From 6581d2f17ec7c5337c52cb670b3956bae715570f Mon Sep 17 00:00:00 2001 From: Darthpred Date: Thu, 21 Feb 2013 23:35:44 +0400 Subject: [PATCH] Sorted. Sizing was called to early in farm updating --- ElvUI_SLE/ElvUI_SLE.lua | 1 - ElvUI_SLE/modules/farm/farm.lua | 3 +-- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/ElvUI_SLE/ElvUI_SLE.lua b/ElvUI_SLE/ElvUI_SLE.lua index 957f76b..7250ba4 100644 --- a/ElvUI_SLE/ElvUI_SLE.lua +++ b/ElvUI_SLE/ElvUI_SLE.lua @@ -88,7 +88,6 @@ function E:UpdateAll() E:GetModule('UIButtons'):UpdateAll() E:GetModule('RaidMarks'):Update() E:GetModule('Farm'):UpdateLayout() - E:GetModule('Farm'):UpdateLayout() SLE:ChatPos() end diff --git a/ElvUI_SLE/modules/farm/farm.lua b/ElvUI_SLE/modules/farm/farm.lua index d1927f0..f79952f 100644 --- a/ElvUI_SLE/modules/farm/farm.lua +++ b/ElvUI_SLE/modules/farm/farm.lua @@ -265,13 +265,12 @@ function F:UpdateLayout(event) if not SeedAnchor then return end if event == "UNIT_QUEST_LOG_CHANGED" then E:Delay(1, F.UpdateLayout) end --For updating borders after quest was complited. for some reason events fires before quest disappeares from log if InCombatLockdown() then return end - F:ResizeFrames() F:UpdateBar(_G["FarmToolBar"], F.UpdateBarLayout, F.InFarmZone, ToolAnchor, toolButtons) F:UpdateBar(_G["FarmPortalBar"], F.UpdateBarLayout, F.InFarmZone, PortalAnchor, portalButtons) for i=1, 5 do F:UpdateBar(_G[("FarmSeedBar%d"):format(i)], F.UpdateSeedBarLayout, F.InSeedZone, SeedAnchor, seedButtons[i], i) end - + F:ResizeFrames() end function F:AutoTarget(button) -- 1.7.9.5