From 43b50eccd7730a7db5855445d14c12b4c180d6c3 Mon Sep 17 00:00:00 2001 From: Adrian L Lange Date: Sun, 9 Oct 2011 12:04:40 +0200 Subject: [PATCH] Threat was annoying and useless, fun try tho --- oUF_P3lim.lua | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/oUF_P3lim.lua b/oUF_P3lim.lua index a1e6206..7ea527b 100644 --- a/oUF_P3lim.lua +++ b/oUF_P3lim.lua @@ -36,7 +36,7 @@ local function PostCreateAura(element, button) button.icon:SetDrawLayer('ARTWORK') end -local CLEU, ATGC, PostUpdateDebuff +local CLEU, PostUpdateDebuff do local stack = 0 function PostUpdateDebuff(element, unit, button, index) @@ -232,12 +232,6 @@ local function Shared(self, unit) healthValue.frequentUpdates = 1/4 self.HealthValue = healthValue - local threat = self.Health:CreateTexture(nil, 'OVERLAY') - threat:SetAllPoints(self) - threat:SetTexture([=[Interface\RaidFrame\Raid-FrameHighlights]=]) - threat:SetTexCoord(0.02, 0.543, 0.29, 0.552) - self.Threat = threat - if(unit == 'player' or unit == 'target') then local power = CreateFrame('StatusBar', nil, self) power:SetPoint('BOTTOMRIGHT') -- 1.7.9.5