From 82c8ecf122cad64b970300e5044bb60d0354f31a Mon Sep 17 00:00:00 2001 From: James Whitehead II Date: Fri, 15 Oct 2010 09:59:37 +0100 Subject: [PATCH] Change terminology from click-set to binding-set --- BindConfig.lua | 26 +++++++++++++------------- Clique.lua | 10 +++++----- 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/BindConfig.lua b/BindConfig.lua index e62f8b8..2ddac99 100755 --- a/BindConfig.lua +++ b/BindConfig.lua @@ -511,7 +511,7 @@ function CliqueConfig:Row_OnClick(frame, button) end local submenu = { - text = L["Enable/Disable click-sets"], + text = L["Enable/Disable binding-sets"], hasArrow = true, notCheckable = true, menuList = {}, @@ -522,8 +522,8 @@ function CliqueConfig:Row_OnClick(frame, button) text = L["Default"], checked = function() return binding.sets["default"] end, func = toggleSet(binding, "default"), - tooltipTitle = L["Clique: 'default' click-set"], - tooltipText = L["A binding that belongs to the 'default' click-set will always be active on your unit frames, unless you override it with another binding."], + tooltipTitle = L["Clique: 'default' binding-set"], + tooltipText = L["A binding that belongs to the 'default' binding-set will always be active on your unit frames, unless you override it with another binding."], keepShownOnClick = true, }) @@ -531,8 +531,8 @@ function CliqueConfig:Row_OnClick(frame, button) text = L["Friend"], checked = function() return binding.sets["friend"] end, func = toggleSet(binding, "friend"), - tooltipTitle = L["Clique: 'friend' click-set"], - tooltipText = L["A binding that belongs to the 'frield' click-set will only be active when clicking on unit frames that display friendly units, i.e. those you can heal and assist. If you click on a unit that you cannot heal or assist, nothing will happen."], + tooltipTitle = L["Clique: 'friend' binding-set"], + tooltipText = L["A binding that belongs to the 'frield' binding-set will only be active when clicking on unit frames that display friendly units, i.e. those you can heal and assist. If you click on a unit that you cannot heal or assist, nothing will happen."], keepShownOnClick = true, }) @@ -540,8 +540,8 @@ function CliqueConfig:Row_OnClick(frame, button) text = L["Enemy"], checked = function() return binding.sets["enemy"] end, func = toggleSet(binding, "enemy"), - tooltipTitle = L["Clique: 'enemy' click-set"], - tooltipText = L["A binding that belongs to the 'enemy' click-set will always be active when clicking on unit frames that display enemy units, i.e. those you can attack. If you click on a unit that you cannot attack, nothing will happen."], + tooltipTitle = L["Clique: 'enemy' binding-set"], + tooltipText = L["A binding that belongs to the 'enemy' binding-set will always be active when clicking on unit frames that display enemy units, i.e. those you can attack. If you click on a unit that you cannot attack, nothing will happen."], keepShownOnClick = true, }) @@ -549,8 +549,8 @@ function CliqueConfig:Row_OnClick(frame, button) text = L["Out-of-combat only"], checked = function() return binding.sets["ooc"] end, func = toggleSet(binding, "ooc"), - tooltipTitle = L["Clique: 'ooc' click-set"], - tooltipText = L["A binding that belongs to the 'ooc' click-set will only be active when the player is out-of-combat. As soon as the player enters combat, these bindings will no longer be active, so be careful when choosing this click-set for any spells you use frequently."], + tooltipTitle = L["Clique: 'ooc' binding-set"], + tooltipText = L["A binding that belongs to the 'ooc' binding-set will only be active when the player is out-of-combat. As soon as the player enters combat, these bindings will no longer be active, so be careful when choosing this binding-set for any spells you use frequently."], keepShownOnClick = true, }) @@ -558,8 +558,8 @@ function CliqueConfig:Row_OnClick(frame, button) text = L["Hovercast bindings (target required)"], checked = function() return binding.sets["hovercast"] end, func = toggleSet(binding, "hovercast", "global"), - tooltipTitle = L["Clique: 'hovercast' click-set"], - tooltipText = L["A binding that belongs to the 'hovercast' click-set is active whenever the mouse is over a unit frame, or a character in the 3D world. This allows you to use 'hovercasting', where you hover over a unit in the world and press a key to cast a spell on them. THese bindings are also active over unit frames."], + tooltipTitle = L["Clique: 'hovercast' binding-set"], + tooltipText = L["A binding that belongs to the 'hovercast' binding-set is active whenever the mouse is over a unit frame, or a character in the 3D world. This allows you to use 'hovercasting', where you hover over a unit in the world and press a key to cast a spell on them. THese bindings are also active over unit frames."], keepShownOnClick = true, }) @@ -567,8 +567,8 @@ function CliqueConfig:Row_OnClick(frame, button) text = L["Global bindings (no target)"], checked = function() return binding.sets["global"] end, func = toggleSet(binding, "global", "hovercast"), - tooltipTitle = L["Clique: 'global' click-set"], - tooltipText = L["A binding that belongs to the 'global' click-set is always active. If the spell requires a target, you will be given the 'casting hand', otherwise the spell will be cast. If the spell is an AOE spell, then you will be given the ground targeting circle."], + tooltipTitle = L["Clique: 'global' binding-set"], + tooltipText = L["A binding that belongs to the 'global' binding-set is always active. If the spell requires a target, you will be given the 'casting hand', otherwise the spell will be cast. If the spell is an AOE spell, then you will be given the ground targeting circle."], keepShownOnClick = true, }) diff --git a/Clique.lua b/Clique.lua index b12b812..f50bfe1 100755 --- a/Clique.lua +++ b/Clique.lua @@ -13,12 +13,12 @@ -- * The only types that are allowed are spells and macros. -- -- The concept of 'click-sets' has been simplified and extended --- so that the user can specify their own click-sets, allowing +-- so that the user can specify their own binding-sets, allowing -- for different bindings for different sets of frames. By default --- the following click-sets are available: +-- the following binding-sets are available: -- -- * default - These bindings are active on all frames, unless --- overridden by another binding in a more specific click-set. +-- overridden by another binding in a more specific binding-set. -- * ooc - These bindings will ONLY be active when the player is -- out of combat. -- * enemy - These bindings are ONLY active when the unit you are @@ -31,8 +31,8 @@ -- do not specify a target for the action, so if the action requires -- a target, you must specify it after performing the binding. -- --- The click-sets layer on each other, with the 'default' click-set --- being at the bottom, and any other click-set being layered on top. +-- The binding-sets layer on each other, with the 'default' binding-set +-- being at the bottom, and any other binding-set being layered on top. -- Clique will detect any conflicts that you have other than with -- default bindings, and will warn you of the situation. -------------------------------------------------------------------]]-- -- 1.7.9.5