From 5bda3475d83254186618b8cd6893a82fce5d25ae Mon Sep 17 00:00:00 2001 From: Adrian L Lange Date: Fri, 19 Dec 2014 08:58:40 +0100 Subject: [PATCH] Don't check if we can disenchant from the garrison --- Molinari.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Molinari.lua b/Molinari.lua index 4d2e942..2266031 100644 --- a/Molinari.lua +++ b/Molinari.lua @@ -79,7 +79,7 @@ GameTooltip:HookScript('OnTooltipSetItem', function(self) Molinari:Apply(itemLink, 51005, 1/2, 1, 1/2) elseif(LibProcessable:IsProspectable(itemID) and GetItemCount(itemID) >= 5) then Molinari:Apply(itemLink, 31252, 1, 1/3, 1/3) - elseif(LibProcessable:IsDisenchantable(itemID)) then + elseif(LibProcessable:IsDisenchantable(itemID, true)) then Molinari:Apply(itemLink, 13262, 1/2, 1/2, 1) else local isOpenable, _, _, keyItem = LibProcessable:IsOpenable(itemID) -- 1.7.9.5