From 555afc7e930532d27293668c423d5a4f33b5c6ae Mon Sep 17 00:00:00 2001 From: Darthpred Date: Wed, 12 Dec 2012 09:39:24 +0400 Subject: [PATCH] Fix for DK runes offset --- ElvUI_SLE/modules/unitframes/units/player.lua | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/ElvUI_SLE/modules/unitframes/units/player.lua b/ElvUI_SLE/modules/unitframes/units/player.lua index 34abef2..d342c0b 100644 --- a/ElvUI_SLE/modules/unitframes/units/player.lua +++ b/ElvUI_SLE/modules/unitframes/units/player.lua @@ -359,7 +359,8 @@ function UF:Update_PlayerFrame(frame, db) else runes.backdrop:Hide() end - if USE_CLASSBAR and not frame:IsElementEnabled('Runes') then + + if USE_CLASSBAR and not frame:IsElementEnabled('Runes') then frame:EnableElement('Runes') runes:Show() elseif not USE_CLASSBAR and frame:IsElementEnabled('Runes') then @@ -369,7 +370,7 @@ function UF:Update_PlayerFrame(frame, db) RuneFrame:Hide() end if runes.UpdateAllRuneTypes then - runes:UpdateAllRuneTypes() --colors update + runes.UpdateAllRuneTypes(frame) --colors update end elseif E.myclass == "DRUID" then local eclipseBar = frame.EclipseBar -- 1.7.9.5