From 32b324121d12eb78a9efba7f2006fcf6e24dac83 Mon Sep 17 00:00:00 2001 From: Taracque Date: Mon, 16 May 2011 16:52:04 +0200 Subject: [PATCH] FireNova condition is raised to 4 enemies. --- Elementarist.lua | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Elementarist.lua b/Elementarist.lua index 10e1040..77937be 100755 --- a/Elementarist.lua +++ b/Elementarist.lua @@ -65,7 +65,6 @@ Elementarist.SpellList = { ["Earth Shock"] = GetSpellInfo(8042), ["Searing Totem"] = GetSpellInfo(3599), ["Lightning Shield"] = GetSpellInfo(324), - ["Lightning Shield"] = GetSpellInfo(324), ["Unleash Elements"] = GetSpellInfo(73680), -- racials @@ -701,9 +700,9 @@ function Elementarist:NextSpell(timeshift,exspell1,exspell2) end end - -- if >=3 foes are available, and Fire Nova enabled in settings, and not in cd (and has Flame Shock applied on target) + -- if >=4 foes are available, and Fire Nova enabled in settings, and not in cd (and has Flame Shock applied on target) if (exspell1 ~= Elementarist.SpellList["Fire Nova"]) and (exspell2 ~= Elementarist.SpellList["Fire Nova"]) then - if (ElementaristDB.FireNova) and (Elementarist.person["foeCount"]>=3) then + if (ElementaristDB.FireNova) and (Elementarist.person["foeCount"]>=4) then -- is Flame Shock on target local f = Elementarist:hasDeBuff("target",Elementarist.SpellList["Flame Shock"],"player") if f then -- 1.7.9.5