From 018e0fb436ef4838e0e7754f3b192f9f00a2dcfa Mon Sep 17 00:00:00 2001 From: Darth Predator Date: Wed, 11 Jan 2017 10:03:57 +0300 Subject: [PATCH] Fixed primary stat not being shown in character armory --- ElvUI_SLE/modules/Armory/CharacterArmory/Stats.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/Armory/CharacterArmory/Stats.lua b/ElvUI_SLE/modules/Armory/CharacterArmory/Stats.lua index 505b63a..10dea35 100644 --- a/ElvUI_SLE/modules/Armory/CharacterArmory/Stats.lua +++ b/ElvUI_SLE/modules/Armory/CharacterArmory/Stats.lua @@ -379,7 +379,7 @@ function CA:PaperDollFrame_UpdateStats() local stat = PAPERDOLL_STATCATEGORIES[catIndex].stats[statIndex]; local showStat = true; if ( showStat and stat.primary ) then - local primaryStat = T.select(7, T.GetSpecializationInfo(spec, nil, nil, nil, UnitSex("player"))); + local primaryStat = T.select(6, T.GetSpecializationInfo(spec, nil, nil, nil, UnitSex("player"))); if ( stat.primary ~= primaryStat ) and E.db.sle.Armory.Character.Stats.OnlyPrimary then showStat = false; end -- 1.7.9.5