton:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight") ARL_ArmorButton:RegisterForClicks("LeftButtonUp", "RightButtonUp") @@ -3532,40 +3518,40 @@ function addon:InitializeFrame() ReDisplay() end) - local ARL_ArmorClothCB = CreateFrame("CheckButton", "ARL_ArmorClothCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorClothCB, MainPanel.filter_menu.Item, L["CLOTH_DESC"], "cloth", 2, 1, 0) + local ARL_ArmorClothCB = CreateFrame("CheckButton", "ARL_ArmorClothCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorClothCB, MainPanel.filter_menu.item, L["CLOTH_DESC"], "cloth", 2, 1, 0) ARL_ArmorClothCBText:SetText(L["Cloth"]) - local ARL_ArmorLeatherCB = CreateFrame("CheckButton", "ARL_ArmorLeatherCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorLeatherCB, MainPanel.filter_menu.Item, L["LEATHER_DESC"], "leather", 2, 2, 0) + local ARL_ArmorLeatherCB = CreateFrame("CheckButton", "ARL_ArmorLeatherCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorLeatherCB, MainPanel.filter_menu.item, L["LEATHER_DESC"], "leather", 2, 2, 0) ARL_ArmorLeatherCBText:SetText(L["Leather"]) - local ARL_ArmorMailCB = CreateFrame("CheckButton", "ARL_ArmorMailCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorMailCB, MainPanel.filter_menu.Item, L["MAIL_DESC"], "mail", 3, 1, 0) + local ARL_ArmorMailCB = CreateFrame("CheckButton", "ARL_ArmorMailCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorMailCB, MainPanel.filter_menu.item, L["MAIL_DESC"], "mail", 3, 1, 0) ARL_ArmorMailCBText:SetText(L["Mail"]) - local ARL_ArmorPlateCB = CreateFrame("CheckButton", "ARL_ArmorPlateCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorPlateCB, MainPanel.filter_menu.Item, L["PLATE_DESC"], "plate", 3, 2, 0) + local ARL_ArmorPlateCB = CreateFrame("CheckButton", "ARL_ArmorPlateCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorPlateCB, MainPanel.filter_menu.item, L["PLATE_DESC"], "plate", 3, 2, 0) ARL_ArmorPlateCBText:SetText(L["Plate"]) - local ARL_ArmorCloakCB = CreateFrame("CheckButton", "ARL_ArmorCloakCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorCloakCB, MainPanel.filter_menu.Item, L["CLOAK_DESC"], "cloak", 4, 1, 0) + local ARL_ArmorCloakCB = CreateFrame("CheckButton", "ARL_ArmorCloakCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorCloakCB, MainPanel.filter_menu.item, L["CLOAK_DESC"], "cloak", 4, 1, 0) ARL_ArmorCloakCBText:SetText(L["Cloak"]) - local ARL_ArmorNecklaceCB = CreateFrame("CheckButton", "ARL_ArmorNecklaceCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorNecklaceCB, MainPanel.filter_menu.Item, L["NECKLACE_DESC"], "necklace", 4, 2, 0) + local ARL_ArmorNecklaceCB = CreateFrame("CheckButton", "ARL_ArmorNecklaceCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorNecklaceCB, MainPanel.filter_menu.item, L["NECKLACE_DESC"], "necklace", 4, 2, 0) ARL_ArmorNecklaceCBText:SetText(L["Necklace"]) - local ARL_ArmorRingCB = CreateFrame("CheckButton", "ARL_ArmorRingCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorRingCB, MainPanel.filter_menu.Item, L["RING_DESC"], "ring", 5, 1, 0) + local ARL_ArmorRingCB = CreateFrame("CheckButton", "ARL_ArmorRingCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorRingCB, MainPanel.filter_menu.item, L["RING_DESC"], "ring", 5, 1, 0) ARL_ArmorRingCBText:SetText(L["Ring"]) - local ARL_ArmorTrinketCB = CreateFrame("CheckButton", "ARL_ArmorTrinketCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorTrinketCB, MainPanel.filter_menu.Item, L["TRINKET_DESC"], "trinket", 5, 2, 0) + local ARL_ArmorTrinketCB = CreateFrame("CheckButton", "ARL_ArmorTrinketCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorTrinketCB, MainPanel.filter_menu.item, L["TRINKET_DESC"], "trinket", 5, 2, 0) ARL_ArmorTrinketCBText:SetText(L["Trinket"]) - local ARL_ArmorShieldCB = CreateFrame("CheckButton", "ARL_ArmorShieldCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_ArmorShieldCB, MainPanel.filter_menu.Item, L["SHIELD_DESC"], "shield", 6, 1, 0) + local ARL_ArmorShieldCB = CreateFrame("CheckButton", "ARL_ArmorShieldCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_ArmorShieldCB, MainPanel.filter_menu.item, L["SHIELD_DESC"], "shield", 6, 1, 0) ARL_ArmorShieldCBText:SetText(L["Shield"]) ------------------------------------------------------------------------------- @@ -3577,9 +3563,9 @@ function addon:InitializeFrame() -- () Bow () Crossbow -- () Staff () Fist ------------------------------------------------------------------------------- - local ARL_WeaponButton = GenericCreateButton("ARL_WeaponButton", MainPanel.filter_menu.Item, 20, 105, "GameFontHighlight", "GameFontHighlightSmall", L["Weapon"] .. ":", + local ARL_WeaponButton = GenericCreateButton("ARL_WeaponButton", MainPanel.filter_menu.item, 20, 105, "GameFontHighlight", "GameFontHighlightSmall", L["Weapon"] .. ":", "LEFT", L["WEAPON_TEXT_DESC"], 0) - ARL_WeaponButton:SetPoint("TOPLEFT", MainPanel.filter_menu.Item, "TOPLEFT", -2, -122) + ARL_WeaponButton:SetPoint("TOPLEFT", MainPanel.filter_menu.item, "TOPLEFT", -2, -122) ARL_WeaponButton:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight") ARL_WeaponButton:RegisterForClicks("LeftButtonUp", "RightButtonUp") @@ -3617,105 +3603,105 @@ function addon:InitializeFrame() ReDisplay() end) - local ARL_Weapon1HCB = CreateFrame("CheckButton", "ARL_Weapon1HCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_Weapon1HCB, MainPanel.filter_menu.Item, L["ONEHAND_DESC"], "onehand", 9, 1, 0) + local ARL_Weapon1HCB = CreateFrame("CheckButton", "ARL_Weapon1HCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_Weapon1HCB, MainPanel.filter_menu.item, L["ONEHAND_DESC"], "onehand", 9, 1, 0) ARL_Weapon1HCBText:SetText(L["One Hand"]) - local ARL_Weapon2HCB = CreateFrame("CheckButton", "ARL_Weapon2HCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_Weapon2HCB, MainPanel.filter_menu.Item, L["TWOHAND_DESC"], "twohand", 9, 2, 0) + local ARL_Weapon2HCB = CreateFrame("CheckButton", "ARL_Weapon2HCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_Weapon2HCB, MainPanel.filter_menu.item, L["TWOHAND_DESC"], "twohand", 9, 2, 0) ARL_Weapon2HCBText:SetText(L["Two Hand"]) - local ARL_WeaponDaggerCB = CreateFrame("CheckButton", "ARL_WeaponDaggerCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponDaggerCB, MainPanel.filter_menu.Item, L["DAGGER_DESC"], "dagger", 10, 1, 0) + local ARL_WeaponDaggerCB = CreateFrame("CheckButton", "ARL_WeaponDaggerCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponDaggerCB, MainPanel.filter_menu.item, L["DAGGER_DESC"], "dagger", 10, 1, 