From 2dcb3ec4df1ea6006dc56cc29172f3e4f42ce62e Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Mon, 19 May 2014 16:41:09 +0000 Subject: [PATCH] Death Knight: Don't pool for Rune Strike when glyphing Outbreak. Most of the time, the pooling won't be necessary. Just rely on the player to be smart enough to recognize a situation where he would need to pool some runic power to cast Outbreak. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1468 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- scripts/ovale_deathknight.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/ovale_deathknight.lua b/scripts/ovale_deathknight.lua index 9fd3d87..04c0927 100644 --- a/scripts/ovale_deathknight.lua +++ b/scripts/ovale_deathknight.lua @@ -87,7 +87,7 @@ AddFunction BloodSingleTargetActions if Rune(blood) >= 2 Spell(heart_strike) } - if not Glyph(glyph_of_outbreak) or RunicPower() >= 65 Spell(rune_strike) + Spell(rune_strike) Spell(horn_of_winter) #death_strike,if=(unholy=2|frost=2)&incoming_damage_5s>=health.max*0.4 @@ -141,7 +141,7 @@ AddFunction BloodAoeActions if Rune(blood) >= 2 Spell(blood_boil) } - if not Glyph(glyph_of_outbreak) or RunicPower() >= 65 Spell(rune_strike) + Spell(rune_strike) Spell(horn_of_winter) #death_strike,if=(unholy=2|frost=2)&incoming_damage_5s>=health.max*0.4 -- 1.7.9.5