From 539815064620af51e3c9b22e175472ff0298dd9b Mon Sep 17 00:00:00 2001 From: James Whitehead II Date: Tue, 12 Oct 2010 14:57:04 +0100 Subject: [PATCH] Remove stale readme file --- readme.txt | 78 ------------------------------------------------------------ 1 file changed, 78 deletions(-) delete mode 100755 readme.txt diff --git a/readme.txt b/readme.txt deleted file mode 100755 index 96edde7..0000000 --- a/readme.txt +++ /dev/null @@ -1,78 +0,0 @@ -Clique2 Design Information - -SavedVariable structure: - -self.profile.binds = { - ["cliqueuid:1"] = { - name = "Healing Touch", - binding = { - alt = true, - button = "1", - }, - action = { - type = "spell", - spell = "Healing Touch", - }, - sets = { - helpful = true, - }, - }, - ["cliqueuid:2"] = { - name = "Show menu", - binding = { - button = "2", - } - action = { - type = "menu", - }, - sets = { - ooc = true, - }, - }, -} - -Bind-set semantics (highest priority to lowest) - - * custom frame set (this set does NOT inherit) - * out of combat set (inherits everything below, overriding) - * harmful and helpful - * default - -Database defaults: - -defaults = { - profile = { - uidCounter = 1, - binds = { - -- Show menu (default) - -- Target unit (default) - } - } -} - - -if not header then - header = CreateFrame("Button", "header", UIParent, "SecureHandlerBaseTemplate") -end - - -enter = [[ -print("Setting bindings") -self:SetBindingClick(true, "F", self, "cliquebutton1") -]] - -leave = [[ -print("Clearing bindings") -self:ClearBinding("F") -]] - -header:SetFrameRef("player", PlayerFrame) -header:UnwrapScript(PlayerFrame, "OnEnter") -header:UnwrapScript(PlayerFrame, "OnLeave") -header:WrapScript(PlayerFrame, "OnEnter", enter) -header:WrapScript(PlayerFrame, "OnLeave", leave) - -PlayerFrame:SetAttribute("type-cliquebutton1", "spell") -PlayerFrame:SetAttribute("spell-cliquebutton1", "Mark of the Wild") -PlayerFrame:SetAttribute("unit-cliquebutton1", "player") - -- 1.7.9.5