From 39b7df453bc606cc6487a65dd96a384466387437 Mon Sep 17 00:00:00 2001 From: Adrian Lund-Lange Date: Sat, 7 Jan 2012 13:21:13 +0100 Subject: [PATCH] Show my debuffs when in a vehicle too --- oUF_P3lim.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua index 7ea527b..7a79ae2 100644 --- a/oUF_P3lim.lua +++ b/oUF_P3lim.lua @@ -135,7 +135,7 @@ do function FilterTargetDebuffs(...) local _, unit, _, _, _, _, _, _, _, _, owner, _, _, id = ... - return owner == 'player' or UnitIsFriend('player', unit) or spells[id] + return owner == 'player' or owner == 'vehicle' or UnitIsFriend('player', unit) or spells[id] end end @@ -336,6 +336,7 @@ oUF:Factory(function(self) self:Spawn('target'):SetPoint('CENTER', 300, -250) self:Spawn('targettarget'):SetPoint('CENTER', 334, -225) + if(select(2, UnitClass'player') == 'SHAMAN') then return end self:SpawnHeader(nil, nil, 'party,raid10', 'showParty', true, 'showRaid', true, 'showPlayer', true, 'yOffset', -6, 'oUF-initialConfigFunction', [[ -- 1.7.9.5