From 5f18ac6645cd30b398375b4756e4ec41462884f7 Mon Sep 17 00:00:00 2001 From: Xruptor Date: Mon, 17 Jan 2011 10:53:52 -0500 Subject: [PATCH] -small name update --- XanDurability.lua | 36 ++++++++++++++++++------------------ XanDurability.toc | 6 +++--- 2 files changed, 21 insertions(+), 21 deletions(-) diff --git a/XanDurability.lua b/XanDurability.lua index ce42c7f..556e84c 100644 --- a/XanDurability.lua +++ b/XanDurability.lua @@ -5,7 +5,7 @@ --This mod creates a very simple movable box with the current players durability. The box can be moved :) --use /xdu to access the slash commands -local f = CreateFrame("frame","XanDurability",UIParent) +local f = CreateFrame("frame","xanDurability",UIParent) f:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end) --repair variables @@ -30,7 +30,7 @@ function f:PLAYER_LOGIN() if XanDUR_DB.scale == nil then XanDUR_DB.scale = 1 end self:CreateDURFrame() - self:RestoreLayout("XanDurability") + self:RestoreLayout("xanDurability") self:RegisterEvent("PLAYER_REGEN_ENABLED") self:RegisterEvent("UPDATE_INVENTORY_DURABILITY") @@ -39,41 +39,41 @@ function f:PLAYER_LOGIN() self.PLAYER_LOGIN = nil SLASH_XANDURABILITY1 = "/xdu"; - SlashCmdList["XANDURABILITY"] = XanDurability_SlashCommand; + SlashCmdList["XANDURABILITY"] = xanDurability_SlashCommand; - local ver = GetAddOnMetadata("XanDurability","Version") or '1.0' - DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] Loaded", "XanDurability", ver or "1.0")) + local ver = GetAddOnMetadata("xanDurability","Version") or '1.0' + DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] Loaded", "xanDurability", ver or "1.0")) end -function XanDurability_SlashCommand(cmd) +function xanDurability_SlashCommand(cmd) local a,b,c=strfind(cmd, "(%S+)"); --contiguous string of non-space characters if a then if c and c:lower() == "bg" then - XanDurability:BackgroundToggle() + xanDurability:BackgroundToggle() return true elseif c and c:lower() == "reset" then - DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Frame position has been reset!"); - XanDurability:SetPoint("CENTER", UIParent, "CENTER", 0, 0); + DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Frame position has been reset!"); + xanDurability:SetPoint("CENTER", UIParent, "CENTER", 0, 0); return true elseif c and c:lower() == "scale" then if b then local scalenum = strsub(cmd, b+2) if scalenum and scalenum ~= "" and tonumber(scalenum) then XanDUR_DB.scale = tonumber(scalenum) - XanDurability:SetScale(tonumber(scalenum)) - DEFAULT_CHAT_FRAME:AddMessage("XanDurability: scale has been set to ["..tonumber(scalenum).."]") + xanDurability:SetScale(tonumber(scalenum)) + DEFAULT_CHAT_FRAME:AddMessage("xanDurability: scale has been set to ["..tonumber(scalenum).."]") return true end end end end - DEFAULT_CHAT_FRAME:AddMessage("XanDurability"); + DEFAULT_CHAT_FRAME:AddMessage("xanDurability"); DEFAULT_CHAT_FRAME:AddMessage("/xdu reset - resets the frame position"); DEFAULT_CHAT_FRAME:AddMessage("/xdu bg - toggles the background on/off"); - DEFAULT_CHAT_FRAME:AddMessage("/xdu scale # - Set the scale of the XanDurability frame") + DEFAULT_CHAT_FRAME:AddMessage("/xdu scale # - Set the scale of the xanDurability frame") end function f:CreateDURFrame() @@ -144,7 +144,7 @@ function f:CreateDURFrame() if bP > 100 then bP = 100 end if tP > 100 then tP = 100 end - GameTooltip:AddLine("XanDurability") + GameTooltip:AddLine("xanDurability") GameTooltip:AddDoubleLine("|cFFFFFFFFEquipped|r ("..self:DurColor(cP)..cP.."%|r".."):", self:GetMoneyText(equipCost), nil,nil,nil, 1,1,1) GameTooltip:AddDoubleLine("|cFFFFFFFFBags|r ("..self:DurColor(bP)..bP.."%|r".."):", self:GetMoneyText(bagCost), nil,nil,nil, 1,1,1) GameTooltip:AddLine(" ") @@ -200,7 +200,7 @@ end function f:UpdatePercent() --only show current equipped durability not total local tPer = floor(pEquipDura.min / pEquipDura.max * 100) - getglobal("XanDurabilityText"):SetText(f:DurColor(tPer)..tPer.."%|r"); + getglobal("xanDurabilityText"):SetText(f:DurColor(tPer)..tPer.."%|r"); end function f:SaveLayout(frame) @@ -268,13 +268,13 @@ function f:BackgroundToggle() if XanDUR_DB.bgShown == 0 then XanDUR_DB.bgShown = 1; - DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Background Shown"); + DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Background Shown"); elseif XanDUR_DB.bgShown == 1 then XanDUR_DB.bgShown = 0; - DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Background Hidden"); + DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Background Hidden"); else XanDUR_DB.bgShown = 1 - DEFAULT_CHAT_FRAME:AddMessage("XanDurability: Background Shown"); + DEFAULT_CHAT_FRAME:AddMessage("xanDurability: Background Shown"); end --now change background diff --git a/XanDurability.toc b/XanDurability.toc index a553cde..cccafee 100644 --- a/XanDurability.toc +++ b/XanDurability.toc @@ -1,8 +1,8 @@ ## Interface: 40000 -## Title: XanDurability +## Title: xanDurability ## Notes: A small window that displays the total current armour durability. ## Author: Xruptor -## Version: 2.0 +## Version: 2.1 ## SavedVariablesPerCharacter: XanDUR_DB -XanDurability.lua +xanDurability.lua -- 1.7.9.5