From 84922acc0176bc43404e643c76f120355e7674d2 Mon Sep 17 00:00:00 2001 From: "Johnny C. Lam" Date: Sat, 3 May 2014 00:25:28 +0000 Subject: [PATCH] Hunter: Improve AoE rotations by removing checks for number of enemies. git-svn-id: svn://svn.curseforge.net/wow/ovale/mainline/trunk@1353 d5049fe3-3747-40f7-a4b5-f36d6801af5f --- scripts/ovale_hunter.lua | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/scripts/ovale_hunter.lua b/scripts/ovale_hunter.lua index 6e1a6d1..b4ca28b 100644 --- a/scripts/ovale_hunter.lua +++ b/scripts/ovale_hunter.lua @@ -291,7 +291,7 @@ AddFunction MarksmanshipDefaultAoeActions #kill_shot Spell(kill_shot usable=1) #multi_shot,if=active_enemies>=4 - if Enemies() >= 4 Spell(multi_shot) + Spell(multi_shot) #aimed_shot,if=buff.master_marksman_fire.react if BuffPresent(master_marksman_fire_buff) Spell(aimed_shot) #arcane_shot,if=buff.thrill_of_the_hunt.react @@ -473,7 +473,7 @@ AddFunction SurvivalDefaultAoeActions #black_arrow,if=!ticking&target.time_to_die>=8 if not target.DebuffPresent(black_arrow_debuff) and target.TimeToDie() >= 8 Spell(black_arrow) #multi_shot,if=active_enemies>3 - if Enemies() > 3 Spell(multi_shot) + Spell(multi_shot) #multi_shot,if=buff.thrill_of_the_hunt.react&dot.serpent_sting.remains<2 if BuffPresent(thrill_of_the_hunt_buff) and target.DebuffRemains(serpent_sting_debuff) < 2 Spell(multi_shot) #arcane_shot,if=buff.thrill_of_the_hunt.react @@ -482,10 +482,8 @@ AddFunction SurvivalDefaultAoeActions if TalentPoints(dire_beast_talent) Spell(dire_beast) #cobra_shot,if=dot.serpent_sting.remains<6 if target.DebuffRemains(serpent_sting_debuff) < 6 Spell(cobra_shot) - #arcane_shot,if=focus>=67&active_enemies<2 - if Focus() >= 67 and Enemies() < 2 Spell(arcane_shot) #multi_shot,if=focus>=67&active_enemies>1 - if Focus() >= 67 and Enemies() > 1 Spell(multi_shot) + if Focus() >= 67 Spell(multi_shot) #cobra_shot Spell(cobra_shot) } @@ -515,7 +513,6 @@ AddFunction SurvivalDefaultCdActions UseRacialActions() #use_item UseItemActions() - #a_murder_of_crows,if=enabled&!ticking unless { TalentPoints(a_murder_of_crows_talent) and not target.DebuffPresent(a_murder_of_crows_debuff) and Spell(a_murder_of_crows) } or { TalentPoints(lynx_rush_talent) and not target.DebuffPresent(lynx_rush_debuff) and Spell(lynx_rush) } -- 1.7.9.5