0) ARL_WeaponDaggerCBText:SetText(L["Dagger"]) - local ARL_WeaponAxeCB = CreateFrame("CheckButton", "ARL_WeaponAxeCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponAxeCB, MainPanel.filter_menu.Item, L["AXE_DESC"], "axe", 10, 2, 0) + local ARL_WeaponAxeCB = CreateFrame("CheckButton", "ARL_WeaponAxeCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponAxeCB, MainPanel.filter_menu.item, L["AXE_DESC"], "axe", 10, 2, 0) ARL_WeaponAxeCBText:SetText(L["Axe"]) - local ARL_WeaponMaceCB = CreateFrame("CheckButton", "ARL_WeaponMaceCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponMaceCB, MainPanel.filter_menu.Item, L["MACE_DESC"], "mace", 11, 1, 0) + local ARL_WeaponMaceCB = CreateFrame("CheckButton", "ARL_WeaponMaceCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponMaceCB, MainPanel.filter_menu.item, L["MACE_DESC"], "mace", 11, 1, 0) ARL_WeaponMaceCBText:SetText(L["Mace"]) - local ARL_WeaponSwordCB = CreateFrame("CheckButton", "ARL_WeaponSwordCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponSwordCB, MainPanel.filter_menu.Item, L["SWORD_DESC"], "sword", 11, 2, 0) + local ARL_WeaponSwordCB = CreateFrame("CheckButton", "ARL_WeaponSwordCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponSwordCB, MainPanel.filter_menu.item, L["SWORD_DESC"], "sword", 11, 2, 0) ARL_WeaponSwordCBText:SetText(L["Sword"]) - local ARL_WeaponPolearmCB = CreateFrame("CheckButton", "ARL_WeaponPolearmCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponPolearmCB, MainPanel.filter_menu.Item, L["POLEARM_DESC"], "polearm", 12, 1, 0) + local ARL_WeaponPolearmCB = CreateFrame("CheckButton", "ARL_WeaponPolearmCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponPolearmCB, MainPanel.filter_menu.item, L["POLEARM_DESC"], "polearm", 12, 1, 0) ARL_WeaponPolearmCBText:SetText(L["Polearm"]) - local ARL_WeaponFistCB = CreateFrame("CheckButton", "ARL_WeaponFistCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponFistCB, MainPanel.filter_menu.Item, L["FIST_DESC"], "fist", 12, 2, 0) + local ARL_WeaponFistCB = CreateFrame("CheckButton", "ARL_WeaponFistCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponFistCB, MainPanel.filter_menu.item, L["FIST_DESC"], "fist", 12, 2, 0) ARL_WeaponFistCBText:SetText(L["Fist"]) - local ARL_WeaponStaffCB = CreateFrame("CheckButton", "ARL_WeaponStaffCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponStaffCB, MainPanel.filter_menu.Item, L["STAFF_DESC"], "staff", 13, 1, 0) + local ARL_WeaponStaffCB = CreateFrame("CheckButton", "ARL_WeaponStaffCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponStaffCB, MainPanel.filter_menu.item, L["STAFF_DESC"], "staff", 13, 1, 0) ARL_WeaponStaffCBText:SetText(L["Staff"]) ARL_WeaponStaffCBText:SetText(addon:Grey(L["Staff"])) ARL_WeaponStaffCB:Disable() - local ARL_WeaponWandCB = CreateFrame("CheckButton", "ARL_WeaponWandCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponWandCB, MainPanel.filter_menu.Item, L["WAND_DESC"], "wand", 13, 2, 0) + local ARL_WeaponWandCB = CreateFrame("CheckButton", "ARL_WeaponWandCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponWandCB, MainPanel.filter_menu.item, L["WAND_DESC"], "wand", 13, 2, 0) ARL_WeaponWandCBText:SetText(L["Wand"]) - local ARL_WeaponThrownCB = CreateFrame("CheckButton", "ARL_WeaponThrownCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponThrownCB, MainPanel.filter_menu.Item, L["THROWN_DESC"], "thrown", 14, 1, 0) + local ARL_WeaponThrownCB = CreateFrame("CheckButton", "ARL_WeaponThrownCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponThrownCB, MainPanel.filter_menu.item, L["THROWN_DESC"], "thrown", 14, 1, 0) ARL_WeaponThrownCBText:SetText(L["Thrown"]) - local ARL_WeaponBowCB = CreateFrame("CheckButton", "ARL_WeaponBowCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponBowCB, MainPanel.filter_menu.Item, L["BOW_DESC"], "bow", 14, 2, 0) + local ARL_WeaponBowCB = CreateFrame("CheckButton", "ARL_WeaponBowCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponBowCB, MainPanel.filter_menu.item, L["BOW_DESC"], "bow", 14, 2, 0) ARL_WeaponBowCBText:SetText(L["Bow"]) ARL_WeaponBowCBText:SetText(addon:Grey(L["Bow"])) ARL_WeaponBowCB:Disable() - local ARL_WeaponCrossbowCB = CreateFrame("CheckButton", "ARL_WeaponCrossbowCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponCrossbowCB, MainPanel.filter_menu.Item, L["CROSSBOW_DESC"], "crossbow", 15, 1, 0) + local ARL_WeaponCrossbowCB = CreateFrame("CheckButton", "ARL_WeaponCrossbowCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponCrossbowCB, MainPanel.filter_menu.item, L["CROSSBOW_DESC"], "crossbow", 15, 1, 0) ARL_WeaponCrossbowCBText:SetText(L["Crossbow"]) ARL_WeaponCrossbowCBText:SetText(addon:Grey(L["Crossbow"])) ARL_WeaponCrossbowCB:Disable() - local ARL_WeaponAmmoCB = CreateFrame("CheckButton", "ARL_WeaponAmmoCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponAmmoCB, MainPanel.filter_menu.Item, L["AMMO_DESC"], "ammo", 15, 2, 0) + local ARL_WeaponAmmoCB = CreateFrame("CheckButton", "ARL_WeaponAmmoCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponAmmoCB, MainPanel.filter_menu.item, L["AMMO_DESC"], "ammo", 15, 2, 0) ARL_WeaponAmmoCBText:SetText(L["Ammo"]) - local ARL_WeaponGunCB = CreateFrame("CheckButton", "ARL_WeaponGunCB", MainPanel.filter_menu.Item, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WeaponGunCB, MainPanel.filter_menu.Item, L["GUN_DESC"], "gun", 16, 1, 0) + local ARL_WeaponGunCB = CreateFrame("CheckButton", "ARL_WeaponGunCB", MainPanel.filter_menu.item, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WeaponGunCB, MainPanel.filter_menu.item, L["GUN_DESC"], "gun", 16, 1, 0) ARL_WeaponGunCBText:SetText(L["Gun"]) - MainPanel.filter_menu.Player = CreateFrame("Frame", "ARL_FilterMenu_Player", MainPanel.filter_menu) - MainPanel.filter_menu.Player:SetWidth(FILTERMENU_SMALL) - MainPanel.filter_menu.Player:SetHeight(280) - MainPanel.filter_menu.Player:EnableMouse(true) - MainPanel.filter_menu.Player:EnableKeyboard(true) - MainPanel.filter_menu.Player:SetMovable(false) - MainPanel.filter_menu.Player:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) - MainPanel.filter_menu.Player:Hide() - - local ARL_PlayerTankCB = CreateFrame("CheckButton", "ARL_PlayerTankCB", MainPanel.filter_menu.Player, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_PlayerTankCB, MainPanel.filter_menu.Player, L["TANKS_DESC"], "tank", 1, 1, 0) + MainPanel.filter_menu.player = CreateFrame("Frame", "ARL_FilterMenu_Player", MainPanel.filter_menu) + MainPanel.filter_menu.player:SetWidth(FILTERMENU_SMALL) + MainPanel.filter_menu.player:SetHeight(280) + MainPanel.filter_menu.player:EnableMouse(true) + MainPanel.filter_menu.player:EnableKeyboard(true) + MainPanel.filter_menu.player:SetMovable(false) + MainPanel.filter_menu.player:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) + MainPanel.filter_menu.player:Hide() + + local ARL_PlayerTankCB = CreateFrame("CheckButton", "ARL_PlayerTankCB", MainPanel.filter_menu.player, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_PlayerTankCB, MainPanel.filter_menu.player, L["TANKS_DESC"], "tank", 1, 1, 0) ARL_PlayerTankCBText:SetText(_G.TANK) - local ARL_PlayerMeleeCB = CreateFrame("CheckButton", "ARL_PlayerMeleeCB", MainPanel.filter_menu.Player, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_PlayerMeleeCB, MainPanel.filter_menu.Player, L["MELEE_DPS_DESC"], "melee", 2, 1, 0) + local ARL_PlayerMeleeCB = CreateFrame("CheckButton", "ARL_PlayerMeleeCB", MainPanel.filter_menu.player, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_PlayerMeleeCB, MainPanel.filter_menu.player, L["MELEE_DPS_DESC"], "melee", 2, 1, 0) ARL_PlayerMeleeCBText:SetText(_G.MELEE) - local ARL_PlayerHealerCB = CreateFrame("CheckButton", "ARL_PlayerHealerCB", MainPanel.filter_menu.Player, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_PlayerHealerCB, MainPanel.filter_menu.Player, L["HEALERS_DESC"], "healer", 3, 1, 0) + local ARL_PlayerHealerCB = CreateFrame("CheckButton", "ARL_PlayerHealerCB", MainPanel.filter_menu.player, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_PlayerHealerCB, MainPanel.filter_menu.player, L["HEALERS_DESC"], "healer", 3, 1, 0) ARL_PlayerHealerCBText:SetText(_G.HEALER) - local ARL_PlayerCasterCB = CreateFrame("CheckButton", "ARL_PlayerCasterCB", MainPanel.filter_menu.Player, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_PlayerCasterCB, MainPanel.filter_menu.Player, L["CASTER_DPS_DESC"], "caster", 4, 1, 0) + local ARL_PlayerCasterCB = CreateFrame("CheckButton", "ARL_PlayerCasterCB", MainPanel.filter_menu.player, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_PlayerCasterCB, MainPanel.filter_menu.player, L["CASTER_DPS_DESC"], "caster", 4, 1, 0) ARL_PlayerCasterCBText:SetText(_G.DAMAGER) - MainPanel.filter_menu.Rep = CreateFrame("Frame", "ARL_FilterMenu_Rep", MainPanel.filter_menu) - MainPanel.filter_menu.Rep:SetWidth(FILTERMENU_SMALL) - MainPanel.filter_menu.Rep:SetHeight(280) - MainPanel.filter_menu.Rep:EnableMouse(true) - MainPanel.filter_menu.Rep:EnableKeyboard(true) - MainPanel.filter_menu.Rep:SetMovable(false) - MainPanel.filter_menu.Rep:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) - MainPanel.filter_menu.Rep:Hide() + MainPanel.filter_menu.rep = CreateFrame("Frame", "ARL_FilterMenu_Rep", MainPanel.filter_menu) + MainPanel.filter_menu.rep:SetWidth(FILTERMENU_SMALL) + MainPanel.filter_menu.rep:SetHeight(280) + MainPanel.filter_menu.rep:EnableMouse(true) + MainPanel.filter_menu.rep:EnableKeyboard(true) + MainPanel.filter_menu.rep:SetMovable(false) + MainPanel.filter_menu.rep:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) + MainPanel.filter_menu.rep:Hide() do -- Rep Filtering panel switcher @@ -3728,9 +3714,9 @@ function addon:InitializeFrame() if whichrep == 1 then if ARL_Rep_ClassicCB:GetChecked() then ShowPanel = true - MainPanel.filter_menu.Rep.Classic:Show() - MainPanel.filter_menu.Rep.BC:Hide() - MainPanel.filter_menu.Rep.LK:Hide() + MainPanel.filter_menu.rep.Classic:Show() + MainPanel.filter_menu.rep.BC:Hide() + MainPanel.filter_menu.rep.LK:Hide() ARL_Rep_BCCB:SetChecked(false) ARL_Rep_LKCB:SetChecked(false) else @@ -3739,9 +3725,9 @@ function addon:InitializeFrame() elseif whichrep == 2 then if ARL_Rep_BCCB:GetChecked() then ShowPanel = true - MainPanel.filter_menu.Rep.Classic:Hide() - MainPanel.filter_menu.Rep.BC:Show() - MainPanel.filter_menu.Rep.LK:Hide() + MainPanel.filter_menu.rep.Classic:Hide() + MainPanel.filter_menu.rep.BC:Show() + MainPanel.filter_menu.rep.LK:Hide() ARL_Rep_ClassicCB:SetChecked(false) ARL_Rep_LKCB:SetChecked(false) else @@ -3750,9 +3736,9 @@ function addon:InitializeFrame() else -- whichrep == 3 (WotLK) if ARL_Rep_LKCB:GetChecked() then ShowPanel = true - MainPanel.filter_menu.Rep.Classic:Hide() - MainPanel.filter_menu.Rep.BC:Hide() - MainPanel.filter_menu.Rep.LK:Show() + MainPanel.filter_menu.rep.Classic:Hide() + MainPanel.filter_menu.rep.BC:Hide() + MainPanel.filter_menu.rep.LK:Show() ARL_Rep_ClassicCB:SetChecked(false) ARL_Rep_BCCB:SetChecked(false) else @@ -3769,9 +3755,9 @@ function addon:InitializeFrame() texture:SetAllPoints(MainPanel.filter_menu) texture:SetTexCoord(0, (FILTERMENU_DOUBLE_WIDTH/512), 0, (FILTERMENU_HEIGHT/512)) - MainPanel.filter_menu.Rep.Classic:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -14) - MainPanel.filter_menu.Rep.BC:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -14) - MainPanel.filter_menu.Rep.LK:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -14) + MainPanel.filter_menu.rep.Classic:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -14) + MainPanel.filter_menu.rep.BC:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -14) + MainPanel.filter_menu.rep.LK:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -14) else MainPanel.filter_menu:SetWidth(FILTERMENU_SINGLE_WIDTH) @@ -3779,9 +3765,9 @@ function addon:InitializeFrame() texture:SetAllPoints(MainPanel.filter_menu) texture:SetTexCoord(0, (FILTERMENU_SINGLE_WIDTH/256), 0, (FILTERMENU_HEIGHT/512)) - MainPanel.filter_menu.Rep.Classic:Hide() - MainPanel.filter_menu.Rep.BC:Hide() - MainPanel.filter_menu.Rep.LK:Hide() + MainPanel.filter_menu.rep.Classic:Hide() + MainPanel.filter_menu.rep.BC:Hide() + MainPanel.filter_menu.rep.LK:Hide() ARL_Rep_ClassicCB:SetChecked(false) ARL_Rep_BCCB:SetChecked(false) @@ -3790,21 +3776,21 @@ function addon:InitializeFrame() end ARL_Rep_ClassicCB = CreateExpansionButton("ARL_Rep_ClassicCB", "Glues-WoW-Logo") - ARL_Rep_ClassicCB:SetPoint("TOPLEFT", MainPanel.filter_menu.Rep, "TOPLEFT", 0, -10) + ARL_Rep_ClassicCB:SetPoint("TOPLEFT", MainPanel.filter_menu.rep, "TOPLEFT", 0, -10) ARL_Rep_ClassicCB:SetScript("OnClick", function() RepFilterSwitch(1) end) ARL_Rep_BCCB = CreateExpansionButton("ARL_Rep_BCCB", "GLUES-WOW-BCLOGO") - ARL_Rep_BCCB:SetPoint("TOPLEFT", MainPanel.filter_menu.Rep, "TOPLEFT", 0, -60) + ARL_Rep_BCCB:SetPoint("TOPLEFT", MainPanel.filter_menu.rep, "TOPLEFT", 0, -60) ARL_Rep_BCCB:SetScript("OnClick", function() RepFilterSwitch(2) end) ARL_Rep_LKCB = CreateExpansionButton("ARL_Rep_LKCB", "wotlk_logo") - ARL_Rep_LKCB:SetPoint("TOPLEFT", MainPanel.filter_menu.Rep, "TOPLEFT", 