From 673bdfa830de5f6b0fd9ac5ad508e31d967b8031 Mon Sep 17 00:00:00 2001 From: ackis Date: Tue, 20 Jan 2009 20:04:21 +0000 Subject: [PATCH] Forgot to get the skill lines after we expanded. --- ARLFrame.lua | 18 ++++++++++++------ 1 file changed, 12 insertions(+), 6 deletions(-) diff --git a/ARLFrame.lua b/ARLFrame.lua index 8538fef..17b5e76 100644 --- a/ARLFrame.lua +++ b/ARLFrame.lua @@ -997,6 +997,11 @@ local function SetProgressBar(playerData) end +-- Description: +-- Expected result: +-- Input: +-- Output: + function addon:ResetGUI() addon.db.profile.frameopts.offsetx = 0 @@ -1942,8 +1947,6 @@ function addon:SwitchProfs(button) local endLoop = 0 local displayProf = 0 - local NumSkillLines = GetNumSkillLines() - -- ok, so first off, if we've never done this before, there is no "current" -- and a single iteration will do nicely, thank you if button == "LeftButton" then @@ -2004,6 +2007,7 @@ function addon:SwitchProfs(button) -- Lets get the new skill level -- Expand all headers first + local NumSkillLines = GetNumSkillLines() local expandtable = {} for i=NumSkillLines,1,-1 do @@ -2018,6 +2022,8 @@ function addon:SwitchProfs(button) self:Print("DEBUG: Switching professions, getting skill level for: " .. currentProfession) --@end-debug@ + NumSkillLines = GetNumSkillLines() + -- Get the skill level for i=1,NumSkillLines,1 do local skillName,_,_,skillRank = GetSkillLineInfo(i) @@ -4322,10 +4328,10 @@ function addon:CreateFrame( end --- Description: --- Expected result: --- Input: --- Output: +-- Description: Creates a new frame with the contents of a text dump so you can copy and paste +-- Expected result: New frame with all recipes listed and acquire info +-- Input: A text string of what to paste +-- Output: None -- Creates a frame where you can copy and paste contents from. Adds the textdump text into that frame. -- Code stolen from Antiarc and Chatter -- 1.7.9.5