From 3b4ae12e7a8e6b22756412e136c83cc52d44f5da Mon Sep 17 00:00:00 2001 From: Steven Jackson Date: Fri, 17 Oct 2014 20:48:15 -0500 Subject: [PATCH] 5.0.63 --- Interface/AddOns/SVUI/packages/tip/SVTip.lua | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Interface/AddOns/SVUI/packages/tip/SVTip.lua b/Interface/AddOns/SVUI/packages/tip/SVTip.lua index 0715d2c..8e17d70 100644 --- a/Interface/AddOns/SVUI/packages/tip/SVTip.lua +++ b/Interface/AddOns/SVUI/packages/tip/SVTip.lua @@ -690,7 +690,7 @@ local _hook_OnTipHide = function(self) end local function ApplyTooltipSkins() - local barHeight = SV.db.SVTip.healthBar.height + local barHeight = GameTooltipStatusBar:GetHeight() for i, tooltip in pairs(tooltips) do if(not tooltip) then return end @@ -871,11 +871,11 @@ function MOD:Load() SV.Mentalo:Add(anchor, L["Tooltip"]) local barHeight = SV.db.SVTip.healthBar.height + GameTooltipStatusBar:SetHeight(barHeight) + GameTooltipStatusBar:SetStatusBarTexture(SV.Media.bar.default) ApplyTooltipSkins() - - GameTooltipStatusBar:Height(barHeight) - GameTooltipStatusBar:SetStatusBarTexture(SV.Media.bar.default) + GameTooltipStatusBar:ClearAllPoints() GameTooltipStatusBar:SetPoint("BOTTOMLEFT", GameTooltip.SuperBorder, "BOTTOMLEFT", 3, 3) GameTooltipStatusBar:SetPoint("BOTTOMRIGHT", GameTooltip.SuperBorder, "BOTTOMRIGHT", -3, 3) @@ -883,6 +883,7 @@ function MOD:Load() GameTooltipStatusBar.text:Point("CENTER", GameTooltipStatusBar, "CENTER", 0, 0) GameTooltipStatusBar.text:SetFontTemplate(LSM:Fetch("font", SV.db.SVTip.healthBar.font), SV.db.SVTip.healthBar.fontSize, "OUTLINE") + if not GameTooltipStatusBar.border then local border = CreateFrame("Frame", nil, GameTooltipStatusBar) border:WrapOuter(GameTooltipStatusBar, 1, 1) -- 1.7.9.5