From 4080c82a36b50e0ee89460994302301229914800 Mon Sep 17 00:00:00 2001 From: "F16Gaming (Laptop)" Date: Thu, 29 Mar 2012 12:37:48 +0200 Subject: [PATCH] Moved some code. --- PlayerManager.lua | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/PlayerManager.lua b/PlayerManager.lua index afdab53..0d60a1a 100644 --- a/PlayerManager.lua +++ b/PlayerManager.lua @@ -196,6 +196,14 @@ function PM:GetOrCreatePlayer(name) end end +--- Update a player and subsequently save them. +-- @param player Player object to update. +-- +function PM:UpdatePlayer(player) + Players[player.Info.Name] = player + log:Normal(("Updated player %q."):format(player.Info.Name)) +end + --- Completely remove a command from a group's access list. -- Removed from both the allow and deny list. -- @param group Name of group to modify. @@ -309,14 +317,6 @@ function PM:PlayerAccess(player, command, allow) return ("%q is now %s for %s"):format(command, mode, player.Info.Name) end ---- Update a player and subsequently save them. --- @param player Player object to update. --- -function PM:UpdatePlayer(player) - Players[player.Info.Name] = player - log:Normal(("Updated player %q."):format(player.Info.Name)) -end - --- Check if provided player is locked. -- @param player Player object to check. -- -- 1.7.9.5