From 72c42588c0b2f4c2ac9acd7280ac28d9e43a4886 Mon Sep 17 00:00:00 2001 From: "James D. Callahan III" Date: Fri, 11 Mar 2011 02:23:51 -0600 Subject: [PATCH] Renamed recipe.item_id to recipe.crafted_item_id for clarity - other places in the code will need to be updated to reflect this, but using recipe:CraftedItemID() instead. --- Recipe.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Recipe.lua b/Recipe.lua index dbf2972..4199060 100644 --- a/Recipe.lua +++ b/Recipe.lua @@ -55,7 +55,7 @@ local recipe_meta = { -- @param easy_level Level at which recipe is considered green -- @param trivial_level Level at which recipe is considered grey -- @return Resultant recipe table. -function addon:AddRecipe(spell_id, skill_level, item_id, quality, profession, specialty, genesis, optimal_level, medium_level, easy_level, trivial_level, required_faction) +function addon:AddRecipe(spell_id, skill_level, crafted_item_id, quality, profession, specialty, genesis, optimal_level, medium_level, easy_level, trivial_level, required_faction) local recipe_list = private.recipe_list if recipe_list[spell_id] then @@ -68,7 +68,7 @@ function addon:AddRecipe(spell_id, skill_level, item_id, quality, profession, sp local recipe = _G.setmetatable({ spell_id = spell_id, skill_level = skill_level, - item_id = item_id, + crafted_item_id = crafted_item_id, quality = quality, profession = _G.GetSpellInfo(profession), name = _G.GetSpellInfo(spell_id), -- 1.7.9.5