From 741bdb848d5e743f9293194075f90441e429f897 Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Thu, 14 Mar 2013 15:21:44 +0000 Subject: [PATCH] Warrior: Apply fixes after SimulationCraft import. The spell ID generated by the SimC converter is incorrect. 46915 is the spell ID of the passive ability while 46916 is the spell ID of the actual buff gained by the warrior. Also add a SpellInfo line that notes the duration of the Bloodsurge buff. This matches the usage of "bloodsurge" in the Ovale script which checks for BuffStacks(bloodsurge), and which also has a SpellAddBuff line for wild_strike that deducts one from Bloodsurge stack. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@767 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- defaut/Guerrier.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/defaut/Guerrier.lua b/defaut/Guerrier.lua index b0a3c5d..4fe6d1c 100644 --- a/defaut/Guerrier.lua +++ b/defaut/Guerrier.lua @@ -16,7 +16,8 @@ Define(bladestorm 46924) Define(bloodbath 113344) SpellInfo(bloodbath duration=6 tick=1 ) SpellAddTargetDebuff(bloodbath bloodbath=1) -Define(bloodsurge 46915) +Define(bloodsurge 46916) + SpellInfo(bloodsurge duration=10) Define(bloodthirst 23881) SpellInfo(bloodthirst rage=-10 cd=4.5 ) Define(cleave 845) -- 1.7.9.5