From 878ac55db250281922d56da9d33fd86a0afe6df5 Mon Sep 17 00:00:00 2001 From: Xruptor Date: Wed, 16 Jun 2010 09:20:52 -0400 Subject: [PATCH] -Fixed a slight typo on my part where it was treating bag durability as equipped durability. --- XanDurability.lua | 2 +- XanDurability.toc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/XanDurability.lua b/XanDurability.lua index 2ca3579..e0d1a92 100644 --- a/XanDurability.lua +++ b/XanDurability.lua @@ -177,7 +177,7 @@ function f:GetDurabilityInfo() for bag = 0, 4 do for slot = 1, GetContainerNumSlots(bag) do local hasCooldown, repairCost = tmpTip:SetBagItem(bag, slot) - local Minimum, Maximum = GetInventoryItemDurability(slot) + local Minimum, Maximum = GetContainerItemDurability(slot) if repairCost and repairCost > 0 then bagCost = bagCost + repairCost diff --git a/XanDurability.toc b/XanDurability.toc index ae52dfd..72dfbdc 100644 --- a/XanDurability.toc +++ b/XanDurability.toc @@ -2,7 +2,7 @@ ## Title: XanDurability ## Notes: A small window that displays the total current armour durability. ## Author: Xruptor -## Version: 1.1 +## Version: 1.2 ## SavedVariablesPerCharacter: XanDUR_DB XanDurability.lua -- 1.7.9.5