From 3049be6904720f20c0df2653fedbd3c32c13ec65 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Mon, 29 Aug 2016 20:51:46 +0300 Subject: [PATCH] Account for tooltip text size change. This fixes #311 --- ElvUI_SLE/modules/sledatatexts/friends.lua | 6 +++--- ElvUI_SLE/modules/sledatatexts/guild.lua | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/ElvUI_SLE/modules/sledatatexts/friends.lua b/ElvUI_SLE/modules/sledatatexts/friends.lua index 370b853..002c622 100644 --- a/ElvUI_SLE/modules/sledatatexts/friends.lua +++ b/ElvUI_SLE/modules/sledatatexts/friends.lua @@ -65,17 +65,14 @@ local BROADCAST_ICON = "|TInterface\\FriendsFrame\\BroadcastIcon:0|t" -- Setup the Title Font. 14 local ssTitleFont = CreateFont("ssTitleFont") ssTitleFont:SetTextColor(1,0.823529,0) -ssTitleFont:SetFont(GameTooltipText:GetFont(), 14) -- Setup the Header Font. 12 local ssHeaderFont = CreateFont("ssHeaderFont") ssHeaderFont:SetTextColor(1,0.823529,0) -ssHeaderFont:SetFont(GameTooltipHeaderText:GetFont(), 12) -- Setup the Regular Font. 12 local ssRegFont = CreateFont("ssRegFont") ssRegFont:SetTextColor(1,0.823529,0) -ssRegFont:SetFont(GameTooltipText:GetFont(), 12) local list_sort = { TOONNAME = function(a, b) @@ -324,6 +321,8 @@ function LDB.OnEnter(self) tooltip:SetBackdropColor(0,0,0,1) + ssHeaderFont:SetFont(GameTooltipHeaderText:GetFont()) + ssRegFont:SetFont(GameTooltipText:GetFont()) tooltip:SetHeaderFont(ssHeaderFont) tooltip:SetFont(ssRegFont) @@ -334,6 +333,7 @@ function LDB.OnEnter(self) local line = tooltip:AddLine() if not E.db.sle.dt.friends.hide_titleline then + ssTitleFont:SetFont(GameTooltipText:GetFont()) tooltip:SetCell(line, 1, "Shadow & Light Friends", ssTitleFont, "CENTER", 0) tooltip:AddLine(" ") end diff --git a/ElvUI_SLE/modules/sledatatexts/guild.lua b/ElvUI_SLE/modules/sledatatexts/guild.lua index adaac80..1496018 100644 --- a/ElvUI_SLE/modules/sledatatexts/guild.lua +++ b/ElvUI_SLE/modules/sledatatexts/guild.lua @@ -34,17 +34,14 @@ local ToggleGuildFrame = ToggleGuildFrame -- Setup the Title Font. 14 local ssTitleFont = CreateFont("ssTitleFont") ssTitleFont:SetTextColor(1,0.823529,0) -ssTitleFont:SetFont(GameTooltipText:GetFont(), 14) -- Setup the Header Font. 12 local ssHeaderFont = CreateFont("ssHeaderFont") ssHeaderFont:SetTextColor(1,0.823529,0) -ssHeaderFont:SetFont(GameTooltipHeaderText:GetFont(), 12) -- Setup the Regular Font. 12 local ssRegFont = CreateFont("ssRegFont") ssRegFont:SetTextColor(1,0.823529,0) -ssRegFont:SetFont(GameTooltipText:GetFont(), 12) local list_sort = { TOONNAME = function(a, b) @@ -267,6 +264,8 @@ function LDB.OnEnter(self) tooltip:SetBackdropColor(0,0,0,1) + ssHeaderFont:SetFont(GameTooltipHeaderText:GetFont()) + ssRegFont:SetFont(GameTooltipText:GetFont()) tooltip:SetHeaderFont(ssHeaderFont) tooltip:SetFont(ssRegFont) @@ -277,6 +276,7 @@ function LDB.OnEnter(self) local line = tooltip:AddLine() if not E.db.sle.dt.guild.hide_titleline then + ssTitleFont:SetFont(GameTooltipText:GetFont()) tooltip:SetCell(line, 1, "Shadow & Light Guild", ssTitleFont, "CENTER", 0) tooltip:AddLine(" ") end -- 1.7.9.5