0, -110) + ARL_Rep_LKCB:SetPoint("TOPLEFT", MainPanel.filter_menu.rep, "TOPLEFT", 0, -110) ARL_Rep_LKCB:SetScript("OnClick", function() RepFilterSwitch(3) @@ -3813,18 +3799,18 @@ function addon:InitializeFrame() ------------------------------------------------------------------------------- -- Classic Reputations ------------------------------------------------------------------------------- - MainPanel.filter_menu.Rep.Classic = CreateFrame("Frame", "ARL_FilterMenu_Rep_Classic", MainPanel.filter_menu.Rep) - MainPanel.filter_menu.Rep.Classic:SetWidth(150) - MainPanel.filter_menu.Rep.Classic:SetHeight(280) - MainPanel.filter_menu.Rep.Classic:EnableMouse(true) - MainPanel.filter_menu.Rep.Classic:EnableKeyboard(true) - MainPanel.filter_menu.Rep.Classic:SetMovable(false) - MainPanel.filter_menu.Rep.Classic:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -16) - MainPanel.filter_menu.Rep.Classic:Hide() - - local ARL_Rep_ClassicButton = GenericCreateButton("ARL_Rep_ClassicButton", MainPanel.filter_menu.Rep.Classic, 20, 140, "GameFontHighlight", "GameFontHighlightSmall", + MainPanel.filter_menu.rep.Classic = CreateFrame("Frame", "ARL_FilterMenu_Rep_Classic", MainPanel.filter_menu.rep) + MainPanel.filter_menu.rep.Classic:SetWidth(150) + MainPanel.filter_menu.rep.Classic:SetHeight(280) + MainPanel.filter_menu.rep.Classic:EnableMouse(true) + MainPanel.filter_menu.rep.Classic:EnableKeyboard(true) + MainPanel.filter_menu.rep.Classic:SetMovable(false) + MainPanel.filter_menu.rep.Classic:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -16) + MainPanel.filter_menu.rep.Classic:Hide() + + local ARL_Rep_ClassicButton = GenericCreateButton("ARL_Rep_ClassicButton", MainPanel.filter_menu.rep.Classic, 20, 140, "GameFontHighlight", "GameFontHighlightSmall", _G.REPUTATION .. ":", "LEFT", L["REP_TEXT_DESC"], 0) - ARL_Rep_ClassicButton:SetPoint("TOPLEFT", MainPanel.filter_menu.Rep.Classic, "TOPLEFT", -2, -4) + ARL_Rep_ClassicButton:SetPoint("TOPLEFT", MainPanel.filter_menu.rep.Classic, "TOPLEFT", -2, -4) ARL_Rep_ClassicButton:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight") ARL_Rep_ClassicButton:RegisterForClicks("LeftButtonUp", "RightButtonUp") @@ -3858,46 +3844,46 @@ function addon:InitializeFrame() ReDisplay() end) - local ARL_RepArgentDawnCB = CreateFrame("CheckButton", "ARL_RepArgentDawnCB", MainPanel.filter_menu.Rep.Classic, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepArgentDawnCB, MainPanel.filter_menu.Rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Argent Dawn"]), "argentdawn", 2, 1, 0) + local ARL_RepArgentDawnCB = CreateFrame("CheckButton", "ARL_RepArgentDawnCB", MainPanel.filter_menu.rep.Classic, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepArgentDawnCB, MainPanel.filter_menu.rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Argent Dawn"]), "argentdawn", 2, 1, 0) ARL_RepArgentDawnCBText:SetText(BFAC["Argent Dawn"]) ARL_RepArgentDawnCBText:SetFont(narrowFont, 11) - local ARL_RepCenarionCircleCB = CreateFrame("CheckButton", "ARL_RepCenarionCircleCB", MainPanel.filter_menu.Rep.Classic, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepCenarionCircleCB, MainPanel.filter_menu.Rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Cenarion Circle"]), "cenarioncircle", 3, 1, 0) + local ARL_RepCenarionCircleCB = CreateFrame("CheckButton", "ARL_RepCenarionCircleCB", MainPanel.filter_menu.rep.Classic, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepCenarionCircleCB, MainPanel.filter_menu.rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Cenarion Circle"]), "cenarioncircle", 3, 1, 0) ARL_RepCenarionCircleCBText:SetText(BFAC["Cenarion Circle"]) ARL_RepCenarionCircleCBText:SetFont(narrowFont, 11) - local ARL_RepThoriumCB = CreateFrame("CheckButton", "ARL_RepThoriumCB", MainPanel.filter_menu.Rep.Classic, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepThoriumCB, MainPanel.filter_menu.Rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Thorium Brotherhood"]), "thoriumbrotherhood", 4, 1, 0) + local ARL_RepThoriumCB = CreateFrame("CheckButton", "ARL_RepThoriumCB", MainPanel.filter_menu.rep.Classic, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepThoriumCB, MainPanel.filter_menu.rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Thorium Brotherhood"]), "thoriumbrotherhood", 4, 1, 0) ARL_RepThoriumCBText:SetText(BFAC["Thorium Brotherhood"]) ARL_RepThoriumCBText:SetFont(narrowFont, 11) - local ARL_RepTimbermawCB = CreateFrame("CheckButton", "ARL_RepTimbermawCB", MainPanel.filter_menu.Rep.Classic, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepTimbermawCB, MainPanel.filter_menu.Rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Timbermaw Hold"]), "timbermaw", 5, 1, 0) + local ARL_RepTimbermawCB = CreateFrame("CheckButton", "ARL_RepTimbermawCB", MainPanel.filter_menu.rep.Classic, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepTimbermawCB, MainPanel.filter_menu.rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Timbermaw Hold"]), "timbermaw", 5, 1, 0) ARL_RepTimbermawCBText:SetText(BFAC["Timbermaw Hold"]) ARL_RepTimbermawCBText:SetFont(narrowFont, 11) - local ARL_RepZandalarCB = CreateFrame("CheckButton", "ARL_RepZandalarCB", MainPanel.filter_menu.Rep.Classic, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepZandalarCB, MainPanel.filter_menu.Rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Zandalar Tribe"]), "zandalar", 6, 1, 0) + local ARL_RepZandalarCB = CreateFrame("CheckButton", "ARL_RepZandalarCB", MainPanel.filter_menu.rep.Classic, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepZandalarCB, MainPanel.filter_menu.rep.Classic, sformat(L["SPECIFIC_REP_DESC"], BFAC["Zandalar Tribe"]), "zandalar", 6, 1, 0) ARL_RepZandalarCBText:SetText(BFAC["Zandalar Tribe"]) ARL_RepZandalarCBText:SetFont(narrowFont, 11) ------------------------------------------------------------------------------- -- The Burning Crusade Reputations ------------------------------------------------------------------------------- - MainPanel.filter_menu.Rep.BC = CreateFrame("Frame", "ARL_FilterMenu_Rep_BC", MainPanel.filter_menu.Rep) - MainPanel.filter_menu.Rep.BC:SetWidth(150) - MainPanel.filter_menu.Rep.BC:SetHeight(280) - MainPanel.filter_menu.Rep.BC:EnableMouse(true) - MainPanel.filter_menu.Rep.BC:EnableKeyboard(true) - MainPanel.filter_menu.Rep.BC:SetMovable(false) - MainPanel.filter_menu.Rep.BC:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -16) - MainPanel.filter_menu.Rep.BC:Hide() - - local ARL_Rep_BCButton = GenericCreateButton("ARL_Rep_ClassicButton", MainPanel.filter_menu.Rep.BC, 20, 140, "GameFontHighlight", "GameFontHighlightSmall", + MainPanel.filter_menu.rep.BC = CreateFrame("Frame", "ARL_FilterMenu_Rep_BC", MainPanel.filter_menu.rep) + MainPanel.filter_menu.rep.BC:SetWidth(150) + MainPanel.filter_menu.rep.BC:SetHeight(280) + MainPanel.filter_menu.rep.BC:EnableMouse(true) + MainPanel.filter_menu.rep.BC:EnableKeyboard(true) + MainPanel.filter_menu.rep.BC:SetMovable(false) + MainPanel.filter_menu.rep.BC:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -16) + MainPanel.filter_menu.rep.BC:Hide() + + local ARL_Rep_BCButton = GenericCreateButton("ARL_Rep_ClassicButton", MainPanel.filter_menu.rep.BC, 20, 140, "GameFontHighlight", "GameFontHighlightSmall", _G.REPUTATION .. ":", "LEFT", L["REP_TEXT_DESC"], 0) - ARL_Rep_BCButton:SetPoint("TOPLEFT", MainPanel.filter_menu.Rep.BC, "TOPLEFT", -2, -4) + ARL_Rep_BCButton:SetPoint("TOPLEFT", MainPanel.filter_menu.rep.BC, "TOPLEFT", -2, -4) ARL_Rep_BCButton:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight") ARL_Rep_BCButton:RegisterForClicks("LeftButtonUp", "RightButtonUp") @@ -3958,91 +3944,91 @@ function addon:InitializeFrame() ReDisplay() end) - local ARL_RepAldorCB = CreateFrame("CheckButton", "ARL_RepAldorCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepAldorCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Aldor"]), "aldor", 2, 1, 0) + local ARL_RepAldorCB = CreateFrame("CheckButton", "ARL_RepAldorCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepAldorCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Aldor"]), "aldor", 2, 1, 0) ARL_RepAldorCBText:SetText(BFAC["The Aldor"]) ARL_RepAldorCBText:SetFont(narrowFont, 11) - local ARL_RepAshtongueCB = CreateFrame("CheckButton", "ARL_RepAshtongueCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepAshtongueCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Ashtongue Deathsworn"]), "ashtonguedeathsworn", 3, 1, 0) + local ARL_RepAshtongueCB = CreateFrame("CheckButton", "ARL_RepAshtongueCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepAshtongueCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Ashtongue Deathsworn"]), "ashtonguedeathsworn", 3, 1, 0) ARL_RepAshtongueCBText:SetText(BFAC["Ashtongue Deathsworn"]) ARL_RepAshtongueCBText:SetFont(narrowFont, 11) - local ARL_RepCenarionExpeditionCB = CreateFrame("CheckButton", "ARL_RepCenarionExpeditionCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepCenarionExpeditionCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Cenarion Expedition"]), "cenarionexpedition", 4, 1, 0) + local ARL_RepCenarionExpeditionCB = CreateFrame("CheckButton", "ARL_RepCenarionExpeditionCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepCenarionExpeditionCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Cenarion Expedition"]), "cenarionexpedition", 4, 1, 0) ARL_RepCenarionExpeditionCBText:SetText(BFAC["Cenarion Expedition"]) ARL_RepCenarionExpeditionCBText:SetFont(narrowFont, 11) - local ARL_RepConsortiumCB = CreateFrame("CheckButton", "ARL_RepConsortiumCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepConsortiumCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Consortium"]), "consortium", 5, 1, 0) + local ARL_RepConsortiumCB = CreateFrame("CheckButton", "ARL_RepConsortiumCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepConsortiumCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Consortium"]), "consortium", 5, 1, 0) ARL_RepConsortiumCBText:SetText(BFAC["The Consortium"]) ARL_RepConsortiumCBText:SetFont(narrowFont, 11) - local ARL_RepHonorHoldCB = CreateFrame("CheckButton", "ARL_RepHonorHoldCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepHonorHoldCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], HonorHold_Thrallmar_FactionText), "hellfire", 6, 1, 0) + local ARL_RepHonorHoldCB = CreateFrame("CheckButton", "ARL_RepHonorHoldCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepHonorHoldCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], HonorHold_Thrallmar_FactionText), "hellfire", 6, 1, 0) ARL_RepHonorHoldCBText:SetText(HonorHold_Thrallmar_FactionText) ARL_RepHonorHoldCBText:SetFont(narrowFont, 11) - local ARL_RepKeepersOfTimeCB = CreateFrame("CheckButton", "ARL_RepKeepersOfTimeCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepKeepersOfTimeCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Keepers of Time"]), "keepersoftime", 7, 1, 0) + local ARL_RepKeepersOfTimeCB = CreateFrame("CheckButton", "ARL_RepKeepersOfTimeCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepKeepersOfTimeCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Keepers of Time"]), "keepersoftime", 7, 1, 0) ARL_RepKeepersOfTimeCBText:SetText(BFAC["Keepers of Time"]) ARL_RepKeepersOfTimeCBText:SetFont(narrowFont, 11) - local ARL_RepKurenaiCB = CreateFrame("CheckButton", "ARL_RepKurenaiCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepKurenaiCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], Kurenai_Maghar_FactionText), "nagrand", 8, 1, 0) + local ARL_RepKurenaiCB = CreateFrame("CheckButton", "ARL_RepKurenaiCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepKurenaiCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], Kurenai_Maghar_FactionText), "nagrand", 8, 1, 0) ARL_RepKurenaiCBText:SetText(Kurenai_Maghar_FactionText) ARL_RepKurenaiCBText:SetFont(narrowFont, 11) - local ARL_RepLowerCityCB = CreateFrame("CheckButton", "ARL_RepLowerCityCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepLowerCityCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Lower City"]), "lowercity", 9, 1, 0) + local ARL_RepLowerCityCB = CreateFrame("CheckButton", "ARL_RepLowerCityCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepLowerCityCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Lower City"]), "lowercity", 9, 1, 0) ARL_RepLowerCityCBText:SetText(BFAC["Lower City"]) ARL_RepLowerCityCBText:SetFont(narrowFont, 11) - local ARL_RepScaleSandsCB = CreateFrame("CheckButton", "ARL_RepScaleSandsCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepScaleSandsCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Scale of the Sands"]), "scaleofthesands", 10, 1, 0) + local ARL_RepScaleSandsCB = CreateFrame("CheckButton", "ARL_RepScaleSandsCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepScaleSandsCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Scale of the Sands"]), "scaleofthesands", 10, 1, 0) ARL_RepScaleSandsCBText:SetText(BFAC["The Scale of the Sands"]) ARL_RepScaleSandsCBText:SetFont(narrowFont, 11) - local