From 5573c72cd6d54ffc8bc88d106f5f59693da679cd Mon Sep 17 00:00:00 2001 From: Repooc Date: Fri, 15 Feb 2013 11:32:54 -0500 Subject: [PATCH] Tweak location of ilvl Signed-off-by: Repooc --- ElvUI_SLE/modules/characterframe/itemlevel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/characterframe/itemlevel.lua b/ElvUI_SLE/modules/characterframe/itemlevel.lua index 560f873..8f8a801 100644 --- a/ElvUI_SLE/modules/characterframe/itemlevel.lua +++ b/ElvUI_SLE/modules/characterframe/itemlevel.lua @@ -66,7 +66,7 @@ function CFO:LoadItemLevel() for i = 1, #ilvlSlots do frame = _G[("Character%s"):format(ilvlSlots[i])] frame.ItemLevel = frame:CreateFontString(nil, "OVERLAY") - frame.ItemLevel:SetPoint("TOP", frame, "TOP", 0, -3) + frame.ItemLevel:SetPoint("TOP", frame, "TOP", 2, -3) frame.ItemLevel:FontTemplate(LSM:Fetch("font", E.db.sle.characterframeoptions.itemlevel.font), E.db.sle.characterframeoptions.itemlevel.fontSize, E.db.sle.characterframeoptions.itemlevel.fontOutline) end end \ No newline at end of file -- 1.7.9.5