From 865530bb6821b5b980ee4f36c4a92ed48906526f Mon Sep 17 00:00:00 2001 From: Darthpred Date: Mon, 3 Mar 2014 07:56:48 +0400 Subject: [PATCH] Texture overlapping fix --- .../modules/characterframe/characterframe.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/ElvUI_SLE/modules/characterframe/characterframe.lua b/ElvUI_SLE/modules/characterframe/characterframe.lua index a08bebf..d573509 100755 --- a/ElvUI_SLE/modules/characterframe/characterframe.lua +++ b/ElvUI_SLE/modules/characterframe/characterframe.lua @@ -62,7 +62,7 @@ local function CreateArmoryFrame(self) self:Point('BOTTOMRIGHT', CharacterFrameInsetRight, 'BOTTOMLEFT', -10, 5) --<< Background >>-- - self.BG = self:CreateTexture(nil, 'OVERLAY') + self.BG = self:CreateTexture(nil, 'BACKGROUND') --self.BG:SetInside() self.BG:SetPoint("TOPLEFT", self, "TOPLEFT", -6, -22) self.BG:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", 6, 4) @@ -581,8 +581,10 @@ function CFO:Initialize() CharacterFrameTitleText:ClearAllPoints() CharacterFrameTitleText:Point('TOP', f, 'TOP', 0, 0) + CharacterFrameTitleText:SetParent(f) CharacterLevelText:ClearAllPoints() CharacterLevelText:SetPoint('TOP', CharacterFrameTitleText, 'BOTTOM', 0, 0) + CharacterLevelText:SetParent(f) end) CFO:StartArmoryFrame() -- 1.7.9.5