ARL_RepScryersCB = CreateFrame("CheckButton", "ARL_RepScryersCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepScryersCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Scryers"]), "scryer", 11, 1, 0) + local ARL_RepScryersCB = CreateFrame("CheckButton", "ARL_RepScryersCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepScryersCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Scryers"]), "scryer", 11, 1, 0) ARL_RepScryersCBText:SetText(BFAC["The Scryers"]) ARL_RepScryersCBText:SetFont(narrowFont, 11) - local ARL_RepShatarCB = CreateFrame("CheckButton", "ARL_RepShatarCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepShatarCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Sha'tar"]), "shatar", 12, 1, 0) + local ARL_RepShatarCB = CreateFrame("CheckButton", "ARL_RepShatarCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepShatarCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Sha'tar"]), "shatar", 12, 1, 0) ARL_RepShatarCBText:SetText(BFAC["The Sha'tar"]) ARL_RepShatarCBText:SetFont(narrowFont, 11) - local ARL_RepShatteredSunCB = CreateFrame("CheckButton", "ARL_RepShatteredSunCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepShatteredSunCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Shattered Sun Offensive"]), "shatteredsun", 13, 1, 0) + local ARL_RepShatteredSunCB = CreateFrame("CheckButton", "ARL_RepShatteredSunCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepShatteredSunCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Shattered Sun Offensive"]), "shatteredsun", 13, 1, 0) ARL_RepShatteredSunCBText:SetText(BFAC["Shattered Sun Offensive"]) ARL_RepShatteredSunCBText:SetFont(narrowFont, 11) - local ARL_RepSporeggarCB = CreateFrame("CheckButton", "ARL_RepSporeggarCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepSporeggarCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Sporeggar"]), "sporeggar", 14, 1, 0) + local ARL_RepSporeggarCB = CreateFrame("CheckButton", "ARL_RepSporeggarCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepSporeggarCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["Sporeggar"]), "sporeggar", 14, 1, 0) ARL_RepSporeggarCBText:SetText(BFAC["Sporeggar"]) ARL_RepSporeggarCBText:SetFont(narrowFont, 11) - local ARL_RepVioletEyeCB = CreateFrame("CheckButton", "ARL_RepVioletEyeCB", MainPanel.filter_menu.Rep.BC, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepVioletEyeCB, MainPanel.filter_menu.Rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Violet Eye"]), "violeteye", 15, 1, 0) + local ARL_RepVioletEyeCB = CreateFrame("CheckButton", "ARL_RepVioletEyeCB", MainPanel.filter_menu.rep.BC, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepVioletEyeCB, MainPanel.filter_menu.rep.BC, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Violet Eye"]), "violeteye", 15, 1, 0) ARL_RepVioletEyeCBText:SetText(BFAC["The Violet Eye"]) ARL_RepVioletEyeCBText:SetFont(narrowFont, 11) ------------------------------------------------------------------------------- -- Wrath of the Lich King Reputations ------------------------------------------------------------------------------- - MainPanel.filter_menu.Rep.LK = CreateFrame("Frame", "ARL_FilterMenu_Rep_LK", MainPanel.filter_menu.Rep) - MainPanel.filter_menu.Rep.LK:SetWidth(150) - MainPanel.filter_menu.Rep.LK:SetHeight(280) - MainPanel.filter_menu.Rep.LK:EnableMouse(true) - MainPanel.filter_menu.Rep.LK:EnableKeyboard(true) - MainPanel.filter_menu.Rep.LK:SetMovable(false) - MainPanel.filter_menu.Rep.LK:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -16) - MainPanel.filter_menu.Rep.LK:Hide() - - local ARL_Rep_LKButton = GenericCreateButton("ARL_Rep_ClassicButton", MainPanel.filter_menu.Rep.LK, 20, 140, "GameFontHighlight", "GameFontHighlightSmall", + MainPanel.filter_menu.rep.LK = CreateFrame("Frame", "ARL_FilterMenu_Rep_LK", MainPanel.filter_menu.rep) + MainPanel.filter_menu.rep.LK:SetWidth(150) + MainPanel.filter_menu.rep.LK:SetHeight(280) + MainPanel.filter_menu.rep.LK:EnableMouse(true) + MainPanel.filter_menu.rep.LK:EnableKeyboard(true) + MainPanel.filter_menu.rep.LK:SetMovable(false) + MainPanel.filter_menu.rep.LK:SetPoint("TOPRIGHT", MainPanel.filter_menu, "TOPRIGHT", -7, -16) + MainPanel.filter_menu.rep.LK:Hide() + + local ARL_Rep_LKButton = GenericCreateButton("ARL_Rep_ClassicButton", MainPanel.filter_menu.rep.LK, 20, 140, "GameFontHighlight", "GameFontHighlightSmall", _G.REPUTATION .. ":", "LEFT", L["REP_TEXT_DESC"], 0) - ARL_Rep_LKButton:SetPoint("TOPLEFT", MainPanel.filter_menu.Rep.LK, "TOPLEFT", -2, -4) + ARL_Rep_LKButton:SetPoint("TOPLEFT", MainPanel.filter_menu.rep.LK, "TOPLEFT", -2, -4) ARL_Rep_LKButton:SetHighlightTexture("Interface\\Buttons\\UI-PlusButton-Hilight") ARL_Rep_LKButton:RegisterForClicks("LeftButtonUp", "RightButtonUp") @@ -4091,115 +4077,115 @@ function addon:InitializeFrame() ReDisplay() end) - local ARL_WrathCommon1CB = CreateFrame("CheckButton", "ARL_WrathCommon1CB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WrathCommon1CB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], Vanguard_Expedition_FactionText), "wrathcommon1", 2, 1, 0) + local ARL_WrathCommon1CB = CreateFrame("CheckButton", "ARL_WrathCommon1CB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WrathCommon1CB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], Vanguard_Expedition_FactionText), "wrathcommon1", 2, 1, 0) ARL_WrathCommon1CBText:SetText(Vanguard_Expedition_FactionText) ARL_WrathCommon1CBText:SetFont(narrowFont, 11) - local ARL_RepArgentCrusadeCB = CreateFrame("CheckButton", "ARL_RepArgentCrusadeCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepArgentCrusadeCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Argent Crusade"]), "argentcrusade", 3, 1, 0) + local ARL_RepArgentCrusadeCB = CreateFrame("CheckButton", "ARL_RepArgentCrusadeCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepArgentCrusadeCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Argent Crusade"]), "argentcrusade", 3, 1, 0) ARL_RepArgentCrusadeCBText:SetText(BFAC["Argent Crusade"]) ARL_RepArgentCrusadeCBText:SetFont(narrowFont, 11) - local ARL_WrathCommon5CB = CreateFrame("CheckButton", "ARL_WrathCommon5CB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WrathCommon5CB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], Explorer_Hand_FactionText), "wrathcommon5", 4, 1, 0) + local ARL_WrathCommon5CB = CreateFrame("CheckButton", "ARL_WrathCommon5CB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WrathCommon5CB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], Explorer_Hand_FactionText), "wrathcommon5", 