From 7d0e802b3e0a87987d761b429d4c42880c38cee9 Mon Sep 17 00:00:00 2001 From: Darthpred Date: Thu, 7 Mar 2013 16:31:20 +0400 Subject: [PATCH] Fixed damn thing not updating on first load --- ElvUI_SLE/modules/farm/farm.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/farm/farm.lua b/ElvUI_SLE/modules/farm/farm.lua index 298a380..d54a90e 100644 --- a/ElvUI_SLE/modules/farm/farm.lua +++ b/ElvUI_SLE/modules/farm/farm.lua @@ -124,7 +124,7 @@ end function F:InventoryUpdate(event) if InCombatLockdown() then return end - + for i = 1, 5 do for _, button in ipairs(FseedButtons[i]) do button.items = GetItemCount(button.itemId, nil, true) @@ -490,6 +490,7 @@ end function F:OnLoadDelay() E:Delay(5, F.UpdateLayout) + E:Delay(5, F.InventoryUpdate) end function F:StartFarmBarLoader() -- 1.7.9.5