From 3afa19bb8af3775c9fe73e44400b1672e1544c46 Mon Sep 17 00:00:00 2001 From: Alex Shubert Date: Sat, 15 Dec 2012 17:51:02 +0400 Subject: [PATCH] 3.9.5 --- AutoTurnIn.lua | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/AutoTurnIn.lua b/AutoTurnIn.lua index f0d1e00..185fc85 100644 --- a/AutoTurnIn.lua +++ b/AutoTurnIn.lua @@ -23,6 +23,7 @@ AutoTurnIn.funcList = {[1] = function() return false end, [2]=IsAltKeyDown, [3]= AutoTurnIn.OptionsPanel, AutoTurnIn.RewardPanel = nil, nil AutoTurnIn.autoEquipList={} AutoTurnIn.questCache={} -- daily quest cache. Initially is built from player's quest log + --ignorind Marsh Lily,Lovely Apple,Jade Cat,Blue Feather,Ruby Shard AutoTurnIn.TillerGifts={["79264"]=1, ["79265"]=1, ["79266"]=1, ["79267"]=1, ["79268"]=1} AutoTurnIn.ldbstruct = { @@ -566,11 +567,6 @@ function AutoTurnIn:QUEST_COMPLETE() return end - --ignorind Marsh Lily,Lovely Apple,Jade Cat,Blue Feather,Ruby Shard - if (AutoTurnIn.TillerGifts[itemID]) then - return - end - if AutoTurnInCharacterDB.lootreward > 1 then -- Auto Loot enabled! self.forceGreed = false -- 1.7.9.5