4, 1, 0) ARL_WrathCommon5CBText:SetText(Explorer_Hand_FactionText) ARL_WrathCommon5CBText:SetFont(narrowFont, 11) ARL_WrathCommon5CBText:SetText(addon:Grey(Explorer_Hand_FactionText)) ARL_WrathCommon5CB:Disable() - local ARL_RepFrenzyheartCB = CreateFrame("CheckButton", "ARL_RepFrenzyheartCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepFrenzyheartCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Frenzyheart Tribe"]), "frenzyheart", 5, 1, 0) + local ARL_RepFrenzyheartCB = CreateFrame("CheckButton", "ARL_RepFrenzyheartCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepFrenzyheartCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Frenzyheart Tribe"]), "frenzyheart", 5, 1, 0) ARL_RepFrenzyheartCBText:SetText(BFAC["Frenzyheart Tribe"]) ARL_RepFrenzyheartCBText:SetFont(narrowFont, 11) - local ARL_RepKaluakCB = CreateFrame("CheckButton", "ARL_RepKaluakCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepKaluakCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Kalu'ak"]), "kaluak", 6, 1, 0) + local ARL_RepKaluakCB = CreateFrame("CheckButton", "ARL_RepKaluakCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepKaluakCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Kalu'ak"]), "kaluak", 6, 1, 0) ARL_RepKaluakCBText:SetText(BFAC["The Kalu'ak"]) ARL_RepKaluakCBText:SetFont(narrowFont, 11) - local ARL_RepKirinTorCB = CreateFrame("CheckButton", "ARL_RepKirinTorCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepKirinTorCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Kirin Tor"]), "kirintor", 7, 1, 0) + local ARL_RepKirinTorCB = CreateFrame("CheckButton", "ARL_RepKirinTorCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepKirinTorCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Kirin Tor"]), "kirintor", 7, 1, 0) ARL_RepKirinTorCBText:SetText(BFAC["Kirin Tor"]) ARL_RepKirinTorCBText:SetFont(narrowFont, 11) - local ARL_RepEbonBladeCB = CreateFrame("CheckButton", "ARL_RepEbonBladeCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepEbonBladeCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Knights of the Ebon Blade"]), "ebonblade", 8, 1, 0) + local ARL_RepEbonBladeCB = CreateFrame("CheckButton", "ARL_RepEbonBladeCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepEbonBladeCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["Knights of the Ebon Blade"]), "ebonblade", 8, 1, 0) ARL_RepEbonBladeCBText:SetText(BFAC["Knights of the Ebon Blade"]) ARL_RepEbonBladeCBText:SetFont(narrowFont, 11) - local ARL_RepOraclesCB = CreateFrame("CheckButton", "ARL_RepOraclesCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepOraclesCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Oracles"]), "oracles", 9, 1, 0) + local ARL_RepOraclesCB = CreateFrame("CheckButton", "ARL_RepOraclesCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepOraclesCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Oracles"]), "oracles", 9, 1, 0) ARL_RepOraclesCBText:SetText(BFAC["The Oracles"]) ARL_RepOraclesCBText:SetFont(narrowFont, 11) - local ARL_WrathCommon2CB = CreateFrame("CheckButton", "ARL_WrathCommon2CB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WrathCommon2CB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], SilverConv_Sunreaver_FactionText), "wrathcommon2", 10, 1, 0) + local ARL_WrathCommon2CB = CreateFrame("CheckButton", "ARL_WrathCommon2CB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WrathCommon2CB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], SilverConv_Sunreaver_FactionText), "wrathcommon2", 10, 1, 0) ARL_WrathCommon2CBText:SetText(SilverConv_Sunreaver_FactionText) ARL_WrathCommon2CBText:SetFont(narrowFont, 11) ARL_WrathCommon2CBText:SetText(addon:Grey(SilverConv_Sunreaver_FactionText)) ARL_WrathCommon2CB:Disable() - local ARL_RepSonsOfHodirCB = CreateFrame("CheckButton", "ARL_RepSonsOfHodirCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepSonsOfHodirCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Sons of Hodir"]), "sonsofhodir", 11, 1, 0) + local ARL_RepSonsOfHodirCB = CreateFrame("CheckButton", "ARL_RepSonsOfHodirCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepSonsOfHodirCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Sons of Hodir"]), "sonsofhodir", 11, 1, 0) ARL_RepSonsOfHodirCBText:SetText(BFAC["The Sons of Hodir"]) ARL_RepSonsOfHodirCBText:SetFont(narrowFont, 11) - local ARL_WrathCommon4CB = CreateFrame("CheckButton", "ARL_WrathCommon4CB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WrathCommon4CB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], Frostborn_Taunka_FactionText), "wrathcommon4", 12, 1, 0) + local ARL_WrathCommon4CB = CreateFrame("CheckButton", "ARL_WrathCommon4CB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WrathCommon4CB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], Frostborn_Taunka_FactionText), "wrathcommon4", 12, 1, 0) ARL_WrathCommon4CBText:SetText(Frostborn_Taunka_FactionText) ARL_WrathCommon4CBText:SetFont(narrowFont, 11) ARL_WrathCommon4CBText:SetText(addon:Grey(Frostborn_Taunka_FactionText)) ARL_WrathCommon4CB:Disable() - local ARL_WrathCommon3CB = CreateFrame("CheckButton", "ARL_WrathCommon3CB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_WrathCommon3CB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], Valiance_Warsong_FactionText), "wrathcommon3", 13, 1, 0) + local ARL_WrathCommon3CB = CreateFrame("CheckButton", "ARL_WrathCommon3CB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_WrathCommon3CB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], Valiance_Warsong_FactionText), "wrathcommon3", 13, 1, 0) ARL_WrathCommon3CBText:SetText(Valiance_Warsong_FactionText) ARL_WrathCommon3CBText:SetFont(narrowFont, 11) ARL_WrathCommon3CBText:SetText(addon:Grey(Valiance_Warsong_FactionText)) ARL_WrathCommon3CB:Disable() - local ARL_RepWyrmrestCB = CreateFrame("CheckButton", "ARL_RepWyrmrestCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepWyrmrestCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Wyrmrest Accord"]), "wyrmrest", 14, 1, 0) + local ARL_RepWyrmrestCB = CreateFrame("CheckButton", "ARL_RepWyrmrestCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepWyrmrestCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Wyrmrest Accord"]), "wyrmrest", 14, 1, 0) ARL_RepWyrmrestCBText:SetText(BFAC["The Wyrmrest Accord"]) ARL_RepWyrmrestCBText:SetFont(narrowFont, 11) - local ARL_AshenVerdictCB = CreateFrame("CheckButton", "ARL_RepAshenVerdictCB", MainPanel.filter_menu.Rep.LK, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_RepAshenVerdictCB, MainPanel.filter_menu.Rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Ashen Verdict"]), "ashenverdict", 15, 1, 0) + local ARL_AshenVerdictCB = CreateFrame("CheckButton", "ARL_RepAshenVerdictCB", MainPanel.filter_menu.rep.LK, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_RepAshenVerdictCB, MainPanel.filter_menu.rep.LK, sformat(L["SPECIFIC_REP_DESC"], BFAC["The Ashen Verdict"]), "ashenverdict", 15, 1, 0) ARL_RepAshenVerdictCBText:SetText(BFAC["The Ashen Verdict"]) ARL_RepAshenVerdictCBText:SetFont(narrowFont, 11) ------------------------------------------------------------------------------- -- Miscellaneous Filter Menu ------------------------------------------------------------------------------- - MainPanel.filter_menu.Misc = CreateFrame("Frame", "ARL_FilterMenu_Misc", MainPanel.filter_menu) - MainPanel.filter_menu.Misc:SetWidth(FILTERMENU_LARGE) - MainPanel.filter_menu.Misc:SetHeight(280) - MainPanel.filter_menu.Misc:EnableMouse(true) - MainPanel.filter_menu.Misc:EnableKeyboard(true) - MainPanel.filter_menu.Misc:SetMovable(false) - MainPanel.filter_menu.Misc:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) - MainPanel.filter_menu.Misc:Hide() - - local ARL_MiscText = MainPanel.filter_menu.Misc:CreateFontString("ARL_MiscText", "OVERLAY", "GameFontHighlight") + MainPanel.filter_menu.misc = CreateFrame("Frame", "ARL_FilterMenu_Misc", MainPanel.filter_menu) + MainPanel.filter_menu.misc:SetWidth(FILTERMENU_LARGE) + MainPanel.filter_menu.misc:SetHeight(280) + MainPanel.filter_menu.misc:EnableMouse(true) + MainPanel.filter_menu.misc:EnableKeyboard(true) + MainPanel.filter_menu.misc:SetMovable(false) + MainPanel.filter_menu.misc:SetPoint("TOPLEFT", MainPanel.filter_menu, "TOPLEFT", 17, -16) + MainPanel.filter_menu.misc:Hide() + + local ARL_MiscText = MainPanel.filter_menu.misc:CreateFontString("ARL_MiscText", "OVERLAY", "GameFontHighlight") ARL_MiscText:SetText(_G.MISCELLANEOUS .. ":") - ARL_MiscText:SetPoint("TOPLEFT", MainPanel.filter_menu.Misc, "TOPLEFT", 5, -8) + ARL_MiscText:SetPoint("TOPLEFT", MainPanel.filter_menu.misc, "TOPLEFT", 5, -8) ARL_MiscText:SetHeight(14) ARL_MiscText:SetWidth(150) ARL_MiscText:SetJustifyH("LEFT") - local ARL_IgnoreCB = CreateFrame("CheckButton", "ARL_IgnoreCB", MainPanel.filter_menu.Misc, "UICheckButtonTemplate") - Generic_MakeCheckButton(ARL_IgnoreCB, MainPanel.filter_menu.Misc, L["DISPLAY_EXCLUSION_DESC"], 0, 2, 1, 1) + local ARL_IgnoreCB = CreateFrame("CheckButton", "ARL_IgnoreCB", MainPanel.filter_menu.misc, "UICheckButtonTemplate") + Generic_MakeCheckButton(ARL_IgnoreCB, MainPanel.filter_menu.misc, L["DISPLAY_EXCLUSION_DESC"], 0, 2, 1, 1) ARL_IgnoreCBText:SetText(L["Display Exclusions"]) - local ARL_MiscAltText = MainPanel.filter_menu.Misc:CreateFontString("ARL_MiscAltBtn", "OVERLAY", "GameFontNormal") + local ARL_MiscAltText = MainPanel.filter_menu.misc:CreateFontString("ARL_MiscAltBtn", "OVERLAY", "GameFontNormal") ARL_MiscAltText:SetText(L["Alt-Tradeskills"] .. ":") ARL_MiscAltText:SetPoint("TOPLEFT", ARL_IgnoreCB, "BOTTOMLEFT", 4, 0) ARL_MiscAltText:SetHeight(14) ARL_MiscAltText:SetWidth(95) ARL_MiscAltText:SetJustifyH("LEFT") - local ARL_MiscAltBtn = CreateFrame("Button", "ARL_IgnoreCB", MainPanel.filter_menu.Misc) + local ARL_MiscAltBtn = CreateFrame("Button", "ARL_IgnoreCB", MainPanel.filter_menu.misc) ARL_MiscAltBtn:SetPoint("LEFT", ARL_MiscAltText, "RIGHT") ARL_MiscAltBtn:SetHeight(22) ARL_MiscAltBtn:SetWidth(22) @@ -4243,24 +4229,24 @@ function addon:InitializeFrame() ------------------------------------------------------------------------------------------------ -- General Options ------------------------------------------------------------------------------------------------ - ["specialty"] = { cb = ARL_SpecialtyCB, svroot = filterdb.general }, - ["skill"] = { cb = ARL_LevelCB, svroot = filterdb.general }, - ["faction"] = { cb = ARL_FactionCB, svroot = filterdb.general }, - ["known"] = { cb = ARL_KnownCB, svroot = filterdb.general }, - ["unknown"] = { cb = ARL_UnknownCB, svroot = filterdb.general }, + ["specialty"] = { cb = MainPanel.filter_menu.general.specialty, svroot = filterdb.general }, + ["skill"] = { cb = MainPanel.filter_menu.general.skill, svroot = filterdb.general }, + ["faction"] = { cb = MainPanel.filter_menu.general.faction, svroot = filterdb.general }, + ["known"] = { cb = MainPanel.filter_menu.general.known, svroot = filterdb.general }, + ["unknown"] = { cb = MainPanel.filter_menu.general.unknown, svroot = filterdb.general }, ------------------------------------------------------------------------------------------------ -- Classes ------------------------------------------------------------------------------------------------ - ["deathknight"] = { cb = ARL_DeathKnightCB, svroot = filterdb.classes }, - ["druid"] = { cb = ARL_DruidCB, svroot = filterdb.classes }, - ["hunter"] = { cb = ARL_HunterCB, svroot = filterdb.classes }, - ["mage"] = { cb = ARL_MageCB, svroot = filterdb.classes }, - ["paladin"] = { cb = ARL_PaladinCB, svroot = filterdb.classes }, - ["priest"] = { cb = ARL_PriestCB, svroot = filterdb.classes }, - ["rogue"] = { cb = ARL_RogueCB, svroot = filterdb.classes }, - ["shaman"] = { cb = ARL_ShamanCB, svroot = filterdb.classes }, - ["warlock"] = { cb = ARL_WarlockCB, svroot = filterdb.classes }, - ["warrior"] = { cb = ARL_WarriorCB, svroot = filterdb.classes }, + ["deathknight"] = { cb = MainPanel.filter_menu.general.deathknight, svroot = filterdb.classes }, + ["druid"] = { cb = MainPanel.filter_menu.general.druid, svroot = filterdb.classes }, + ["hunter"] = { cb = MainPanel.filter_menu.general.hunter, svroot = filterdb.classes }, + ["mage"] = { cb = MainPanel.filter_menu.general.mage, svroot = filterdb.classes }, + ["paladin"] = { cb = MainPanel.filter_menu.general.paladin, svroot = filterdb.classes }, + ["priest"] = { cb = MainPanel.filter_menu.general.priest, svroot = filterdb.classes }, + ["rogue"] = { cb = MainPanel.filter_menu.general.rogue, svroot = filterdb.classes }, + ["shaman"] = { cb = MainPanel.filter_menu.general.shaman, svroot = filterdb.classes }, + ["warlock"] = { cb = MainPanel.filter_menu.general.warlock, svroot = filterdb.classes }, + ["warrior"] = { cb = MainPanel.filter_menu.general.warrior, svroot = filterdb.classes }, ------------------------------------------------------------------------------------------------ -- Obtain Options ------------------------------------------------------------------------------------------------ -- 1.7.9.5