From 529814ddc5d78d161d177baf0c3e546af44a7ab5 Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Tue, 5 Mar 2013 11:29:52 +0000 Subject: [PATCH] Scale BurningEmbers() and SoulShards() to represent full resources. BurningEmbers() and SoulShards() are always between 0 and 4 and partial progress toward another full resource is represented by a fraction, e.g. ``BurningEmbers() >1.5'' means ``at least one and a half Burning Embers''. This should break fewer existing warlock scripts. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@729 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- OvaleState.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OvaleState.lua b/OvaleState.lua index 5700dd6..723f119 100644 --- a/OvaleState.lua +++ b/OvaleState.lua @@ -96,7 +96,7 @@ function OvaleState:Reset() self.attenteFinCast = self.maintenant self.state.combo = OvaleComboPoints.combo for k,v in pairs(OvaleData.power) do - self.state[k] = UnitPower("player", v.id, v.segments) + self.state[k] = UnitPower("player", v.id, v.segments) / (v.segments and 10 or 1) end self:UpdatePowerRates() -- 1.7.9.5