From 6e869dcfbb8527759fe2673b206e9df45539d6e4 Mon Sep 17 00:00:00 2001 From: Xruptor Date: Mon, 17 Jan 2011 10:59:02 -0500 Subject: [PATCH] -small name update --- XanReputation.lua | 38 +++++++++++++++++++------------------- XanReputation.toc | 6 +++--- 2 files changed, 22 insertions(+), 22 deletions(-) diff --git a/XanReputation.lua b/XanReputation.lua index d0ab672..c2e79de 100644 --- a/XanReputation.lua +++ b/XanReputation.lua @@ -6,7 +6,7 @@ local levels = { FACTION_STANDING_LABEL1, FACTION_STANDING_LABEL2, FACTION_STAND local colors = { "8b0000", "ff1919", "ff8c00", "dddddd", "ffff00", "19e619", "4169e1", "9932cc", "67009a" } local GetFactionInfo, FACTION_INACTIVE = GetFactionInfo, FACTION_INACTIVE -local f = CreateFrame("frame","XanReputation",UIParent) +local f = CreateFrame("frame","xanReputation",UIParent) f:SetScript("OnEvent", function(self, event, ...) if self[event] then return self[event](self, event, ...) end end) ---------------------- @@ -26,32 +26,32 @@ function f:PLAYER_LOGIN() --create the default frame and position it self:CreateREP_Frame() - self:RestoreLayout("XanReputation") + self:RestoreLayout("xanReputation") self:UnregisterEvent("PLAYER_LOGIN") self.PLAYER_LOGIN = nil SLASH_XANREPUTATION1 = "/xanrep"; - SlashCmdList["XANREPUTATION"] = XanReputation_SlashCommand; + SlashCmdList["XANREPUTATION"] = xanReputation_SlashCommand; - local ver = GetAddOnMetadata("XanReputation","Version") or '1.0' - DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanrep", "XanReputation", ver or "1.0")) + local ver = GetAddOnMetadata("xanReputation","Version") or '1.0' + DEFAULT_CHAT_FRAME:AddMessage(string.format("|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanrep", "xanReputation", ver or "1.0")) end -function XanReputation_SlashCommand(cmd) +function xanReputation_SlashCommand(cmd) local a,b,c=strfind(cmd, "(%S+)"); --contiguous string of non-space characters if a then if c and c:lower() == "reset" then - DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Frame position has been reset!"); - XanReputation:ClearAllPoints() - XanReputation:SetPoint("CENTER", UIParent, "CENTER", 0, 0); + DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Frame position has been reset!"); + xanReputation:ClearAllPoints() + xanReputation:SetPoint("CENTER", UIParent, "CENTER", 0, 0); return true end end - DEFAULT_CHAT_FRAME:AddMessage("XanReputation"); + DEFAULT_CHAT_FRAME:AddMessage("xanReputation"); DEFAULT_CHAT_FRAME:AddMessage("/xanrep reset - resets the frame position"); end @@ -122,7 +122,7 @@ function f:CreateREP_Frame() GameTooltip:SetOwner(self, "ANCHOR_NONE") GameTooltip:SetPoint(self:GetTipAnchor(self)) GameTooltip:ClearLines() - GameTooltip:AddLine("XanReputation") + GameTooltip:AddLine("xanReputation") maxVal = maxVal - minVal value = value - minVal @@ -158,11 +158,11 @@ function f:UpdateREP_Frame() maxVal = maxVal - minVal value = value - minVal local percent = ceil((value / maxVal) * 100) - getglobal("XanReputationText"):SetText(string.format("|cFF%s%d%%|r", colors[level], percent)) + getglobal("xanReputationText"):SetText(string.format("|cFF%s%d%%|r", colors[level], percent)) return end end - getglobal("XanReputationText"):SetText("None") + getglobal("xanReputationText"):SetText("None") end function f:SaveLayout(frame) @@ -231,13 +231,13 @@ function f:BackgroundToggle(switch) if not XanREP_DB.bgShown then XanREP_DB.bgShown = true - DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Background Shown"); + DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Background Shown"); elseif XanREP_DB.bgShown then XanREP_DB.bgShown = false - DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Background Hidden"); + DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Background Hidden"); else XanREP_DB.bgShown = true - DEFAULT_CHAT_FRAME:AddMessage("XanReputation: Background Shown"); + DEFAULT_CHAT_FRAME:AddMessage("xanReputation: Background Shown"); end end @@ -288,7 +288,7 @@ function f:SetupDropDown() CloseDropDownMenus() end - local dd1 = LibStub('LibXMenu-1.0'):New("XanReputation_DD", XanREP_DB) + local dd1 = LibStub('LibXMenu-1.0'):New("xanReputation_DD", XanREP_DB) dd1.initialize = function(self, lvl) if lvl == 1 then self:AddList(lvl, "Reputation", "rep") @@ -358,7 +358,7 @@ function f:SetupDropDown() self:BackgroundToggle(true) return elseif bOpt and bOpt == 2 then - XanReputation:SetScale(XanREP_DB.scale) + xanReputation:SetScale(XanREP_DB.scale) return end self:GetFactionWatched(true) @@ -376,7 +376,7 @@ function SetWatchedFactionIndex(...) org_SetWatchedFactionIndex(...) XanREP_DB.factionWatched = GetFactionInfo(...) XanREP_DB.factionIndex = ... - if XanReputation then XanReputation:UpdateREP_Frame() end + if xanReputation then xanReputation:UpdateREP_Frame() end end local factionUp = gsub(FACTION_STANDING_INCREASED:gsub("%%d", "([0-9]+)"), "%%s", "(.*)") diff --git a/XanReputation.toc b/XanReputation.toc index 95d5b45..0d127f6 100644 --- a/XanReputation.toc +++ b/XanReputation.toc @@ -1,11 +1,11 @@ ## Interface: 40000 -## Title: XanReputation +## Title: xanReputation ## Notes: A small window display current reputation xp ## Author: Xruptor -## Version: 1.6 +## Version: 1.7 ## SavedVariablesPerCharacter: XanREP_DB libs\LibStub.lua libs\LibXMenu-1.0.lua -XanReputation.lua +xanReputation.lua -- 1.7.9.5