From 6a734d1540e76a83cb6bdd46c114d4940cd28ca6 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Sat, 11 Apr 2015 22:43:29 +0400 Subject: [PATCH] cleanup --- ElvUI_SLE/modules/minimap/instance.lua | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/ElvUI_SLE/modules/minimap/instance.lua b/ElvUI_SLE/modules/minimap/instance.lua index d8aea65..11c7815 100644 --- a/ElvUI_SLE/modules/minimap/instance.lua +++ b/ElvUI_SLE/modules/minimap/instance.lua @@ -22,7 +22,6 @@ local Difficulties = { [15] = 'heroic', --13-30ppl heroic [16] = 'mythic', --20ppl mythic [17] = 'lfr', --10-30 LFR - } function I:CreateText() @@ -64,8 +63,7 @@ local function GuildEmblem() else char.guildTexCoord = false end - -- if IsInGuild() and char.guildTexCoord then - if char.guildTexCoord then + if IsInGuild() and char.guildTexCoord then return "|TInterface\\GuildFrame\\GuildEmblemsLG_01:24:24:-4:1:32:32:"..(char.guildTexCoord[1]*32)..":"..(char.guildTexCoord[7]*32)..":"..(char.guildTexCoord[2]*32)..":"..(char.guildTexCoord[8]*32).."|t" else return "" @@ -111,10 +109,10 @@ function I:GenerateText(event, guild, force) difficultyName = sub(difficultyName, 1 , 2) local r, g, b = I:GetColor(difficulty) f.text:SetFormattedText(instanceGroupSize.." |cff%02x%02x%02x%s|r", r, g, b, difficultyName) - -- if guild or force then + if guild or force then local logo = GuildEmblem() f.icon:SetText(logo) - -- end + end end end -- 1.7.9.5