From 58bbaa972d107a6c4d391c97db03470d9c0c200d Mon Sep 17 00:00:00 2001 From: Peter Eliasson Date: Sat, 17 Jan 2015 01:30:56 +0100 Subject: [PATCH] Store the non-localized class id instead of class name. --- src/highscore.lua | 2 +- src/parse_modules/parse_modules_core.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/highscore.lua b/src/highscore.lua index ccd109c..79350cc 100644 --- a/src/highscore.lua +++ b/src/highscore.lua @@ -74,7 +74,7 @@ addon.dbDefaults.realm.modules["highscore"] = { } } -addon.dbVersion = addon.dbVersion + 4 +addon.dbVersion = addon.dbVersion + 5 -- Constants local TRACKED_ZONE_IDS = { diff --git a/src/parse_modules/parse_modules_core.lua b/src/parse_modules/parse_modules_core.lua index ff21f3f..6040a6b 100644 --- a/src/parse_modules/parse_modules_core.lua +++ b/src/parse_modules/parse_modules_core.lua @@ -62,7 +62,7 @@ end local function setAdditionalDataForPlayers(players) for _, player in ipairs(players) do player.role = UnitGroupRolesAssigned(player.name); - player.class = UnitClass(player.name); + _, player.class = UnitClass(player.name); end end -- 1.7.9.5