From 736086b7fa2a383830af8f2a44d5a65c08c8df20 Mon Sep 17 00:00:00 2001 From: "James D. Callahan III" Date: Sun, 3 Apr 2011 07:29:40 -0500 Subject: [PATCH] Useless comments are useless. Fixed some syntax, too. --- Core.lua | 22 +++++----------------- 1 file changed, 5 insertions(+), 17 deletions(-) diff --git a/Core.lua b/Core.lua index 5a38c6a..94a1bd1 100644 --- a/Core.lua +++ b/Core.lua @@ -1032,8 +1032,8 @@ do local subclass = _G.TradeSkillFrame.filterTbl.subClassValue local slot = _G.TradeSkillFrame.filterTbl.slotValue - if _G.MRTAPI and _G.MRTAPI:PushFilterSelection() then - -- MrTrader saved the state for us + if _G.MRTAPI then + _G.MRTAPI:PushFilterSelection() else if not _G.Skillet and have_materials then _G.TradeSkillFrame.filterTbl.hasMaterials = false @@ -1068,9 +1068,7 @@ do local tradeName, tradeType = _G.GetTradeSkillInfo(i) if tradeType ~= "header" then - -- Get the trade skill link for the specified recipe local spell_link = _G.GetTradeSkillRecipeLink(i) - -- Spell ID of the recipe being scanned. local spell_string = spell_link:match("^|c%x%x%x%x%x%x%x%x|H%w+:(%d+)") local spell_id = tonumber(spell_string) local recipe = recipe_list[spell_id] @@ -1089,7 +1087,6 @@ do self:Debug(tradeName .. " " .. overwritemap[spell_id] .. L["MissingFromDB"]) end end - -- Toggle spell to known togglerecipe(recipe, is_linked) recipes_found = recipes_found + 1 else @@ -1098,12 +1095,10 @@ do end end - -- Close all the headers we've opened - -- If Mr Trader is installed use that API - if _G.MRTAPI and _G.MRTAPI:PopFilterSelection() then - -- MrTrader restored the state for us + -- Restore the state of the things we changed. + if _G.MRTAPI then + _G.MRTAPI:PopFilterSelection() else - -- Collapse all headers that were collapsed before for i = _G.GetNumTradeSkills(), 1, -1 do local name, tradeType, _, isExpanded = _G.GetTradeSkillInfo(i) @@ -1111,8 +1106,6 @@ do _G.CollapseTradeSkillSubClass(i) end end - - -- Restore the state of the things we changed. _G.TradeSkillFrame.filterTbl.hasMaterials = have_materials _G.TradeSkillOnlyShowMakeable(have_materials) _G.TradeSkillFrame.filterTbl.hasSkillUp = have_skillup @@ -1120,7 +1113,6 @@ do _G.TradeSkillUpdateFilterBar() _G.TradeSkillFrame_Update() - end previous_recipe_count = current_recipe_count current_recipe_count = recipes_found @@ -1128,10 +1120,6 @@ do if is_refresh and previous_recipe_count == recipes_found then return end - - ------------------------------------------------------------------------------- - -- Update the player's reputation levels. - ------------------------------------------------------------------------------- player:UpdateReputations() ------------------------------------------------------------------------------- -- 1.7.9.5