From 4c69db6e70dd3f538f82484446ad8eb0698671db Mon Sep 17 00:00:00 2001 From: Peter Eliasson Date: Fri, 30 Jan 2015 20:51:45 +0100 Subject: [PATCH] Fixed bug from cleanup. * The handleInspectData local function did not have the players variable in scope. Changed handleInspectData to an anonymous function instead. --- src/main.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/main.lua b/src/main.lua index 2dbedaf..247ab20 100644 --- a/src/main.lua +++ b/src/main.lua @@ -138,15 +138,15 @@ function addon:OnEncounterEndSuccess(encounterId, encounterName, difficultyId, r raidSize = raidSize }; - local function handleInspectData() - addon.highscore:AddEncounterParsesForPlayers(guildName, encounter, players); - end local function handleParses(success, startTime, duration, players) if not success then return end; encounter.startTime = startTime; encounter.duration = duration; - addon.inspect:GetInspectDataForPlayers(players, handleInspectData); + + addon.inspect:GetInspectDataForPlayers(players, function() + addon.highscore:AddEncounterParsesForPlayers(guildName, encounter, players); + end); end -- Get parses from the parse provider -- 1.7.9.5